Player Matchup

Medusa
Medusa
 
Medusa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Demoriar
Morgan Le Fay
Level 60
God Stats
1W - 1L
1,268 SR
Queue Stats
78W - 51L
1,659 Elo+
Solo
Agni
Agni
Manolodiaz1
Agni
Level 160
God Stats
26W - 32L
1,563 SR
Queue Stats
879W - 964L
1,507 Elo+
Solo
Charybdis
Charybdis
Noeliosis
Charybdis
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 20L
1,710 Elo+
Solo
Sobek
Sobek
fsebor
Sobek
Level 84
God Stats
2W - 1L
1,401 SR
Queue Stats
138W - 197L
1,467 Elo+
Solo
Team Averages
Level 95
1,446 SR
1,569 Elo+

VS

Team Averages
Level 75
1,552 SR
1,464 Elo+
Fenrir
Fenrir
Danmuji
Fenrir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,399 Elo+
Solo
Arachne
Arachne
MissMayhemQuinn
Arachne
Level 68
God Stats
1W - 3L
1,339 SR
Queue Stats
164W - 184L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
MrParadisebud
Gilgamesh
Level 79
God Stats
7W - 6L
1,798 SR
Queue Stats
189W - 188L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
Suolun
Cu Chulainn
Level 106
God Stats
2W - 3L
1,452 SR
Queue Stats
478W - 490L
1,515 Elo+
Solo
Hera
Hera
UbiquitousGaze
Hera
Level 63
God Stats
40W - 40L
1,669 SR
Queue Stats
273W - 279L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
7 / 6 / 12
11,230
1,123
17,226
14,063
5,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Demoriar
Morgan Le Fay
18
5 / 1 / 15
11,413
1,141
16,584
6,798
2,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 14
10,662
1,066
14,566
7,527
2,655
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Noeliosis
Charybdis
17
4 / 5 / 13
10,551
1,055
19,360
11,218
4,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
fsebor
Sobek
17
4 / 2 / 14
11,624
1,162
7,300
16,841
19,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

207

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Danmuji
Fenrir
16
7 / 5 / 5
11,235
1,124
9,144
18,628
10,760
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

16
1 / 4 / 10
9,829
983
5,787
13,920
4,988
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
MrParadisebud
Gilgamesh
17
1 / 6 / 10
9,992
999
9,746
19,103
10,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Suolun
Cu Chulainn
17
8 / 3 / 7
11,678
1,168
12,153
18,882
15,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 6 / 11
9,782
978
15,241
11,727
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
60
24
Kills
17
17
Deaths
24
68
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
6
12
2.17
L
Fenrir
Danmuji
Fenrir
7
5
5
1.9
W
Morgan Le Fay
Demoriar
Morgan Le Fay
5
1
15
12.5
W
4
3
14
3.67
L
1
4
10
1.5
L
Gilgamesh
MrParadisebud
Gilgamesh
1
6
10
1
W
Charybdis
Noeliosis
Charybdis
4
5
13
2.1
L
Cu Chulainn
Suolun
Cu Chulainn
8
3
7
3.83
L
0
6
11
0.92
W
Sobek
fsebor
Sobek
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,036
Damage
52,071
56,447
Taken
82,260
34,299
Mitigated
45,497
5,308
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,226
10,070
0
0
14,063
5,576
0
2,948
11,001
0
28,070
L
Fenrir
Danmuji
Fenrir
9,144
2,208
0
879
18,628
10,760
0
8,289
10,339
0
16,977
W
Morgan Le Fay
Demoriar
Morgan Le Fay
16,584
1,576
45
1,504
6,798
2,591
0
2,351
4,325
36,207
0
W
14,566
863
0
924
7,527
2,655
0
1,116
6,321
34,051
0
L
5,787
4,186
0
1,418
13,920
4,988
0
4,813
9,107
0
13,128
L
Gilgamesh
MrParadisebud
Gilgamesh
9,746
982
970
1,344
19,103
10,157
0
8,811
10,292
0
30,840
W
Charybdis
Noeliosis
Charybdis
19,360
9,022
0
0
11,218
4,170
0
2,532
8,608
0
44,046
L
Cu Chulainn
Suolun
Cu Chulainn
12,153
4,930
0
176
18,882
15,216
0
11,680
7,202
82
27,146
L
15,241
3,159
0
2,111
11,727
4,376
0
4,857
6,870
43,280
0
W
Sobek
fsebor
Sobek
7,300
269
0
2,835
16,841
19,307
0
5,716
10,869
22,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,480
Gold Earned
52,516
216
Minions Killed
165
6
Camps Cleared
9
974,573
Distance Traveled
1,035,303
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,230
1,123
22
2
2
194,087
1
L
Fenrir
11,235
1,124
11
1
2
217,443
1
W
Morgan Le Fay
11,413
1,141
47
5
2
215,013
0
W
Agni
10,662
1,066
53
5
0
175,067
0
L
Arachne
9,829
983
16
2
3
191,700
0
L
Gilgamesh
9,992
999
41
4
2
216,393
0
W
Charybdis
10,551
1,055
60
6
1
178,519
0
L
Cu Chulainn
11,678
1,168
38
4
0
219,337
0
L
Hera
9,782
978
59
6
2
190,430
0
W
Sobek
11,624
1,162
34
3
1
211,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role