Player Matchup

Neith
Neith
J-Keithit
Neith
Level 17
God Stats
3W - 9L
1,200 SR
Queue Stats
3W - 14L
1,126 Elo+
Solo
Horus
Horus
RedruM69_96
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 59L
1,341 Elo+
Solo
Kukulkan
Kukulkan
TooTrillDuck
Kukulkan
Level 18
God Stats
6W - 2L
1,592 SR
Queue Stats
9W - 5L
1,548 Elo+
Solo
Bastet
Bastet
Truly Toasted
Bastet
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ksa_p20
Danzaburou
Level 16
God Stats
10W - 12L
1,536 SR
Queue Stats
118W - 129L
1,306 Elo+
Solo
Team Averages
Level 17
1,466 SR
1,364 Elo+

VS

Team Averages
Level 14
1,462 SR
1,371 Elo+
Ah Puch
Ah Puch
Biggie_Bawlz
Ah Puch
Level 12
God Stats
0W - 2L
1,416 SR
Queue Stats
7W - 14L
1,291 Elo+
Party 1
Kukulkan
Kukulkan
Hunterpro404
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Stargardts_1
Baron Samedi
Level 18
God Stats
10W - 9L
1,527 SR
Queue Stats
36W - 42L
1,415 Elo+
Solo
Fenrir
Fenrir
b_very_nasty
Fenrir
Level 17
God Stats
1W - 1L
1,398 SR
Queue Stats
13W - 22L
1,221 Elo+
Party 1
Hachiman
Hachiman
jgstton1
Hachiman
Level 18
God Stats
1W - 4L
1,471 SR
Queue Stats
57W - 49L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
J-Keithit
Neith
20
11 / 1 / 16
13,209
1,101
20,604
11,825
4,954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 4 / 23
12,194
1,016
5,666
12,139
9,445
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
TooTrillDuck
Kukulkan
20
11 / 1 / 12
13,349
1,112
20,424
5,564
2,326
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 2 / 20
12,941
1,078
25,165
11,274
4,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
ksa_p20
Danzaburou
20
7 / 3 / 20
13,647
1,137
19,896
12,126
5,755
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Biggie_Bawlz
Ah Puch
18
1 / 12 / 5
11,425
952
11,656
26,627
11,335
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Hunterpro404
Kukulkan
16
0 / 8 / 2
9,635
803
1,784
9,069
3,249
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Stargardts_1
Baron Samedi
19
7 / 6 / 2
13,462
1,122
17,037
18,229
9,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
18
2 / 12 / 4
11,604
967
13,966
26,655
25,807
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
jgstton1
Hachiman
17
1 / 4 / 1
10,628
886
3,910
16,095
5,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
25
41
Kills
11
11
Deaths
42
91
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Biggie_Bawlz
Ah Puch
1
12
5
0.29
L
Kukulkan
Hunterpro404
Kukulkan
0
8
2
0.13
W
Neith
J-Keithit
Neith
11
1
16
19
W
3
4
23
3.63
L
Baron Samedi
Stargardts_1
Baron Samedi
7
6
2
1.33
W
Kukulkan
TooTrillDuck
Kukulkan
11
1
12
17
W
9
2
20
9.5
L
Fenrir
2
12
4
0.33
L
Hachiman
jgstton1
Hachiman
1
4
1
0.38
W
Danzaburou
ksa_p20
Danzaburou
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,755
Damage
48,353
52,928
Taken
96,675
26,789
Mitigated
55,837
9,949
Healing
11,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Biggie_Bawlz
Ah Puch
11,656
1,730
0
2,654
26,627
11,335
0
5,192
21,435
36,238
0
L
Kukulkan
Hunterpro404
Kukulkan
1,784
951
0
6
9,069
3,249
0
2,071
6,998
4,917
0
W
Neith
J-Keithit
Neith
20,604
10,345
0
2,157
11,825
4,954
0
6,805
5,020
0
40,313
W
5,666
2,340
2,749
2,876
12,139
9,445
0
8,102
4,037
4,661
12,344
L
Baron Samedi
Stargardts_1
Baron Samedi
17,037
2,236
2,429
4,494
18,229
9,934
0
4,069
14,160
34,047
3,268
W
Kukulkan
TooTrillDuck
Kukulkan
20,424
1,891
0
392
5,564
2,326
0
2,298
3,266
53,793
0
W
25,165
6,257
0
0
11,274
4,309
0
6,679
4,595
0
36,739
L
Fenrir
13,966
4,191
0
2,314
26,655
25,807
0
5,980
20,675
0
32,389
L
Hachiman
jgstton1
Hachiman
3,910
2,565
0
0
16,095
5,512
0
4,321
11,774
0
37,159
W
Danzaburou
ksa_p20
Danzaburou
19,896
9,314
0
1,775
12,126
5,755
0
6,049
6,077
0
42,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,340
Gold Earned
56,754
274
Minions Killed
250
10
Camps Cleared
4
1,120,196
Distance Traveled
931,823
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,425
952
68
6
1
184,756
1
L
Kukulkan
9,635
803
6
1
0
116,279
1
W
Neith
13,209
1,101
69
6
4
231,009
0
W
Horus
12,194
1,016
34
3
0
191,861
0
L
Baron Samedi
13,462
1,122
55
5
2
198,846
0
W
Kukulkan
13,349
1,112
82
7
2
232,492
0
W
Bastet
12,941
1,078
17
1
4
269,074
2
L
Fenrir
11,604
967
38
3
0
214,672
0
L
Hachiman
10,628
886
83
7
1
217,270
0
W
Danzaburou
13,647
1,137
72
6
0
195,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role