Player Matchup

Eset
Eset
BARTEKn98
Eset
Level 122
God Stats
11W - 21L
1,422 SR
Queue Stats
1,021W - 1,559L
1,375 Elo+
Solo
Cernunnos
Cernunnos
Fantonio02
Cernunnos
Level 136
God Stats
22W - 16L
1,623 SR
Queue Stats
422W - 409L
1,516 Elo+
Solo
Tyr
Tyr
Kuollut-Torakka
Tyr
Level 29
God Stats
17W - 9L
1,301 SR
Queue Stats
140W - 103L
1,500 Elo+
Solo
Team Averages
Level 96
1,449 SR
1,463 Elo+

VS

Team Averages
Level 30
1,663 SR
1,386 Elo+
Gilgamesh
Gilgamesh
CreakyDoor2503
Gilgamesh
Level 10
God Stats
0W - 1L
1,707 SR
Queue Stats
2W - 3L
1,647 Elo+
Solo
Danzaburou
Danzaburou
Il_Neb
Danzaburou
Level 12
God Stats
2W - 7L
1,449 SR
Queue Stats
6W - 29L
1,303 Elo+
Solo
Aphrodite
Aphrodite
troublebwoy420
Aphrodite
Level 67
God Stats
2W - 1L
1,834 SR
Queue Stats
9W - 29L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
2 / 3 / 16
11,787
655
8,328
8,662
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Fantonio02
Cernunnos
18
13 / 3 / 11
13,656
759
22,774
16,840
8,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
12 / 0 / 8
13,226
735
18,451
19,298
22,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CreakyDoor2503
Gilgamesh
14
3 / 6 / 2
11,262
626
18,741
22,531
21,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Il_Neb
Danzaburou
12
0 / 13 / 4
9,898
550
7,175
17,272
5,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
troublebwoy420
Aphrodite
14
2 / 8 / 3
11,167
620
7,053
18,679
16,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
27
Kills
5
6
Deaths
27
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Eset
2
3
16
3.33
L
Gilgamesh
CreakyDoor2503
Gilgamesh
3
6
2
0.67
W
Cernunnos
Fantonio02
Cernunnos
13
3
11
6.17
L
Danzaburou
Il_Neb
Danzaburou
0
13
4
0.15
W
12
0
8
16
L
Aphrodite
troublebwoy420
Aphrodite
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,553
Damage
32,969
44,800
Taken
58,482
35,006
Mitigated
43,219
13,864
Healing
14,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
8,328
75
2,155
1,518
8,662
3,181
760
1,596
7,066
29,347
0
L
Gilgamesh
CreakyDoor2503
Gilgamesh
18,741
4,247
0
1,667
22,531
21,325
552
4,039
17,920
7,517
40,677
W
Cernunnos
Fantonio02
Cernunnos
22,774
10,536
478
4,453
16,840
8,980
771
3,587
13,253
0
76,917
L
Danzaburou
Il_Neb
Danzaburou
7,175
3,690
0
1,154
17,272
5,134
1,177
1,350
15,514
0
17,932
W
18,451
2,176
0
5,260
19,298
22,845
687
5,255
14,043
0
44,185
L
Aphrodite
troublebwoy420
Aphrodite
7,053
219
3,309
8,459
18,679
16,760
0
3,819
14,229
30,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,669
Gold Earned
32,327
223
Minions Killed
137
11
Camps Cleared
4
1,012,566
Distance Traveled
858,578
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,787
655
40
2
0
333,369
0
L
Gilgamesh
11,262
626
63
4
2
330,997
2
W
Cernunnos
13,656
759
125
7
6
320,593
1
L
Danzaburou
9,898
550
20
1
0
242,364
0
W
Tyr
13,226
735
58
3
5
358,604
0
L
Aphrodite
11,167
620
54
3
2
285,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role