Player Matchup

Chaac
Chaac
BloodyGirl88
Chaac
Level 107
God Stats
4W - 4L
1,738 SR
Queue Stats
159W - 157L
1,393 Elo+
Solo
Xbalanque
Xbalanque
Illusen
Xbalanque
Level 65
God Stats
5W - 4L
1,704 SR
Queue Stats
280W - 276L
1,474 Elo+
Solo
Erlang Shen
Erlang Shen
Nepheron
Erlang Shen
Level 138
God Stats
5W - 0L
1,710 SR
Queue Stats
260W - 278L
1,381 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wuestenranger
Cu Chulainn
Level 156
God Stats
5W - 2L
1,474 SR
Queue Stats
144W - 140L
1,515 Elo+
Solo
Ne Zha
Ne Zha
wolfikharfang
Ne Zha
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 52L
1,264 Elo+
Solo
Team Averages
Level 101
1,625 SR
1,405 Elo+

VS

Team Averages
Level 52
1,538 SR
1,393 Elo+
Mercury
Mercury
EGY_CAT
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Neith
Neith
MaxHunter26
Neith
Level 98
God Stats
1W - 2L
1,749 SR
Queue Stats
357W - 358L
1,446 Elo+
Solo
Bellona
Bellona
harleyquinn1091
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,303 Elo+
Solo
Anhur
Anhur
lilaQmilch
Anhur
Level 23
God Stats
0W - 1L
1,281 SR
Queue Stats
13W - 23L
1,391 Elo+
Solo
Ymir
Ymir
zelek20600
Ymir
Level 67
God Stats
0W - 1L
1,660 SR
Queue Stats
8W - 6L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 20
12,440
889
12,589
21,481
18,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Illusen
Xbalanque
20
5 / 2 / 23
11,535
824
18,872
11,518
5,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Nepheron
Erlang Shen
20
6 / 3 / 20
11,624
830
11,502
14,868
12,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Wuestenranger
Cu Chulainn
20
20 / 4 / 18
13,836
988
29,875
18,108
23,422
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

5
0 / 0 / 0
7,338
524
385
1,190
282
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EGY_CAT
Mercury
14
1 / 13 / 6
8,970
641
5,731
15,407
6,203
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 5 / 8
9,087
649
13,930
13,637
5,434
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 9 / 5
8,813
630
5,049
21,797
12,289
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
20
8 / 7 / 3
13,400
957
16,086
13,987
5,503
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
2 / 6 / 10
11,450
818
11,601
19,512
20,945
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
43
39
Kills
11
12
Deaths
40
81
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
3
20
6
L
Mercury
EGY_CAT
Mercury
1
13
6
0.31
W
Xbalanque
Illusen
Xbalanque
5
2
23
8.25
L
0
5
8
0.8
W
Erlang Shen
Nepheron
Erlang Shen
6
3
20
5.33
W
Cu Chulainn
Wuestenranger
Cu Chulainn
20
4
18
7.25
L
0
9
5
0.28
L
Anhur
8
7
3
1.36
W
0
0
0
0
L
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,223
Damage
52,397
67,165
Taken
84,340
59,343
Mitigated
50,374
31,056
Healing
17,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,589
1,101
1,724
8,974
21,481
18,063
1,207
3,141
18,340
0
30,300
L
Mercury
EGY_CAT
Mercury
5,731
2,134
0
10
15,407
6,203
288
924
14,158
0
11,793
W
Xbalanque
Illusen
Xbalanque
18,872
8,902
2,661
4,034
11,518
5,359
2,917
2,569
8,949
0
35,837
L
13,930
8,726
2,155
4,078
13,637
5,434
598
721
12,551
0
28,535
W
Erlang Shen
Nepheron
Erlang Shen
11,502
5,352
3,498
6,582
14,868
12,217
1,205
3,200
11,668
166
18,855
W
Cu Chulainn
Wuestenranger
Cu Chulainn
29,875
4,181
709
2,669
18,108
23,422
662
2,184
15,924
10,308
49,934
L
5,049
436
2,088
2,335
21,797
12,289
929
750
20,797
0
10,420
L
Anhur
16,086
9,898
2,829
1,067
13,987
5,503
1,692
803
12,834
0
28,906
W
385
191
23
182
1,190
282
0
507
683
0
385
L
11,601
1,504
1,156
1,918
19,512
20,945
66
1,642
17,473
32,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,773
Gold Earned
51,720
152
Minions Killed
133
0
Camps Cleared
0
1,128,185
Distance Traveled
1,190,394
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,440
889
38
3
0
294,321
1
L
Mercury
8,970
641
15
1
0
251,233
2
W
Xbalanque
11,535
824
39
3
0
278,654
0
L
Neith
9,087
649
37
3
0
232,546
2
W
Erlang Shen
11,624
830
26
2
0
257,164
1
W
Cu Chulainn
13,836
988
49
4
0
256,843
9
L
Bellona
8,813
630
10
1
0
257,049
1
L
Anhur
13,400
957
32
2
0
207,395
0
W
Ne Zha
7,338
524
0
0
0
41,203
0
L
Ymir
11,450
818
39
3
0
242,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role