Player Matchup

Hachiman
Hachiman
Cat w da gat
Hachiman
Level 107
God Stats
10W - 5L
1,566 SR
Queue Stats
675W - 757L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
LoganBurnett215
Kukulkan
Level 27
God Stats
5W - 10L
1,488 SR
Queue Stats
65W - 93L
1,356 Elo+
Party 1
Odin
Odin
W9EMAN
Odin
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 340L
1,409 Elo+
Party 1
Team Averages
Level 82
1,518 SR
1,388 Elo+

VS

Team Averages
Level 56
1,484 SR
1,448 Elo+
Hun Batz
Hun Batz
Schutzein
Hun Batz
Level 81
God Stats
1W - 6L
1,109 SR
Queue Stats
411W - 440L
1,387 Elo+
Party 2
Hera
Hera
izunAa_OHF
Hera
Level 25
God Stats
5W - 2L
1,866 SR
Queue Stats
62W - 48L
1,487 Elo+
Solo
Cthulhu
Cthulhu
knaped
Cthulhu
Level 63
God Stats
5W - 6L
1,476 SR
Queue Stats
95W - 100L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cat w da gat
Hachiman
13
3 / 8 / 4
10,395
693
11,496
15,047
4,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
13
2 / 6 / 2
8,941
596
5,180
11,253
3,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
W9EMAN
Odin
12
2 / 4 / 4
9,359
624
6,541
12,920
8,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Schutzein
Hun Batz
15
8 / 2 / 7
10,974
732
10,555
13,494
5,971
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 2 / 7
9,935
662
10,988
7,802
2,890
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
knaped
Cthulhu
14
7 / 3 / 10
11,433
762
12,753
20,157
22,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
18
18
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Cat w da gat
Hachiman
3
8
4
0.63
L
Kukulkan
2
6
2
0.5
W
Hun Batz
Schutzein
Hun Batz
8
2
7
5.75
L
Odin
W9EMAN
Odin
2
4
4
1
W
3
2
7
3.25
W
Cthulhu
knaped
Cthulhu
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,217
Damage
34,296
39,220
Taken
41,453
17,117
Mitigated
31,236
5,923
Healing
6,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Cat w da gat
Hachiman
11,496
5,061
0
2,766
15,047
4,706
24
9,140
5,907
0
38,397
L
Kukulkan
5,180
591
0
1,490
11,253
3,566
36
7,628
3,625
27,189
0
W
Hun Batz
Schutzein
Hun Batz
10,555
2,931
0
3,683
13,494
5,971
302
1,883
11,611
0
34,502
L
Odin
W9EMAN
Odin
6,541
1,163
814
853
12,920
8,845
0
7,288
5,632
0
17,008
W
10,988
2,034
0
0
7,802
2,890
1,048
1,098
6,704
36,800
0
W
Cthulhu
knaped
Cthulhu
12,753
1,167
612
2,117
20,157
22,375
0
2,726
17,431
29,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,695
Gold Earned
32,342
134
Minions Killed
157
7
Camps Cleared
6
765,138
Distance Traveled
844,486
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,395
693
51
3
4
242,770
4
L
Kukulkan
8,941
596
59
4
3
242,076
0
W
Hun Batz
10,974
732
40
3
4
303,125
8
L
Odin
9,359
624
24
2
0
280,292
2
W
Hera
9,935
662
76
5
0
275,967
4
W
Cthulhu
11,433
762
41
3
2
265,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role