Player Matchup

Ymir
Ymir
Il-53A53
Ymir
Level 42
God Stats
19W - 6L
1,743 SR
Queue Stats
59W - 29L
1,650 Elo+
Party 1
Aphrodite
Aphrodite
rouless10
Aphrodite
Level 67
God Stats
3W - 1L
1,728 SR
Queue Stats
83W - 110L
1,360 Elo+
Solo
Ullr
Ullr
xMgED_Gamer
Ullr
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 7L
1,500 Elo+
Party 1
Team Averages
Level 43
1,657 SR
1,503 Elo+

VS

Team Averages
Level 64
1,658 SR
1,506 Elo+
Baron Samedi
Baron Samedi
BylyOMG
Baron Samedi
Level 56
God Stats
0W - 1L
1,849 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DjNightray-_-
Danzaburou
Level 13
God Stats
8W - 11L
1,583 SR
Queue Stats
23W - 30L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
Meyjore_
Tsukuyomi
Level 122
God Stats
1W - 2L
1,540 SR
Queue Stats
122W - 128L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 5 / 10
10,247
732
6,581
19,540
16,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
rouless10
Aphrodite
14
2 / 5 / 6
9,728
695
4,409
8,143
6,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
9 / 3 / 4
11,422
816
15,572
12,785
4,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BylyOMG
Baron Samedi
13
3 / 4 / 9
9,366
669
11,563
11,109
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
DjNightray-_-
Danzaburou
12
5 / 6 / 6
9,779
699
10,908
11,830
4,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Meyjore_
Tsukuyomi
14
5 / 4 / 6
9,931
709
9,507
11,174
3,698
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
14
Kills
13
13
Deaths
14
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BylyOMG
Baron Samedi
3
4
9
1.88
L
Danzaburou
DjNightray-_-
Danzaburou
5
6
6
1.33
W
Ymir
3
5
10
1.6
L
Tsukuyomi
Meyjore_
Tsukuyomi
5
4
6
2
W
Aphrodite
rouless10
Aphrodite
2
5
6
1
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,562
Damage
31,978
40,468
Taken
34,113
27,555
Mitigated
11,841
8,325
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BylyOMG
Baron Samedi
11,563
170
1,008
3,562
11,109
4,052
0
4,067
7,042
27,411
0
L
Danzaburou
DjNightray-_-
Danzaburou
10,908
6,612
0
1,502
11,830
4,091
208
4,333
7,497
0
28,747
W
Ymir
6,581
1,556
0
552
19,540
16,431
396
3,979
15,561
13,798
1,193
L
Tsukuyomi
Meyjore_
Tsukuyomi
9,507
2,246
0
1,223
11,174
3,698
0
2,704
8,470
0
36,552
W
Aphrodite
rouless10
Aphrodite
4,409
918
4,860
2,076
8,143
6,991
470
4,689
3,454
24,915
0
W
15,572
4,764
0
837
12,785
4,133
1,920
3,228
9,557
0
40,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,397
Gold Earned
29,076
140
Minions Killed
147
5
Camps Cleared
7
700,042
Distance Traveled
667,200
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,366
669
33
2
3
214,753
1
L
Danzaburou
9,779
699
49
4
1
183,100
0
W
Ymir
10,247
732
16
1
1
226,320
3
L
Tsukuyomi
9,931
709
65
5
3
269,347
5
W
Aphrodite
9,728
695
64
5
1
232,210
0
W
Ullr
11,422
816
60
4
3
241,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role