Player Matchup

Kuzenbo
Kuzenbo
Delysidx25
Kuzenbo
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,384 Elo+
Solo
Ravana
Ravana
HonuWa
Ravana
Level 64
God Stats
2W - 2L
1,420 SR
Queue Stats
152W - 123L
1,557 Elo+
Solo
Zeus
Zeus
MichiMich
Zeus
Level 147
God Stats
9W - 4L
1,909 SR
Queue Stats
405W - 384L
1,528 Elo+
Solo
Sol
Sol
RAZZLED2DOPE69
Sol
Level 146
God Stats
0W - 1L
1,344 SR
Queue Stats
38W - 35L
1,567 Elo+
Solo
Thanatos
Thanatos
SnakePliskin2
Thanatos
Level 107
God Stats
2W - 2L
1,740 SR
Queue Stats
100W - 111L
1,515 Elo+
Solo
Team Averages
Level 116
1,583 SR
1,510 Elo+

VS

Team Averages
Level 91
1,550 SR
1,467 Elo+
Ah Puch
Ah Puch
Bringleboar
Ah Puch
Level 108
God Stats
8W - 6L
1,729 SR
Queue Stats
235W - 169L
1,554 Elo+
Party 1
Thoth
Thoth
Dbo8079
Thoth
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 28L
1,087 Elo+
Solo
Artio
Artio
PliantVirus192
Artio
Level 69
God Stats
1W - 1L
1,270 SR
Queue Stats
105W - 83L
1,553 Elo+
Party 1
Achilles
Achilles
TheTriceraFlops
Achilles
Level 114
God Stats
4W - 2L
1,665 SR
Queue Stats
199W - 140L
1,541 Elo+
Party 1
Skadi
Skadi
XBluefastX
Skadi
Level 109
God Stats
3W - 2L
1,584 SR
Queue Stats
204W - 135L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Delysidx25
Kuzenbo
18
4 / 3 / 13
11,503
885
6,731
17,507
26,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
HonuWa
Ravana
17
4 / 6 / 8
10,318
794
9,084
11,811
6,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
19
10 / 5 / 11
11,683
899
24,462
9,622
4,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 12
10,042
772
12,745
14,710
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
SnakePliskin2
Thanatos
15
4 / 7 / 8
10,085
776
5,309
10,849
6,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bringleboar
Ah Puch
19
6 / 4 / 13
12,255
943
17,242
14,192
5,672
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
Dbo8079
Thoth
13
1 / 7 / 7
8,914
686
1,526
10,434
3,213
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 6 / 9
10,575
813
4,915
16,348
21,588
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
18
4 / 4 / 12
11,167
859
12,495
17,545
25,494
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
20
13 / 4 / 10
12,988
999
17,911
12,361
4,554
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
77
25
Kills
26
26
Deaths
25
52
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bringleboar
Ah Puch
6
4
13
3.13
W
Thoth
Dbo8079
Thoth
1
7
7
0.64
L
Kuzenbo
Delysidx25
Kuzenbo
4
3
13
3.5
L
Ravana
HonuWa
Ravana
4
6
8
1.33
L
Zeus
10
5
11
3.1
W
2
6
9
1.08
L
3
5
12
1.8
L
Thanatos
SnakePliskin2
Thanatos
4
7
8
1.14
W
Achilles
4
4
12
2.5
W
Skadi
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,331
Damage
54,089
64,499
Taken
70,880
49,899
Mitigated
60,521
20,438
Healing
26,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bringleboar
Ah Puch
17,242
713
1,749
5,471
14,192
5,672
859
9,555
4,266
45,681
0
W
Thoth
Dbo8079
Thoth
1,526
209
286
595
10,434
3,213
1,093
8,330
1,819
7,598
0
L
Kuzenbo
Delysidx25
Kuzenbo
6,731
3,116
1,448
3,086
17,507
26,962
124
7,428
9,527
12,603
0
L
Ravana
HonuWa
Ravana
9,084
1,424
1,011
1,536
11,811
6,285
1,457
5,300
6,310
0
21,842
L
Zeus
24,462
1,916
503
594
9,622
4,325
1,138
3,396
5,995
44,416
0
W
4,915
501
2,326
3,635
16,348
21,588
121
8,183
7,752
12,829
0
L
12,745
3,317
1,610
5,035
14,710
6,048
2,928
4,028
10,256
26,062
0
L
Thanatos
SnakePliskin2
Thanatos
5,309
531
1,740
3,875
10,849
6,279
179
3,531
7,179
0
11,072
W
Achilles
12,495
1,614
1,525
5,179
17,545
25,494
159
9,781
7,304
0
25,610
W
Skadi
17,911
10,007
1,739
3,624
12,361
4,554
3,836
6,930
5,186
0
43,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,631
Gold Earned
55,899
134
Minions Killed
154
0
Camps Cleared
0
1,172,761
Distance Traveled
1,216,919
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,255
943
56
4
0
269,236
1
W
Thoth
8,914
686
12
1
0
205,825
0
L
Kuzenbo
11,503
885
9
1
0
260,856
1
L
Ravana
10,318
794
30
2
0
239,413
0
L
Zeus
11,683
899
61
5
0
211,061
0
W
Artio
10,575
813
13
1
0
247,931
0
L
Sol
10,042
772
24
2
0
229,564
1
L
Thanatos
10,085
776
10
1
0
231,867
0
W
Achilles
11,167
859
23
2
0
262,186
0
W
Skadi
12,988
999
50
4
0
231,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role