Player Matchup

Nu Wa
Nu Wa
Diamond V
DatNggaGrimy
Nu Wa
Diamond V
Level 64
God Stats
49W - 30L
1,620 SR
Queue Stats
90W - 93L
1,918 MMR
Solo
Danzaburou
Danzaburou
Platinum II
Mosescuh184
Danzaburou
Platinum II
Level 157
God Stats
9W - 10L
1,547 SR
Queue Stats
324W - 298L
1,937 MMR
Solo
Chang'e
Chang'e
Platinum I
RideTheMaverick
Chang'e
Platinum I
Level 160
God Stats
150W - 102L
1,797 SR
Queue Stats
627W - 629L
2,026 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
xD___l-_-l____xD
Cthulhu
Platinum I
Level 159
God Stats
9W - 10L
1,584 SR
Queue Stats
275W - 269L
1,914 MMR
Solo
Camazotz
Camazotz
Diamond V
xKingMeIo
Camazotz
Diamond V
Level 147
God Stats
3W - 3L
1,789 SR
Queue Stats
244W - 235L
1,956 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,668 SR
1,950 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,656 SR
1,951 MMR
Anhur
Anhur
Platinum III
APKgamer4
Anhur
Platinum III
Level 108
God Stats
1W - 2L
1,694 SR
Queue Stats
161W - 160L
1,839 MMR
Solo
Pele
Pele
Platinum I
Josmx1
Pele
Platinum I
Level 108
God Stats
5W - 3L
1,675 SR
Queue Stats
117W - 124L
1,993 MMR
Solo
Discordia
Discordia
Platinum I
MWoobie
Discordia
Platinum I
Level 156
God Stats
1W - 3L
1,740 SR
Queue Stats
91W - 82L
2,006 MMR
Solo
Osiris
Osiris
Platinum I
daboytoodope
Osiris
Platinum I
Level 142
God Stats
11W - 15L
1,673 SR
Queue Stats
290W - 285L
1,984 MMR
Solo
Ares
Ares
Platinum I
ii3fte
Ares
Platinum I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 91L
1,932 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 9
14,237
647
21,994
11,597
5,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Mosescuh184
Danzaburou
19
9 / 5 / 7
14,176
644
17,089
18,517
7,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 2 / 7
13,654
621
15,078
13,676
5,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
4 / 2 / 14
12,406
564
9,442
20,344
25,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
xKingMeIo
Camazotz
18
9 / 3 / 9
12,345
561
10,437
25,285
12,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
AthenaGilgameshCerberusArtemisPersephone

VS

Bans
Morgan Le FayTiamatSun WukongOdinSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
APKgamer4
Anhur
17
4 / 10 / 3
10,792
491
4,991
21,004
6,718
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
Josmx1
Pele
17
8 / 5 / 0
11,597
527
16,820
22,067
8,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
MWoobie
Discordia
15
0 / 7 / 4
9,355
425
7,840
16,510
5,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
15
1 / 6 / 0
9,707
441
6,296
20,072
16,641
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
ii3fte
Ares
14
1 / 9 / 9
9,182
417
15,022
19,554
20,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
37
Kills
14
14
Deaths
37
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
APKgamer4
Anhur
4
10
3
0.55
W
4
2
9
4.25
L
Pele
Josmx1
Pele
8
5
0
1.6
L
Discordia
MWoobie
Discordia
0
7
4
0.29
W
Danzaburou
Mosescuh184
Danzaburou
9
5
7
2.5
W
11
2
7
7.25
L
Osiris
1
6
0
0.17
L
Ares
ii3fte
Ares
1
9
9
0.61
W
4
2
14
5.5
W
Camazotz
xKingMeIo
Camazotz
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,040
Damage
50,969
89,419
Taken
99,207
56,068
Mitigated
57,589
45,218
Healing
20,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
APKgamer4
Anhur
4,991
1,240
0
5,078
21,004
6,718
724
6,917
13,985
0
70,185
W
21,994
7,052
191
5,533
11,597
5,579
3,318
1,741
9,840
103,162
7,612
L
Pele
Josmx1
Pele
16,820
4,095
0
6,397
22,067
8,177
11
8,095
13,860
0
81,383
L
Discordia
MWoobie
Discordia
7,840
238
0
2,647
16,510
5,947
0
9,967
6,230
65,573
0
W
Danzaburou
Mosescuh184
Danzaburou
17,089
8,793
0
6,019
18,517
7,001
2,774
6,641
11,716
0
94,268
W
15,078
546
4,941
7,561
13,676
5,533
1,572
3,090
10,364
94,300
0
L
Osiris
6,296
1,770
0
4,534
20,072
16,641
0
11,531
8,414
0
74,242
L
Ares
ii3fte
Ares
15,022
195
0
1,381
19,554
20,106
0
9,043
10,393
33,431
0
W
9,442
817
290
5,695
20,344
25,345
122
5,772
14,348
45,258
0
W
Camazotz
xKingMeIo
Camazotz
10,437
2,173
0
14,988
25,285
12,610
402
6,114
18,971
0
73,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,818
Gold Earned
50,633
638
Minions Killed
548
0
Camps Cleared
0
2,091,761
Distance Traveled
1,968,510
39
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,792
491
120
5
0
349,819
1
W
Nu Wa
14,237
647
183
8
0
408,326
14
L
Pele
11,597
527
119
5
0
445,410
3
L
Discordia
9,355
425
133
6
0
388,563
6
W
Danzaburou
14,176
644
133
6
0
365,774
5
W
Chang'e
13,654
621
166
8
0
432,427
6
L
Osiris
9,707
441
143
7
0
378,936
10
L
Ares
9,182
417
33
2
0
405,782
7
W
Cthulhu
12,406
564
74
3
0
455,180
9
W
Camazotz
12,345
561
82
4
0
430,054
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role