Player Matchup

Ymir
Ymir
Ds3Adrian
Ymir
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
109W - 118L
1,353 Elo+
Solo
Fenrir
Fenrir
GoatFries
Fenrir
Level 7
God Stats
2W - 3L
1,323 SR
Queue Stats
6W - 9L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
LightSteam
Cthulhu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 13L
1,257 Elo+
Party 2
Charybdis
Charybdis
Plazzarn
Charybdis
Level 16
God Stats
2W - 2L
1,742 SR
Queue Stats
51W - 44L
1,498 Elo+
Solo
Izanami
Izanami
UnfImGonnaPre
Izanami
Level 22
God Stats
11W - 9L
1,561 SR
Queue Stats
53W - 57L
1,372 Elo+
Solo
Team Averages
Level 13
1,525 SR
1,368 Elo+

VS

Team Averages
Level 13
1,466 SR
1,393 Elo+
Jormungandr
Jormungandr
ELCancerhue
Jormungandr
Level 18
God Stats
3W - 3L
1,600 SR
Queue Stats
6W - 3L
1,639 Elo+
Party 1
Bakasura
Bakasura
ItsTonooo
Bakasura
Level 13
God Stats
0W - 2L
1,254 SR
Queue Stats
36W - 49L
1,314 Elo+
Solo
Cerberus
Cerberus
Jeff_card
Cerberus
Level 18
God Stats
10W - 3L
1,719 SR
Queue Stats
26W - 24L
1,453 Elo+
Party 1
Poseidon
Poseidon
oAzazel666
Poseidon
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,486 Elo+
Party 1
Odin
Odin
绝命杀神
Odin
Level 6
God Stats
3W - 7L
1,255 SR
Queue Stats
264W - 288L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
1 / 1 / 12
12,449
830
10,280
15,465
19,667
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
GoatFries
Fenrir
20
7 / 6 / 15
14,450
963
12,365
21,228
12,825
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
LightSteam
Cthulhu
20
5 / 5 / 26
16,090
1,073
21,592
32,363
39,979
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
Plazzarn
Charybdis
20
14 / 6 / 15
16,653
1,110
34,009
25,096
9,257
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
20
15 / 5 / 18
18,337
1,222
55,390
30,496
11,577
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ELCancerhue
Jormungandr
20
3 / 5 / 13
14,387
959
20,872
26,634
48,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
ItsTonooo
Bakasura
20
3 / 16 / 9
13,391
893
15,739
32,128
18,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Jeff_card
Cerberus
20
7 / 7 / 10
15,656
1,044
19,566
37,026
53,727
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
oAzazel666
Poseidon
20
7 / 9 / 10
15,796
1,053
39,669
21,866
7,846
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
3 / 5 / 12
14,988
999
21,352
24,840
36,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
77
42
Kills
23
23
Deaths
42
86
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
12
7
L
Jormungandr
ELCancerhue
Jormungandr
3
5
13
1.9
W
Fenrir
GoatFries
Fenrir
7
6
15
2.42
L
Bakasura
ItsTonooo
Bakasura
3
16
9
0.47
L
Cerberus
Jeff_card
Cerberus
7
7
10
1.71
W
Cthulhu
LightSteam
Cthulhu
5
5
26
3.6
W
Charybdis
Plazzarn
Charybdis
14
6
15
3.58
W
Izanami
15
5
18
4.8
L
Poseidon
oAzazel666
Poseidon
7
9
10
1.33
L
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,636
Damage
117,198
124,648
Taken
142,494
93,305
Mitigated
164,228
21,430
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,280
2,032
0
0
15,465
19,667
0
10,338
4,840
17,435
0
L
Jormungandr
ELCancerhue
Jormungandr
20,872
3,124
0
0
26,634
48,054
0
5,070
21,564
38,879
0
W
Fenrir
GoatFries
Fenrir
12,365
5,333
0
744
21,228
12,825
0
13,718
7,392
0
19,836
L
Bakasura
ItsTonooo
Bakasura
15,739
8,454
0
13
32,128
18,263
0
7,124
24,137
0
23,649
L
Cerberus
Jeff_card
Cerberus
19,566
1,286
0
7,031
37,026
53,727
0
7,222
29,804
38,388
0
W
Cthulhu
LightSteam
Cthulhu
21,592
1,825
1,404
0
32,363
39,979
0
22,459
9,346
49,425
0
W
Charybdis
Plazzarn
Charybdis
34,009
23,812
0
8,263
25,096
9,257
0
17,999
6,765
0
57,074
W
Izanami
55,390
46,779
0
11,019
30,496
11,577
0
19,019
11,295
0
96,577
L
Poseidon
oAzazel666
Poseidon
39,669
4,807
0
2,019
21,866
7,846
0
8,480
13,386
81,501
0
L
21,352
4,031
0
1,078
24,840
36,338
0
3,976
20,864
11,000
55,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,979
Gold Earned
74,218
270
Minions Killed
305
8
Camps Cleared
8
1,358,072
Distance Traveled
1,404,155
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,449
830
15
1
1
279,332
8
L
Jormungandr
14,387
959
34
2
0
260,191
1
W
Fenrir
14,450
963
15
1
3
304,547
0
L
Bakasura
13,391
893
12
1
2
288,579
2
L
Cerberus
15,656
1,044
59
4
3
283,147
0
W
Cthulhu
16,090
1,073
77
5
0
283,626
0
W
Charybdis
16,653
1,110
54
4
2
231,657
0
W
Izanami
18,337
1,222
109
7
2
258,910
0
L
Poseidon
15,796
1,053
88
6
2
254,436
0
L
Odin
14,988
999
112
7
1
317,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role