Player Matchup

Mercury
Mercury
BidDaddy Matt
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,108 Elo+
Party 2
Cabrakan
Cabrakan
ButterNutYeet
Cabrakan
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,399 Elo+
Party 2
Hera
Hera
ILLiCiT HD
Hera
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 65L
1,311 Elo+
Solo
Sylvanus
Sylvanus
Stormbringer118
Sylvanus
Level 81
God Stats
2W - 2L
1,439 SR
Queue Stats
101W - 85L
1,425 Elo+
Party 3
He Bo
He Bo
amyamy1012
He Bo
Level 62
God Stats
2W - 2L
1,564 SR
Queue Stats
79W - 63L
1,403 Elo+
Party 3
Team Averages
Level 58
1,501 SR
1,329 Elo+

VS

Team Averages
Level 113
1,414 SR
1,384 Elo+
Ganesha
Ganesha
Veztrics
Ganesha
Level 115
God Stats
1W - 2L
1,256 SR
Queue Stats
55W - 71L
1,322 Elo+
Solo
Cernunnos
Cernunnos
malcie
Cernunnos
Level 115
God Stats
4W - 3L
1,295 SR
Queue Stats
114W - 132L
1,334 Elo+
Solo
Freya
Freya
x1InsaneClownLx
Freya
Level 116
God Stats
4W - 8L
1,276 SR
Queue Stats
641W - 669L
1,403 Elo+
Solo
Sylvanus
Sylvanus
xKILLSWITCHx 54
Sylvanus
Level 109
God Stats
9W - 3L
1,679 SR
Queue Stats
425W - 429L
1,407 Elo+
Party 1
Raijin
Raijin
xtheANSWERx 03
Raijin
Level 109
God Stats
3W - 2L
1,563 SR
Queue Stats
276W - 266L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
5 / 8 / 8
10,407
694
6,957
16,149
4,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
ButterNutYeet
Cabrakan
17
7 / 11 / 5
10,485
699
12,222
26,692
14,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 7 / 9
9,252
617
12,671
12,539
6,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
18
3 / 4 / 10
10,151
677
9,062
23,776
17,179
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
17
4 / 6 / 10
10,186
679
13,759
14,170
4,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Veztrics
Ganesha
19
0 / 3 / 29
10,783
719
16,545
15,848
15,336
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
malcie
Cernunnos
17
6 / 5 / 14
10,939
729
13,387
12,291
4,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
8 / 3 / 22
11,730
782
16,195
12,540
5,519
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
18
6 / 5 / 22
11,529
769
17,374
20,762
29,915
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
16 / 4 / 13
13,454
897
22,767
11,643
5,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
136
20
Kills
36
36
Deaths
20
42
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Mercury
5
8
8
1.13
L
Cabrakan
ButterNutYeet
Cabrakan
7
11
5
0.86
L
1
7
9
0.79
L
Sylvanus
3
4
10
2
W
Ganesha
Veztrics
Ganesha
0
3
29
4.83
L
He Bo
4
6
10
1.5
W
Cernunnos
malcie
Cernunnos
6
5
14
2.6
W
8
3
22
6.33
W
Sylvanus
6
5
22
3.4
W
16
4
13
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,671
Damage
86,268
93,326
Taken
73,084
46,605
Mitigated
60,435
33,165
Healing
30,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
6,957
2,658
0
1,817
16,149
4,318
0
12,605
3,285
0
12,922
L
Cabrakan
ButterNutYeet
Cabrakan
12,222
577
1,866
2,898
26,692
14,133
0
19,696
6,737
20,804
0
L
12,671
3,150
1,764
547
12,539
6,511
55
10,413
1,943
31,970
0
L
Sylvanus
9,062
2,164
9,771
11,252
23,776
17,179
0
17,758
5,749
16,904
0
W
Ganesha
Veztrics
Ganesha
16,545
1,766
2,085
3,434
15,848
15,336
874
10,909
4,939
38,909
0
L
He Bo
13,759
2,302
1,634
1,616
14,170
4,464
114
11,280
2,731
25,738
0
W
Cernunnos
malcie
Cernunnos
13,387
4,715
301
2,002
12,291
4,605
1,256
8,868
3,423
0
32,855
W
16,195
5,078
1,565
5,302
12,540
5,519
1,023
8,210
4,330
32,355
0
W
Sylvanus
17,374
5,872
6,048
7,395
20,762
29,915
637
12,656
8,106
24,762
0
W
22,767
2,632
1,400
1,187
11,643
5,060
1,332
7,071
4,572
48,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,481
Gold Earned
58,435
126
Minions Killed
196
0
Camps Cleared
0
1,174,513
Distance Traveled
1,190,956
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,407
694
14
1
0
242,773
0
L
Cabrakan
10,485
699
30
2
0
208,530
0
L
Hera
9,252
617
40
3
0
238,109
0
L
Sylvanus
10,151
677
13
1
0
256,228
0
W
Ganesha
10,783
719
6
0
0
269,701
0
L
He Bo
10,186
679
29
2
0
228,873
2
W
Cernunnos
10,939
729
56
4
0
212,753
0
W
Freya
11,730
782
28
2
0
257,919
0
W
Sylvanus
11,529
769
35
2
0
216,097
1
W
Raijin
13,454
897
71
5
0
234,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role