Player Matchup

Geb
Geb
Masters
 
Geb
Masters
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Masters
Relating313
Bellona
Masters
Level 160
God Stats
8W - 14L
1,652 SR
Queue Stats
617W - 606L
2,762 MMR
Solo
Ravana
Ravana
Diamond III
Wascο
Ravana
Diamond III
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 46L
2,596 MMR
Solo
Anhur
Anhur
Diamond I
WhatDaDogDoin
Anhur
Diamond I
Level 49
God Stats
1W - 1L
1,842 SR
Queue Stats
86W - 56L
2,562 MMR
Solo
Merlin
Merlin
Masters
Wolfy2032
Merlin
Masters
Level 160
God Stats
29W - 35L
1,574 SR
Queue Stats
863W - 844L
2,595 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,614 SR
2,403 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 156
1,589 SR
2,418 MMR
Hachiman
Hachiman
Diamond II
 
Hachiman
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
Azyrian
Janus
Masters
Level 158
God Stats
45W - 58L
1,505 SR
Queue Stats
556W - 542L
2,667 MMR
Solo
Odin
Odin
Masters
Uzzy
Odin
Masters
Level 160
God Stats
82W - 36L
1,612 SR
Queue Stats
553W - 427L
2,808 MMR
Party 1
Ymir
Ymir
Masters
jb03
Ymir
Masters
Level 143
God Stats
32W - 24L
1,683 SR
Queue Stats
328W - 323L
2,549 MMR
Solo
Osiris
Osiris
Masters
pucmm
Osiris
Masters
Level 160
God Stats
67W - 56L
1,645 SR
Queue Stats
400W - 344L
2,566 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 1 / 2
9,221
461
6,262
15,629
18,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Relating313
Bellona
15
1 / 6 / 0
9,337
467
13,979
28,328
26,429
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Ravana
Wascο
Ravana
16
4 / 7 / 2
10,400
520
10,238
14,746
7,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

16
0 / 4 / 1
9,780
489
11,092
14,673
5,439
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Merlin
Wolfy2032
Merlin
15
1 / 7 / 4
9,382
469
11,860
13,303
7,456
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
TiamatGilgameshMorgan Le FaySolKali

VS

Bans
PersephoneCamazotzHeimdallrLokiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
3 / 1 / 8
12,720
636
20,179
13,619
6,299
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Azyrian
Janus
18
6 / 3 / 8
12,467
623
13,830
11,482
5,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Odin
Uzzy
Odin
20
8 / 0 / 8
13,103
655
19,569
22,429
24,891
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
jb03
Ymir
15
1 / 2 / 14
10,904
545
4,961
20,720
26,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
pucmm
Osiris
20
7 / 1 / 8
13,998
700
11,993
17,564
13,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
7
Kills
25
25
Deaths
7
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
2
2
W
Hachiman
 
Hachiman
3
1
8
7
W
Janus
Azyrian
Janus
6
3
8
3.33
L
Bellona
Relating313
Bellona
1
6
0
0.17
W
Odin
Uzzy
Odin
8
0
8
12
L
Ravana
Wascο
Ravana
4
7
2
0.71
L
0
4
1
0.13
L
Merlin
Wolfy2032
Merlin
1
7
4
0.43
W
Ymir
jb03
Ymir
1
2
14
4
W
Osiris
pucmm
Osiris
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,431
Damage
70,532
86,679
Taken
85,814
65,611
Mitigated
75,745
15,127
Healing
34,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,262
366
0
1,686
15,629
18,364
0
4,917
10,268
24,996
0
W
Hachiman
 
Hachiman
20,179
11,317
0
5,551
13,619
6,299
7,343
3,293
10,326
0
129,332
W
Janus
Azyrian
Janus
13,830
875
870
4,385
11,482
5,042
1,095
2,673
8,809
89,606
0
L
Bellona
Relating313
Bellona
13,979
4,750
0
7,213
28,328
26,429
119
4,567
23,201
9,046
51,158
W
Odin
Uzzy
Odin
19,569
2,849
0
8,366
22,429
24,891
102
4,464
17,965
11,479
71,528
L
Ravana
Wascο
Ravana
10,238
3,090
0
2,062
14,746
7,923
0
5,773
8,633
0
82,357
L
11,092
4,143
0
2,348
14,673
5,439
1,477
2,399
12,145
0
78,793
L
Merlin
Wolfy2032
Merlin
11,860
492
274
1,544
13,303
7,456
0
4,082
8,942
68,366
0
W
Ymir
jb03
Ymir
4,961
862
1,108
6,388
20,720
26,062
499
7,593
13,127
22,689
0
W
Osiris
pucmm
Osiris
11,993
4,740
0
7,492
17,564
13,451
2,790
3,414
14,150
0
115,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,120
Gold Earned
63,192
579
Minions Killed
691
0
Camps Cleared
0
1,935,625
Distance Traveled
2,143,277
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,221
461
30
2
0
446,854
8
W
Hachiman
12,720
636
193
10
0
402,261
5
W
Janus
12,467
623
176
9
0
448,232
3
L
Bellona
9,337
467
123
6
0
361,430
5
W
Odin
13,103
655
143
7
0
387,369
5
L
Ravana
10,400
520
131
7
0
422,709
5
L
Anhur
9,780
489
161
8
0
335,986
3
L
Merlin
9,382
469
134
7
0
368,646
2
W
Ymir
10,904
545
28
1
0
402,622
11
W
Osiris
13,998
700
151
8
0
502,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role