Player Matchup

Gilgamesh
Gilgamesh
GamingGauntlet
Gilgamesh
Level 121
God Stats
1W - 0L
1,788 SR
Queue Stats
4W - 1L
1,510 Elo+
Party 1
Khepri
Khepri
Halomir
Khepri
Level 17
God Stats
10W - 9L
1,611 SR
Queue Stats
45W - 44L
1,476 Elo+
Solo
Bellona
Bellona
Kytheon101
Bellona
Level 6
God Stats
2W - 1L
1,308 SR
Queue Stats
4W - 2L
1,498 Elo+
Party 1
Hades
Hades
Spikefall554
Hades
Level 18
God Stats
194W - 166L
1,630 SR
Queue Stats
259W - 251L
1,585 Elo+
Solo
Thor
Thor
THE_BRO_TOXIC
Thor
Level 22
God Stats
1W - 3L
1,145 SR
Queue Stats
21W - 34L
1,230 Elo+
Solo
Team Averages
Level 37
1,496 SR
1,460 Elo+

VS

Team Averages
Level 34
1,438 SR
1,467 Elo+
Ymir
Ymir
DeMarco_30
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 146L
1,258 Elo+
Solo
Bellona
Bellona
Fionado
Bellona
Level 7
God Stats
4W - 4L
1,459 SR
Queue Stats
11W - 6L
1,570 Elo+
Party 2
Kali
Kali
GingerNerd
Kali
Level 29
God Stats
10W - 12L
1,526 SR
Queue Stats
49W - 60L
1,459 Elo+
Solo
Charybdis
Charybdis
OLD4RE
Charybdis
Level 88
God Stats
6W - 8L
1,156 SR
Queue Stats
414W - 325L
1,573 Elo+
Party 2
Janus
Janus
vanilla2ice
Janus
Level 23
God Stats
9W - 9L
1,548 SR
Queue Stats
51W - 44L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GamingGauntlet
Gilgamesh
20
15 / 5 / 18
16,359
1,258
38,386
26,563
30,503
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Khepri
Halomir
Khepri
20
5 / 4 / 19
13,241
1,019
11,569
18,891
25,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Kytheon101
Bellona
20
13 / 11 / 24
16,256
1,250
21,854
29,006
28,653
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
12 / 4 / 22
16,246
1,250
30,633
29,505
18,855
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
3 / 8 / 23
13,347
1,027
11,917
21,836
10,861
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 12 / 10
12,177
937
2,177
24,891
12,406
Bellona
Fionado
Bellona
20
7 / 5 / 18
15,172
1,167
16,726
25,563
24,898
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
13 / 12 / 12
17,028
1,310
27,615
27,925
13,400
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
OLD4RE
Charybdis
20
5 / 8 / 22
15,024
1,156
42,588
22,848
10,281
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 11 / 15
14,350
1,104
28,964
24,147
9,025
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
109
48
Kills
32
32
Deaths
48
106
Assists
77
Player
Kills
Deaths
Assists
KDA
L
1
12
10
0.5
L
Bellona
Fionado
Bellona
7
5
18
3.2
W
Gilgamesh
GamingGauntlet
Gilgamesh
15
5
18
4.8
L
13
12
12
1.58
W
Khepri
Halomir
Khepri
5
4
19
3.63
W
Bellona
Kytheon101
Bellona
13
11
24
2.27
L
Charybdis
OLD4RE
Charybdis
5
8
22
2
W
12
4
22
5.75
W
3
8
23
1.81
L
6
11
15
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,359
Damage
118,070
125,801
Taken
125,374
114,748
Mitigated
70,010
9,044
Healing
8,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,177
782
0
0
24,891
12,406
0
11,402
13,308
13,086
0
L
Bellona
Fionado
Bellona
16,726
9,226
0
2,878
25,563
24,898
0
8,398
16,669
383
39,320
W
Gilgamesh
GamingGauntlet
Gilgamesh
38,386
8,534
0
335
26,563
30,503
0
6,653
19,370
8,680
45,875
L
27,615
15,622
0
5,029
27,925
13,400
0
9,648
18,070
0
46,419
W
Khepri
Halomir
Khepri
11,569
963
0
13
18,891
25,876
0
7,037
11,854
32,400
0
W
Bellona
Kytheon101
Bellona
21,854
7,527
0
467
29,006
28,653
0
8,508
20,498
0
26,880
L
Charybdis
OLD4RE
Charybdis
42,588
18,875
0
0
22,848
10,281
0
6,984
15,660
5,267
79,836
W
30,633
900
808
7,127
29,505
18,855
0
8,284
21,221
75,289
0
W
11,917
3,633
0
294
21,836
10,861
0
4,952
16,884
0
29,565
L
28,964
4,423
0
690
24,147
9,025
0
8,175
15,748
53,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,449
Gold Earned
73,751
233
Minions Killed
240
11
Camps Cleared
6
1,157,940
Distance Traveled
1,188,211
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,177
937
23
2
2
198,375
0
L
Bellona
15,172
1,167
43
3
2
255,832
0
W
Gilgamesh
16,359
1,258
37
3
3
275,842
0
L
Kali
17,028
1,310
23
2
1
254,374
0
W
Khepri
13,241
1,019
30
2
0
244,663
0
W
Bellona
16,256
1,250
20
2
0
202,267
0
L
Charybdis
15,024
1,156
80
6
1
222,217
1
W
Hades
16,246
1,250
124
10
0
238,951
1
W
Thor
13,347
1,027
22
2
8
196,217
0
L
Janus
14,350
1,104
71
5
0
257,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role