Player Matchup

Kali
Kali
FinalParty
Kali
Level 108
God Stats
10W - 7L
1,606 SR
Queue Stats
259W - 238L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
KinGMellOx
Danzaburou
Level 98
God Stats
18W - 5L
1,757 SR
Queue Stats
224W - 234L
1,563 Elo+
Party 1
Hun Batz
Hun Batz
Rip Togashi
Hun Batz
Level 122
God Stats
5W - 5L
1,559 SR
Queue Stats
613W - 474L
1,660 Elo+
Party 1
Set
Set
Verified Peeks
Set
Level 109
God Stats
4W - 3L
1,544 SR
Queue Stats
252W - 240L
1,572 Elo+
Party 1
Fenrir
Fenrir
ipuq
Fenrir
Level 40
God Stats
2W - 0L
1,720 SR
Queue Stats
5W - 7L
1,453 Elo+
Party 1
Team Averages
Level 95
1,637 SR
1,569 Elo+

VS

Team Averages
Level 82
1,531 SR
1,447 Elo+
Ymir
Ymir
 
Ymir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Junior9138
Cthulhu
Level 107
God Stats
23W - 29L
1,442 SR
Queue Stats
237W - 222L
1,511 Elo+
Party 2
Yemoja
Yemoja
NatBug
Yemoja
Level 112
God Stats
9W - 6L
1,746 SR
Queue Stats
166W - 164L
1,529 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
POTRO_OVIEDO
Morgan Le Fay
Level 45
God Stats
2W - 4L
1,474 SR
Queue Stats
4W - 7L
1,300 Elo+
Solo
Guan Yu
Guan Yu
Snowflakaflake
Guan Yu
Level 48
God Stats
11W - 9L
1,494 SR
Queue Stats
18W - 22L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 7
14,692
544
27,511
27,145
13,605
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
KinGMellOx
Danzaburou
20
14 / 5 / 8
16,331
605
32,458
28,685
12,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Rip Togashi
Hun Batz
20
8 / 5 / 11
14,351
532
16,990
21,531
16,347
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
5 / 5 / 6
13,552
502
14,411
21,109
17,508
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
ipuq
Fenrir
18
4 / 4 / 6
12,227
453
13,244
20,638
14,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
3 / 10 / 7
12,379
458
13,488
27,222
24,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Junior9138
Cthulhu
19
6 / 8 / 10
13,060
484
24,891
34,241
44,793
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
NatBug
Yemoja
16
0 / 7 / 9
10,918
404
5,192
23,652
33,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
POTRO_OVIEDO
Morgan Le Fay
19
4 / 12 / 2
12,848
476
13,102
23,587
10,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 4 / 6
13,547
502
21,502
24,130
51,969
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
55
41
Kills
21
22
Deaths
41
38
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
10
7
0.65
W
10
3
7
4.5
L
Cthulhu
Junior9138
Cthulhu
6
8
10
1.38
W
Danzaburou
KinGMellOx
Danzaburou
14
5
8
3.6
L
Yemoja
NatBug
Yemoja
0
7
9
0.64
L
Morgan Le Fay
POTRO_OVIEDO
Morgan Le Fay
4
12
2
0.42
W
Hun Batz
Rip Togashi
Hun Batz
8
5
11
2.7
L
8
4
6
2.75
W
5
5
6
1.6
W
Fenrir
ipuq
Fenrir
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,614
Damage
78,175
119,108
Taken
132,832
74,102
Mitigated
166,180
30,593
Healing
34,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
13,488
1,633
0
1,272
27,222
24,878
0
54
27,168
69,585
0
W
27,511
12,504
0
9,824
27,145
13,605
3,905
13,864
13,281
0
115,268
L
Cthulhu
Junior9138
Cthulhu
24,891
2,392
2,247
8,392
34,241
44,793
534
162
34,079
74,173
0
W
Danzaburou
KinGMellOx
Danzaburou
32,458
20,920
0
13,496
28,685
12,556
823
16,393
12,292
0
142,286
L
Yemoja
NatBug
Yemoja
5,192
1,659
7,053
4,098
23,652
33,644
1,094
124
23,528
25,652
0
L
Morgan Le Fay
POTRO_OVIEDO
Morgan Le Fay
13,102
1,143
114
3,585
23,587
10,896
1,278
43
23,544
71,868
0
W
Hun Batz
Rip Togashi
Hun Batz
16,990
4,986
0
2,050
21,531
16,347
265
9,299
12,232
0
90,696
L
21,502
2,404
2,593
4,817
24,130
51,969
1,509
316
23,814
0
64,363
W
14,411
7,293
0
2,680
21,109
17,508
62
8,805
12,304
0
90,981
W
Fenrir
ipuq
Fenrir
13,244
3,354
0
2,543
20,638
14,086
0
8,383
12,255
1,029
71,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,153
Gold Earned
62,752
672
Minions Killed
485
0
Camps Cleared
0
2,535,603
Distance Traveled
2,314,256
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,379
458
125
5
0
429,234
3
W
Kali
14,692
544
155
6
0
562,487
0
L
Cthulhu
13,060
484
106
4
0
491,233
0
W
Danzaburou
16,331
605
188
7
0
438,832
1
L
Yemoja
10,918
404
41
2
0
423,800
2
L
Morgan Le Fay
12,848
476
107
4
0
452,295
2
W
Hun Batz
14,351
532
112
4
0
514,764
3
L
Guan Yu
13,547
502
106
4
0
517,694
0
W
Set
13,552
502
116
4
0
493,771
0
W
Fenrir
12,227
453
101
4
0
525,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role