Player Matchup

Jormungandr
Jormungandr
Chance-a-lot-
Jormungandr
Level 79
God Stats
0W - 2L
1,276 SR
Queue Stats
69W - 96L
1,368 Elo+
Party 2
Bacchus
Bacchus
MaddsOfTheSands
Bacchus
Level 97
God Stats
3W - 4L
1,541 SR
Queue Stats
122W - 143L
1,368 Elo+
Party 2
Zhong Kui
Zhong Kui
OhLovelyAstrea
Zhong Kui
Level 89
God Stats
7W - 9L
1,437 SR
Queue Stats
144W - 197L
1,306 Elo+
Party 2
Team Averages
Level 88
1,418 SR
1,347 Elo+

VS

Team Averages
Level 80
1,554 SR
1,368 Elo+
Cu Chulainn
Cu Chulainn
Jaxter120
Cu Chulainn
Level 106
God Stats
42W - 51L
1,460 SR
Queue Stats
223W - 304L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
Randomism44
Danzaburou
Level 28
God Stats
29W - 25L
1,541 SR
Queue Stats
58W - 66L
1,376 Elo+
Solo
Chronos
Chronos
Showcan7
Chronos
Level 106
God Stats
5W - 4L
1,660 SR
Queue Stats
127W - 181L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chance-a-lot-
Jormungandr
17
6 / 7 / 9
14,679
612
22,850
28,379
46,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 8 / 11
14,655
611
16,222
22,311
42,675
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
OhLovelyAstrea
Zhong Kui
17
6 / 6 / 4
14,366
599
18,333
21,655
18,937
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jaxter120
Cu Chulainn
18
6 / 7 / 13
15,859
661
24,519
27,230
29,372
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
Randomism44
Danzaburou
18
6 / 5 / 12
16,108
671
22,305
22,340
8,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chronos
Showcan7
Chronos
20
9 / 3 / 8
16,123
672
15,439
23,621
8,798
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
54
15
Kills
21
21
Deaths
15
24
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Chance-a-lot-
Jormungandr
6
7
9
1.5
W
Cu Chulainn
Jaxter120
Cu Chulainn
6
7
13
1.79
L
3
8
11
1.06
L
Zhong Kui
OhLovelyAstrea
Zhong Kui
6
6
4
1.33
W
Danzaburou
Randomism44
Danzaburou
6
5
12
2.4
W
Chronos
Showcan7
Chronos
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,405
Damage
62,263
72,345
Taken
73,191
108,298
Mitigated
46,576
10,271
Healing
16,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Chance-a-lot-
Jormungandr
22,850
5,010
708
4,479
28,379
46,686
185
5,276
23,103
55,427
0
W
Cu Chulainn
Jaxter120
Cu Chulainn
24,519
7,805
1,243
2,846
27,230
29,372
1,498
19,688
6,666
467
67,445
L
16,222
1,823
0
746
22,311
42,675
0
5,106
17,205
50,626
0
L
Zhong Kui
OhLovelyAstrea
Zhong Kui
18,333
2,339
0
4,338
21,655
18,937
1,208
5,743
15,912
53,435
0
W
Danzaburou
Randomism44
Danzaburou
22,305
12,154
0
7,474
22,340
8,406
1,179
18,183
3,507
0
70,439
W
Chronos
Showcan7
Chronos
15,439
9,249
0
5,004
23,621
8,798
546
17,843
4,914
64,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,700
Gold Earned
48,090
230
Minions Killed
256
7
Camps Cleared
12
1,147,574
Distance Traveled
1,182,775
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,679
612
66
3
1
358,117
6
W
Cu Chulainn
15,859
661
76
3
2
365,684
0
L
Bacchus
14,655
611
51
2
3
420,813
1
L
Zhong Kui
14,366
599
113
5
3
368,644
12
W
Danzaburou
16,108
671
96
4
7
398,911
6
W
Chronos
16,123
672
84
4
3
418,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role