Player Matchup

Set
Set
DargonGR
Set
Level 46
God Stats
3W - 2L
1,661 SR
Queue Stats
174W - 148L
1,527 Elo+
Party 3
Bacchus
Bacchus
cocosconchile
Bacchus
Level 29
God Stats
10W - 11L
1,541 SR
Queue Stats
94W - 69L
1,504 Elo+
Party 3
Artemis
Artemis
diampro
Artemis
Level 111
God Stats
3W - 1L
1,879 SR
Queue Stats
75W - 32L
1,584 Elo+
Party 3
Cerberus
Cerberus
dont be a morty
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,469 Elo+
Party 4
Chronos
Chronos
eSp Mr Hankey
Chronos
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 154L
1,498 Elo+
Party 4
Team Averages
Level 63
1,616 SR
1,516 Elo+

VS

Team Averages
Level 45
1,519 SR
1,470 Elo+
Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
ItsMuRK5526
Terra
Level 60
God Stats
1W - 1L
1,724 SR
Queue Stats
223W - 210L
1,507 Elo+
Party 2
Charybdis
Charybdis
JeisuOsutin
Charybdis
Level 10
God Stats
0W - 2L
1,286 SR
Queue Stats
14W - 8L
1,611 Elo+
Party 2
Gilgamesh
Gilgamesh
Rothkinar
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,203 Elo+
Party 1
Ao Kuang
Ao Kuang
TH3COLL3CTOR889
Ao Kuang
Level 36
God Stats
19W - 14L
1,584 SR
Queue Stats
133W - 125L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 2
9,000
643
7,702
10,453
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
12
3 / 0 / 3
7,320
523
3,804
7,478
6,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
diampro
Artemis
16
8 / 0 / 4
9,454
675
11,029
5,867
2,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
16
5 / 0 / 6
9,616
687
6,878
7,046
6,062
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
14
4 / 1 / 7
8,646
618
8,265
14,091
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 7 / 2
6,805
486
12,707
10,384
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 3
6,045
432
1,789
12,262
6,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
JeisuOsutin
Charybdis
11
0 / 5 / 0
6,356
454
2,553
7,863
2,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Rothkinar
Gilgamesh
11
0 / 4 / 0
5,924
423
3,798
10,150
4,358
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ao Kuang
12
2 / 6 / 0
7,285
520
5,357
12,157
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
26
Kills
4
4
Deaths
26
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
7
2
0.43
W
6
3
2
2.33
L
0
4
3
0.38
L
Charybdis
JeisuOsutin
Charybdis
0
5
0
0
L
Gilgamesh
Rothkinar
Gilgamesh
0
4
0
0
L
Ao Kuang
2
6
0
0.33
W
Bacchus
3
0
3
4.5
W
Artemis
diampro
Artemis
8
0
4
10
W
Cerberus
5
0
6
8
W
Chronos
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,678
Damage
26,204
44,935
Taken
52,816
23,942
Mitigated
20,035
15,707
Healing
11,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,707
816
84
1,017
10,384
3,325
0
5,626
4,758
42,400
0
W
7,702
3,689
0
2,034
10,453
3,468
0
5,350
5,103
0
56,519
L
1,789
348
410
2,207
12,262
6,374
0
4,285
7,977
13,912
0
L
Charybdis
JeisuOsutin
Charybdis
2,553
1,277
0
1,152
7,863
2,218
0
1,519
6,344
0
38,134
L
Gilgamesh
Rothkinar
Gilgamesh
3,798
1,131
0
2,339
10,150
4,358
0
4,359
5,791
0
24,251
L
Ao Kuang
5,357
1,190
0
4,043
12,157
3,760
0
3,158
8,999
44,060
0
W
Bacchus
3,804
203
0
863
7,478
6,738
364
2,008
5,470
31,438
0
W
Artemis
diampro
Artemis
11,029
6,275
0
2,750
5,867
2,272
1,624
342
5,525
0
73,639
W
Cerberus
6,878
781
0
3,991
7,046
6,062
269
1,348
5,698
52,891
0
W
Chronos
8,265
2,866
0
6,069
14,091
5,402
2,437
10,857
3,234
47,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,036
Gold Earned
32,415
470
Minions Killed
327
0
Camps Cleared
0
1,380,070
Distance Traveled
1,236,579
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,805
486
76
5
0
231,688
2
W
Set
9,000
643
98
7
0
270,370
2
L
Terra
6,045
432
17
1
0
270,787
2
L
Charybdis
6,356
454
88
6
0
242,415
0
L
Gilgamesh
5,924
423
52
4
0
238,077
4
L
Ao Kuang
7,285
520
94
7
0
253,612
3
W
Bacchus
7,320
523
44
3
0
298,460
1
W
Artemis
9,454
675
111
8
0
272,630
1
W
Cerberus
9,616
687
129
9
0
286,684
4
W
Chronos
8,646
618
88
6
0
251,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role