Player Matchup

Chaac
Chaac
CERTBERUS
Chaac
Level 141
God Stats
15W - 10L
1,485 SR
Queue Stats
407W - 411L
1,374 Elo+
Party 1
Apollo
Apollo
FistsofJustice6
Apollo
Level 5
God Stats
0W - 1L
1,381 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Arachne
Arachne
Kisholee
Arachne
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 38L
1,397 Elo+
Party 1
Ra
Ra
MASCAME_ESTE-
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,098 Elo+
Party 1
Ao Kuang
Ao Kuang
XxVengadorxX20
Ao Kuang
Level 68
God Stats
8W - 14L
1,426 SR
Queue Stats
220W - 204L
1,503 Elo+
Party 1
Team Averages
Level 47
1,458 SR
1,374 Elo+

VS

Team Averages
Level 20
1,487 SR
1,370 Elo+
Yemoja
Yemoja
Eva159
Yemoja
Level 27
God Stats
26W - 27L
1,441 SR
Queue Stats
27W - 31L
1,437 Elo+
Party 2
Nemesis
Nemesis
Nii3N
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,361 Elo+
Solo
Charybdis
Charybdis
On3Tru3PI4yer
Charybdis
Level 29
God Stats
3W - 6L
1,517 SR
Queue Stats
29W - 30L
1,458 Elo+
Party 2
Awilix
Awilix
YasssssPills
Awilix
Level 12
God Stats
5W - 1L
1,475 SR
Queue Stats
7W - 2L
1,221 Elo+
Solo
Tsukuyomi
Tsukuyomi
yoduhh
Tsukuyomi
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 42L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CERTBERUS
Chaac
20
1 / 1 / 14
14,464
964
16,380
20,011
30,280
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 14 / 11
13,531
902
11,734
26,456
11,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Kisholee
Arachne
20
2 / 9 / 8
13,391
893
10,675
26,241
10,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

19
0 / 4 / 5
12,105
807
4,256
11,059
4,382
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
20
12 / 6 / 4
17,488
1,166
30,192
25,658
13,863
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Eva159
Yemoja
20
1 / 0 / 25
15,101
1,007
10,684
16,214
22,650
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Nii3N
Nemesis
20
4 / 11 / 13
14,377
958
12,651
23,144
10,641
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
On3Tru3PI4yer
Charybdis
20
9 / 4 / 14
16,420
1,095
38,865
18,524
8,116
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
20
20 / 2 / 9
17,392
1,159
40,913
23,474
9,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
yoduhh
Tsukuyomi
17
0 / 0 / 0
9,520
635
0
0
0

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
95
17
Kills
34
34
Deaths
17
42
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chaac
CERTBERUS
Chaac
1
1
14
8
W
Yemoja
Eva159
Yemoja
1
0
25
13.5
L
2
14
11
0.54
L
Arachne
Kisholee
Arachne
2
9
8
0.67
L
0
4
5
0.63
W
Nemesis
Nii3N
Nemesis
4
11
13
0.95
W
Charybdis
On3Tru3PI4yer
Charybdis
9
4
14
4
L
Ao Kuang
12
6
4
2.33
W
Awilix
20
2
9
12.25
W
Tsukuyomi
yoduhh
Tsukuyomi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,237
Damage
103,113
109,425
Taken
81,356
70,875
Mitigated
51,331
20,796
Healing
15,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CERTBERUS
Chaac
16,380
4,020
0
6,024
20,011
30,280
0
2,371
17,640
3,420
39,207
W
Yemoja
Eva159
Yemoja
10,684
1,199
5,084
2,292
16,214
22,650
0
5,298
10,916
37,060
0
L
11,734
10,002
0
975
26,456
11,389
0
2,449
24,007
0
39,207
L
Arachne
Kisholee
Arachne
10,675
7,604
0
5,350
26,241
10,961
0
1,642
24,599
0
21,510
L
4,256
898
696
0
11,059
4,382
0
1,108
9,951
13,985
0
W
Nemesis
Nii3N
Nemesis
12,651
5,681
0
433
23,144
10,641
0
8,132
15,012
0
37,477
W
Charybdis
On3Tru3PI4yer
Charybdis
38,865
30,353
0
5,098
18,524
8,116
0
9,674
8,850
0
77,541
L
Ao Kuang
30,192
7,221
0
7,751
25,658
13,863
0
3,114
22,544
70,430
3,981
W
Awilix
40,913
17,683
0
3,001
23,474
9,924
0
10,943
12,531
0
73,314
W
Tsukuyomi
yoduhh
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,979
Gold Earned
72,810
253
Minions Killed
302
13
Camps Cleared
6
1,164,640
Distance Traveled
1,171,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,464
964
44
3
2
247,221
0
W
Yemoja
15,101
1,007
63
4
0
295,013
0
L
Apollo
13,531
902
52
3
1
229,376
0
L
Arachne
13,391
893
36
2
3
263,265
0
L
Ra
12,105
807
25
2
0
122,409
0
W
Nemesis
14,377
958
59
4
0
269,211
0
W
Charybdis
16,420
1,095
94
6
0
263,234
0
L
Ao Kuang
17,488
1,166
96
6
7
302,369
0
W
Awilix
17,392
1,159
86
6
6
344,467
0
W
Tsukuyomi
9,520
635
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role