Player Matchup

Chaac
Chaac
Killer Milla
Chaac
Level 153
God Stats
6W - 7L
1,284 SR
Queue Stats
321W - 350L
1,369 Elo+
Party 1
Bastet
Bastet
PrimeSuccubus
Bastet
Level 69
God Stats
27W - 11L
1,789 SR
Queue Stats
197W - 219L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
lachoflash
Nu Wa
Level 67
God Stats
63W - 101L
1,370 SR
Queue Stats
379W - 548L
1,299 Elo+
Solo
Team Averages
Level 96
1,481 SR
1,381 Elo+

VS

Team Averages
Level 41
1,477 SR
1,325 Elo+
Baron Samedi
Baron Samedi
DARKTHAMUR
Baron Samedi
Level 63
God Stats
0W - 3L
1,516 SR
Queue Stats
22W - 40L
1,307 Elo+
Party 2
Nox
Nox
JewishHobit
Nox
Level 18
God Stats
8W - 8L
1,764 SR
Queue Stats
303W - 378L
1,340 Elo+
Solo
Nike
Nike
Pandxs
Nike
Level 43
God Stats
0W - 2L
1,152 SR
Queue Stats
5W - 8L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 8
10,341
795
18,662
13,912
11,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
7 / 2 / 7
9,763
751
7,391
9,743
3,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
13
4 / 2 / 9
9,578
737
8,077
7,906
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DARKTHAMUR
Baron Samedi
11
1 / 8 / 2
7,692
592
6,119
13,068
5,006
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 2
8,090
622
6,789
10,084
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
Pandxs
Nike
9
3 / 7 / 1
7,863
605
7,640
15,831
7,882
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
19
Kills
5
5
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DARKTHAMUR
Baron Samedi
1
8
2
0.25
L
1
4
2
0.5
W
8
1
8
12
L
Nike
Pandxs
Nike
3
7
1
0.5
W
7
2
7
5.25
W
Nu Wa
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,130
Damage
20,548
31,561
Taken
38,983
17,676
Mitigated
16,190
14,329
Healing
5,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DARKTHAMUR
Baron Samedi
6,119
243
1,350
2,284
13,068
5,006
0
2,941
9,626
19,327
0
L
6,789
199
0
728
10,084
3,302
99
2,043
7,500
31,535
0
W
18,662
3,356
0
9,196
13,912
11,706
1,301
6,264
7,648
0
33,214
L
Nike
Pandxs
Nike
7,640
1,280
0
770
15,831
7,882
0
3,238
12,219
0
14,994
W
7,391
1,474
0
2,877
9,743
3,285
1,033
4,147
5,596
0
27,159
W
Nu Wa
8,077
1,970
730
1,526
7,906
2,685
227
3,477
4,429
34,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,682
Gold Earned
23,645
135
Minions Killed
105
8
Camps Cleared
2
723,197
Distance Traveled
616,354
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,692
592
28
2
1
185,086
1
L
Nox
8,090
622
61
5
0
239,678
3
W
Chaac
10,341
795
48
4
3
258,605
1
L
Nike
7,863
605
16
1
1
191,590
1
W
Bastet
9,763
751
30
2
3
241,800
19
W
Nu Wa
9,578
737
57
4
2
222,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role