Player Matchup

Scylla
Scylla
DrunkBananas
Scylla
Level 135
God Stats
11W - 15L
1,544 SR
Queue Stats
293W - 250L
1,737 Elo+
Party 1
Ganesha
Ganesha
Schwagnum
Ganesha
Level 111
God Stats
44W - 12L
1,879 SR
Queue Stats
298W - 206L
1,763 Elo+
Party 1
Chiron
Chiron
weslix
Chiron
Level 155
God Stats
53W - 15L
1,877 SR
Queue Stats
643W - 415L
1,761 Elo+
Party 1
Team Averages
Level 134
1,767 SR
1,754 Elo+

VS

Team Averages
Level 73
1,628 SR
1,601 Elo+
Mercury
Mercury
MexiMixx
Mercury
Level 127
God Stats
3W - 2L
1,697 SR
Queue Stats
110W - 71L
1,605 Elo+
Party 2
Yemoja
Yemoja
S3tsuk0
Yemoja
Level 24
God Stats
2W - 3L
1,542 SR
Queue Stats
42W - 23L
1,606 Elo+
Party 2
Izanami
Izanami
numbrr8
Izanami
Level 67
God Stats
24W - 10L
1,646 SR
Queue Stats
102W - 67L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
5 / 1 / 8
9,595
738
12,653
9,968
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Schwagnum
Ganesha
12
0 / 2 / 12
8,763
674
5,164
12,234
10,635
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
weslix
Chiron
14
8 / 1 / 5
10,138
780
15,370
11,851
4,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MexiMixx
Mercury
12
1 / 4 / 2
8,271
636
7,911
11,779
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
S3tsuk0
Yemoja
11
2 / 5 / 1
7,599
585
6,973
12,442
10,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
numbrr8
Izanami
11
1 / 4 / 3
7,961
612
6,335
12,691
3,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
13
Kills
4
4
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
1
8
9
L
Mercury
MexiMixx
Mercury
1
4
2
0.5
L
Yemoja
S3tsuk0
Yemoja
2
5
1
0.5
W
Ganesha
Schwagnum
Ganesha
0
2
12
3
L
Izanami
numbrr8
Izanami
1
4
3
0.63
W
Chiron
weslix
Chiron
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,187
Damage
21,219
34,053
Taken
36,912
19,762
Mitigated
18,309
12,054
Healing
3,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,653
1,062
0
3,949
9,968
4,149
715
2,080
7,486
40,263
0
L
Mercury
MexiMixx
Mercury
7,911
2,030
0
591
11,779
4,534
0
4,721
7,058
0
31,686
L
Yemoja
S3tsuk0
Yemoja
6,973
480
367
562
12,442
10,328
0
6,775
5,667
13,845
0
W
Ganesha
Schwagnum
Ganesha
5,164
339
420
2,501
12,234
10,635
108
2,022
9,770
22,207
0
L
Izanami
numbrr8
Izanami
6,335
3,392
0
2,063
12,691
3,447
0
6,568
6,123
0
25,827
W
Chiron
weslix
Chiron
15,370
5,700
1,183
4,001
11,851
4,978
2,172
1,944
9,410
0
45,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,496
Gold Earned
23,831
155
Minions Killed
111
8
Camps Cleared
3
729,007
Distance Traveled
761,880
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,595
738
81
6
3
231,859
1
L
Mercury
8,271
636
55
4
2
302,817
5
L
Yemoja
7,599
585
16
1
0
220,875
3
W
Ganesha
8,763
674
10
1
0
259,726
1
L
Izanami
7,961
612
40
3
1
238,188
0
W
Chiron
10,138
780
64
5
5
237,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role