Player Matchup

He Bo
He Bo
CheeseMan69
He Bo
Level 68
God Stats
18W - 22L
1,485 SR
Queue Stats
160W - 164L
1,434 Elo+
Party 1
Chernobog
Chernobog
SwagapinoJ
Chernobog
Level 98
God Stats
20W - 17L
1,649 SR
Queue Stats
68W - 51L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
TokenFilipino
Gilgamesh
Level 91
God Stats
22W - 22L
1,475 SR
Queue Stats
146W - 127L
1,514 Elo+
Party 1
Bacchus
Bacchus
rabbiflow
Bacchus
Level 27
God Stats
2W - 3L
1,251 SR
Queue Stats
50W - 60L
1,454 Elo+
Party 1
Scylla
Scylla
seenorsean
Scylla
Level 79
God Stats
60W - 51L
1,593 SR
Queue Stats
184W - 159L
1,574 Elo+
Party 1
Team Averages
Level 73
1,491 SR
1,511 Elo+

VS

Team Averages
Level 94
1,485 SR
1,458 Elo+
Merlin
Merlin
 
Merlin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Dale_DemonSlayer
Mercury
Level 138
God Stats
46W - 29L
1,629 SR
Queue Stats
501W - 453L
1,554 Elo+
Party 2
Charybdis
Charybdis
JENKIESTLEEROY
Charybdis
Level 141
God Stats
2W - 6L
1,257 SR
Queue Stats
243W - 311L
1,356 Elo+
Solo
Cabrakan
Cabrakan
Londrone
Cabrakan
Level 29
God Stats
3W - 6L
1,309 SR
Queue Stats
76W - 92L
1,394 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Notasmiteaccount
Tsukuyomi
Level 26
God Stats
1W - 1L
1,730 SR
Queue Stats
52W - 49L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 3
8,166
583
7,309
6,948
2,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
SwagapinoJ
Chernobog
14
5 / 0 / 0
8,405
600
4,522
3,685
1,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
TokenFilipino
Gilgamesh
15
8 / 1 / 4
9,333
667
9,448
9,024
5,349
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
rabbiflow
Bacchus
9
0 / 2 / 5
6,145
439
3,848
10,789
5,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
seenorsean
Scylla
12
1 / 5 / 3
7,119
509
4,867
6,055
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 1 / 4
8,691
621
7,387
7,823
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 6 / 0
7,466
533
3,258
9,382
3,438
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
JENKIESTLEEROY
Charybdis
9
0 / 3 / 0
5,846
418
1,976
6,846
2,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
Londrone
Cabrakan
10
2 / 3 / 2
5,994
428
2,093
8,536
7,442
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
12
4 / 7 / 2
7,486
535
6,483
11,335
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
20
Kills
12
12
Deaths
20
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
1
4
7
W
6
4
3
1.88
L
1
6
0
0.17
L
Charybdis
JENKIESTLEEROY
Charybdis
0
3
0
0
L
Cabrakan
Londrone
Cabrakan
2
3
2
1
L
Tsukuyomi
4
7
2
0.71
W
Chernobog
SwagapinoJ
Chernobog
5
0
0
5
W
Gilgamesh
TokenFilipino
Gilgamesh
8
1
4
10
W
Bacchus
rabbiflow
Bacchus
0
2
5
1.25
W
Scylla
seenorsean
Scylla
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,994
Damage
21,197
36,501
Taken
43,922
15,747
Mitigated
20,093
9,950
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,387
724
0
2,026
7,823
2,988
0
4,485
3,170
58,619
0
W
7,309
1,312
0
1,982
6,948
2,232
0
1,130
5,756
41,481
0
L
3,258
661
0
1,113
9,382
3,438
656
2,036
7,346
0
43,107
L
Charybdis
JENKIESTLEEROY
Charybdis
1,976
833
0
1,353
6,846
2,291
0
1,534
5,278
0
33,763
L
Cabrakan
Londrone
Cabrakan
2,093
416
0
1,415
8,536
7,442
0
4,771
3,678
12,937
0
L
Tsukuyomi
6,483
2,250
0
2,589
11,335
3,934
0
4,054
7,257
0
36,396
W
Chernobog
SwagapinoJ
Chernobog
4,522
2,395
0
2,333
3,685
1,079
1,989
0
3,685
0
49,753
W
Gilgamesh
TokenFilipino
Gilgamesh
9,448
1,699
0
2,796
9,024
5,349
211
868
8,066
6,109
49,061
W
Bacchus
rabbiflow
Bacchus
3,848
356
0
2,639
10,789
5,350
232
4,377
6,273
17,561
0
W
Scylla
seenorsean
Scylla
4,867
429
0
200
6,055
1,737
0
2,604
3,241
48,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,168
Gold Earned
35,483
406
Minions Killed
383
0
Camps Cleared
0
1,341,430
Distance Traveled
1,334,708
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,691
621
124
9
0
269,229
3
W
He Bo
8,166
583
88
6
0
236,218
1
L
Mercury
7,466
533
105
8
0
306,026
1
L
Charybdis
5,846
418
54
4
0
219,908
4
L
Cabrakan
5,994
428
25
2
0
266,608
1
L
Tsukuyomi
7,486
535
75
5
0
272,937
0
W
Chernobog
8,405
600
104
7
0
276,387
2
W
Gilgamesh
9,333
667
100
7
0
287,748
4
W
Bacchus
6,145
439
24
2
0
277,159
3
W
Scylla
7,119
509
90
6
0
263,918
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role