Player Matchup

Izanami
Izanami
Antibyrus
Izanami
Level 65
God Stats
0W - 3L
1,581 SR
Queue Stats
1W - 12L
1,140 Elo+
Party 1
Jormungandr
Jormungandr
CamelotCrusader
Jormungandr
Level 26
God Stats
0W - 2L
1,805 SR
Queue Stats
87W - 99L
1,538 Elo+
Solo
Ares
Ares
LitterBox16
Ares
Level 67
God Stats
1W - 2L
1,397 SR
Queue Stats
29W - 73L
1,208 Elo+
Party 1
Team Averages
Level 53
1,594 SR
1,295 Elo+

VS

Team Averages
Level 45
1,391 SR
1,325 Elo+
Fenrir
Fenrir
Dennevielm
Fenrir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,563 Elo+
Solo
Charybdis
Charybdis
MisterShubs
Charybdis
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 51L
1,245 Elo+
Solo
Ra
Ra
Virus64black
Ra
Level 12
God Stats
2W - 2L
1,173 SR
Queue Stats
2W - 7L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Antibyrus
Izanami
11
2 / 4 / 3
8,251
589
9,323
10,320
4,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
CamelotCrusader
Jormungandr
12
3 / 2 / 2
9,268
662
8,112
10,220
12,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 4 / 4
7,617
544
1,897
16,304
9,689
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dennevielm
Fenrir
13
2 / 3 / 6
8,873
634
7,772
12,182
6,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
MisterShubs
Charybdis
14
6 / 1 / 4
9,763
697
12,729
7,152
2,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 1 / 8
9,255
661
10,625
7,550
2,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
5
Kills
10
10
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
Antibyrus
Izanami
2
4
3
0.88
L
Jormungandr
CamelotCrusader
Jormungandr
3
2
2
2
W
Fenrir
Dennevielm
Fenrir
2
3
6
1.67
L
0
4
4
0.5
W
Charybdis
MisterShubs
Charybdis
6
1
4
8
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,332
Damage
31,126
36,844
Taken
26,884
26,460
Mitigated
11,717
7,766
Healing
10,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Antibyrus
Izanami
9,323
5,823
0
2,726
10,320
4,001
0
4,157
5,946
0
29,161
L
Jormungandr
CamelotCrusader
Jormungandr
8,112
1,694
0
2,296
10,220
12,770
0
3,144
6,889
23,811
0
W
Fenrir
Dennevielm
Fenrir
7,772
2,229
0
3,276
12,182
6,739
511
4,437
7,745
253
30,502
L
1,897
190
0
2,744
16,304
9,689
0
3,876
12,168
12,173
0
W
Charybdis
MisterShubs
Charybdis
12,729
8,718
464
1,795
7,152
2,611
1,415
4,065
3,087
0
33,358
W
10,625
1,180
1,510
3,080
7,550
2,367
523
2,362
5,188
40,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,136
Gold Earned
27,891
107
Minions Killed
162
4
Camps Cleared
8
646,414
Distance Traveled
664,169
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,251
589
49
4
0
199,797
0
L
Jormungandr
9,268
662
40
3
2
222,336
4
W
Fenrir
8,873
634
43
3
6
240,645
4
L
Ares
7,617
544
18
1
2
224,281
2
W
Charybdis
9,763
697
48
3
2
212,733
1
W
Ra
9,255
661
71
5
0
210,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role