Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Jayyypee
Izanami
Level 17
God Stats
9W - 11L
1,507 SR
Queue Stats
11W - 13L
1,065 Elo+
Party 1
Susano
Susano
Kraxus998
Susano
Level 21
God Stats
2W - 5L
1,257 SR
Queue Stats
25W - 35L
1,290 Elo+
Solo
Gilgamesh
Gilgamesh
OG_SENSEI88
Gilgamesh
Level 10
God Stats
7W - 6L
1,403 SR
Queue Stats
8W - 11L
1,065 Elo+
Party 1
Terra
Terra
flyingpotato42
Terra
Level 15
God Stats
6W - 3L
1,588 SR
Queue Stats
191W - 189L
1,252 Elo+
Solo
Team Averages
Level 15
1,451 SR
1,235 Elo+

VS

Team Averages
Level 6
1,500 SR
1,449 Elo+
King Arthur
King Arthur
EliteMadnessTTV
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,334 Elo+
Solo
Hachiman
Hachiman
RAZVANb123
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,410 Elo+
Solo
Fenrir
Fenrir
j0emama
Fenrir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
seem0re
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thor
Thor
ti30xsmultiview
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
3 / 6 / 6
11,043
581
6,390
14,374
5,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Jayyypee
Izanami
18
14 / 1 / 6
12,452
655
18,641
12,774
4,498
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Kraxus998
Susano
17
3 / 4 / 4
10,983
578
7,387
14,810
5,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
OG_SENSEI88
Gilgamesh
16
8 / 2 / 1
11,418
601
6,755
11,170
9,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 1 / 8
10,696
563
3,869
14,232
6,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EliteMadnessTTV
King Arthur
12
0 / 13 / 2
7,484
394
3,630
16,798
5,454
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
RAZVANb123
Hachiman
2
0 / 1 / 0
5,520
291
281
1,218
113
Short Bow

Short Bow

+15%
Attack Speed

Fenrir
j0emama
Fenrir
17
5 / 7 / 4
9,579
504
14,675
19,846
9,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
seem0re
Cerberus
12
3 / 3 / 4
8,047
424
6,550
16,146
12,964
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 9 / 5
9,421
496
5,941
13,432
4,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
32
Kills
12
14
Deaths
33
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
6
6
1
L
King Arthur
EliteMadnessTTV
King Arthur
0
13
2
0.08
W
Izanami
Jayyypee
Izanami
14
1
6
17
W
Susano
Kraxus998
Susano
3
4
4
1.25
W
Gilgamesh
OG_SENSEI88
Gilgamesh
8
2
1
4.25
L
Hachiman
RAZVANb123
Hachiman
0
1
0
0
W
4
1
8
8
L
Fenrir
j0emama
Fenrir
5
7
4
1
L
Cerberus
seem0re
Cerberus
3
3
4
1.67
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,042
Damage
31,077
67,360
Taken
67,440
31,318
Mitigated
32,694
18,413
Healing
6,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,390
2,145
1,291
6,917
14,374
5,118
1,786
1,402
12,972
60,299
0
L
King Arthur
EliteMadnessTTV
King Arthur
3,630
1,372
0
495
16,798
5,454
56
3,601
13,197
384
25,882
W
Izanami
Jayyypee
Izanami
18,641
12,206
0
2,564
12,774
4,498
11,288
1,379
11,395
0
87,840
W
Susano
Kraxus998
Susano
7,387
1,880
0
427
14,810
5,811
994
964
13,846
0
71,838
W
Gilgamesh
OG_SENSEI88
Gilgamesh
6,755
1,002
0
586
11,170
9,475
1,368
955
10,215
12,517
31,568
L
Hachiman
RAZVANb123
Hachiman
281
281
0
145
1,218
113
0
82
1,136
0
3,047
W
3,869
1,433
451
6,177
14,232
6,416
116
2,148
12,084
29,418
0
L
Fenrir
j0emama
Fenrir
14,675
6,403
0
3,743
19,846
9,571
574
3,035
16,706
0
64,553
L
Cerberus
seem0re
Cerberus
6,550
570
0
1,722
16,146
12,964
865
2,016
13,949
32,253
0
L
5,941
788
0
250
13,432
4,592
1,363
2,588
10,583
0
41,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,592
Gold Earned
40,051
494
Minions Killed
248
0
Camps Cleared
0
1,643,462
Distance Traveled
1,322,837
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,043
581
113
6
0
287,115
4
L
King Arthur
7,484
394
33
2
0
293,630
0
W
Izanami
12,452
655
128
7
0
362,905
0
W
Susano
10,983
578
127
7
0
344,986
1
W
Gilgamesh
11,418
601
80
4
0
308,498
2
L
Hachiman
5,520
291
3
0
0
44,664
0
W
Terra
10,696
563
46
2
0
339,958
1
L
Fenrir
9,579
504
88
5
0
343,709
5
L
Cerberus
8,047
424
53
3
0
302,964
4
L
Thor
9,421
496
71
4
0
337,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role