Player Matchup

He Bo
He Bo
 
He Bo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Alphabax
Chaac
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,578 Elo+
Party 1
Jormungandr
Jormungandr
BleedlEyes
Jormungandr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 49L
1,470 Elo+
Solo
Fenrir
Fenrir
Jake2670
Fenrir
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 70L
1,519 Elo+
Solo
Charybdis
Charybdis
TheDillChill
Charybdis
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 13L
1,627 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,539 Elo+

VS

Team Averages
Level 100
1,467 SR
1,469 Elo+
Apollo
Apollo
Derook
Apollo
Level 142
God Stats
0W - 1L
1,416 SR
Queue Stats
95W - 99L
1,492 Elo+
Solo
Ra
Ra
Excalatrash
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,336 Elo+
Solo
Charybdis
Charybdis
Jithyland
Charybdis
Level 63
God Stats
21W - 16L
1,359 SR
Queue Stats
280W - 147L
1,611 Elo+
Solo
The Morrigan
The Morrigan
Kilogramosu
The Morrigan
Level 109
God Stats
0W - 1L
1,560 SR
Queue Stats
279W - 293L
1,511 Elo+
Solo
Bacchus
Bacchus
Wrask
Bacchus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
5 / 11 / 19
13,454
961
14,016
21,630
7,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Alphabax
Chaac
20
10 / 3 / 22
15,082
1,077
20,185
26,880
29,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
BleedlEyes
Jormungandr
20
6 / 0 / 30
14,729
1,052
15,920
17,591
25,110
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
Jake2670
Fenrir
20
13 / 7 / 15
15,513
1,108
23,635
28,395
19,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
TheDillChill
Charybdis
20
9 / 7 / 22
15,143
1,082
24,645
25,946
9,466
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

55

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Derook
Apollo
20
5 / 9 / 14
14,381
1,027
21,926
23,260
10,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 9 / 11
13,356
954
14,359
18,263
7,481
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Jithyland
Charybdis
20
11 / 12 / 8
15,199
1,086
35,060
25,948
12,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Kilogramosu
The Morrigan
20
6 / 8 / 19
14,778
1,056
29,966
17,248
7,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Wrask
Bacchus
20
2 / 5 / 20
13,302
950
10,585
19,367
31,020
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
100
43
Kills
28
28
Deaths
43
108
Assists
72
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
11
19
1.32
W
Chaac
Alphabax
Chaac
10
3
22
7
W
Jormungandr
BleedlEyes
Jormungandr
6
0
30
21
L
Apollo
Derook
Apollo
5
9
14
1.33
L
4
9
11
1.06
W
Fenrir
Jake2670
Fenrir
13
7
15
2.93
L
Charybdis
Jithyland
Charybdis
11
12
8
1.25
L
The Morrigan
Kilogramosu
The Morrigan
6
8
19
1.94
W
Charybdis
TheDillChill
Charybdis
9
7
22
2.86
L
Bacchus
Wrask
Bacchus
2
5
20
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,401
Damage
111,896
120,442
Taken
104,086
91,661
Mitigated
68,631
22,646
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
14,016
189
0
1,159
21,630
7,800
0
11,854
9,776
29,869
0
W
Chaac
Alphabax
Chaac
20,185
4,842
937
12,727
26,880
29,928
0
10,248
16,632
0
39,535
W
Jormungandr
BleedlEyes
Jormungandr
15,920
961
0
423
17,591
25,110
0
8,800
8,791
51,959
0
L
Apollo
Derook
Apollo
21,926
12,519
0
3,149
23,260
10,303
0
5,150
17,226
0
55,645
L
14,359
1,164
2,058
1,520
18,263
7,481
0
5,281
12,744
48,654
0
W
Fenrir
Jake2670
Fenrir
23,635
7,130
0
2,911
28,395
19,357
0
12,756
15,639
0
36,186
L
Charybdis
Jithyland
Charybdis
35,060
28,359
0
4,536
25,948
12,221
0
7,182
18,290
0
64,001
L
The Morrigan
Kilogramosu
The Morrigan
29,966
4,513
0
1,176
17,248
7,606
0
6,678
9,785
48,720
1,468
W
Charybdis
TheDillChill
Charybdis
24,645
15,915
0
4,489
25,946
9,466
0
9,784
16,162
0
73,287
L
Bacchus
Wrask
Bacchus
10,585
1,084
0
0
19,367
31,020
0
5,645
13,295
23,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,921
Gold Earned
71,016
272
Minions Killed
278
6
Camps Cleared
14
1,362,820
Distance Traveled
1,204,470
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,454
961
39
3
3
266,420
0
W
Chaac
15,082
1,077
39
3
0
287,030
0
W
Jormungandr
14,729
1,052
50
4
0
299,520
2
L
Apollo
14,381
1,027
49
4
10
199,304
1
L
Ra
13,356
954
99
7
1
248,350
0
W
Fenrir
15,513
1,108
27
2
2
277,052
1
L
Charybdis
15,199
1,086
69
5
1
224,726
0
L
The Morrigan
14,778
1,056
37
3
1
247,760
1
W
Charybdis
15,143
1,082
117
8
1
232,798
1
L
Bacchus
13,302
950
24
2
1
284,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role