Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ChiefLeghorn
Anhur
Level 30
God Stats
9W - 2L
2,024 SR
Queue Stats
182W - 21L
2,048 Elo+
Party 1
Ra
Ra
Faisal110_-
Ra
Level 8
God Stats
1W - 1L
1,768 SR
Queue Stats
6W - 11L
1,351 Elo+
Party 2
Kali
Kali
GreenBuffGoblin
Kali
Level 18
God Stats
5W - 0L
1,953 SR
Queue Stats
46W - 8L
1,867 Elo+
Party 1
Cerberus
Cerberus
doamondwolf
Cerberus
Level 11
God Stats
3W - 1L
1,401 SR
Queue Stats
10W - 16L
1,379 Elo+
Party 2
Team Averages
Level 18
1,729 SR
1,629 Elo+

VS

Team Averages
Level 17
1,456 SR
1,476 Elo+
Geb
Geb
Bixlow0482
Geb
Level 14
God Stats
0W - 1L
1,139 SR
Queue Stats
2W - 2L
1,441 Elo+
Solo
Tiamat
Tiamat
EroticToes
Tiamat
Level 18
God Stats
7W - 5L
1,504 SR
Queue Stats
7W - 7L
1,567 Elo+
Solo
Fenrir
Fenrir
FingerMyButt420
Fenrir
Level 5
God Stats
11W - 7L
1,607 SR
Queue Stats
26W - 19L
1,494 Elo+
Solo
Freya
Freya
GBABY41
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,385 Elo+
Solo
Cthulhu
Cthulhu
rikuissokool
Cthulhu
Level 29
God Stats
4W - 7L
1,531 SR
Queue Stats
19W - 18L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 2 / 0
6,136
558
3,863
7,091
3,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
11 / 0 / 1
8,226
748
7,364
6,211
2,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
2 / 3 / 3
5,351
486
4,004
4,407
1,857
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
3 / 0 / 2
7,452
677
3,798
5,980
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
doamondwolf
Cerberus
7
1 / 0 / 5
5,062
460
1,659
5,921
2,875
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 8 / 0
4,394
399
3,675
9,291
2,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
EroticToes
Tiamat
10
1 / 2 / 0
5,550
505
2,131
6,142
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 1 / 0
3,661
333
0
800
132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Freya
GBABY41
Freya
5
0 / 5 / 2
4,329
394
2,739
6,002
1,152
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
rikuissokool
Cthulhu
9
2 / 3 / 0
5,187
472
2,890
8,334
6,633
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
18
Kills
5
5
Deaths
19
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
2
0
0.5
L
2
8
0
0.25
W
11
0
1
11.5
L
Tiamat
EroticToes
Tiamat
1
2
0
0.5
W
2
3
3
1.17
L
0
1
0
0
L
Freya
GBABY41
Freya
0
5
2
0.2
W
3
0
2
4
W
Cerberus
doamondwolf
Cerberus
1
0
5
3.5
L
Cthulhu
rikuissokool
Cthulhu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,688
Damage
11,435
29,610
Taken
30,569
13,307
Mitigated
12,631
13,813
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,863
1,435
0
6,234
7,091
3,726
132
2,314
4,777
0
30,909
L
3,675
1,356
0
712
9,291
2,857
224
3,626
5,665
11,893
0
W
7,364
4,906
0
2,703
6,211
2,058
534
2,334
3,735
0
50,401
L
Tiamat
EroticToes
Tiamat
2,131
177
0
1,223
6,142
1,857
0
330
5,812
25,765
0
W
4,004
1,244
489
787
4,407
1,857
704
2,688
1,667
18,999
0
L
0
0
0
0
800
132
0
0
800
0
1,325
L
Freya
GBABY41
Freya
2,739
1,173
0
679
6,002
1,152
52
1,707
4,295
10,993
0
W
3,798
1,815
0
3,186
5,980
2,791
0
620
5,352
0
56,091
W
Cerberus
doamondwolf
Cerberus
1,659
738
0
414
5,921
2,875
209
3,237
2,644
11,185
0
L
Cthulhu
rikuissokool
Cthulhu
2,890
217
0
2,706
8,334
6,633
0
0
7,838
15,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,227
Gold Earned
23,121
357
Minions Killed
125
0
Camps Cleared
0
1,009,256
Distance Traveled
810,542
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,136
558
76
7
0
192,818
0
L
Geb
4,394
399
11
1
0
211,012
0
W
Anhur
8,226
748
110
10
0
223,100
2
L
Tiamat
5,550
505
58
5
0
205,141
1
W
Ra
5,351
486
40
4
0
173,639
0
L
Fenrir
3,661
333
6
1
0
24,266
1
L
Freya
4,329
394
15
1
0
193,145
2
W
Kali
7,452
677
113
10
0
244,041
0
W
Cerberus
5,062
460
18
2
0
175,658
1
L
Cthulhu
5,187
472
35
3
0
176,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role