Player Matchup

Kukulkan
Kukulkan
Godgrog
Kukulkan
Level 13
God Stats
96W - 76L
1,567 SR
Queue Stats
101W - 88L
1,471 Elo+
Party 2
Fenrir
Fenrir
Kaelik
Fenrir
Level 26
God Stats
44W - 35L
1,545 SR
Queue Stats
47W - 41L
1,387 Elo+
Party 2
Izanami
Izanami
Kenowa
Izanami
Level 26
God Stats
21W - 12L
1,714 SR
Queue Stats
106W - 97L
1,482 Elo+
Party 2
Hun Batz
Hun Batz
TFBugha
Hun Batz
Level 28
God Stats
2W - 1L
1,619 SR
Queue Stats
44W - 44L
1,551 Elo+
Solo
Ymir
Ymir
jeremySK
Ymir
Level 18
God Stats
1W - 0L
1,208 SR
Queue Stats
3W - 3L
1,380 Elo+
Solo
Team Averages
Level 22
1,530 SR
1,454 Elo+

VS

Team Averages
Level 20
1,440 SR
1,441 Elo+
Yemoja
Yemoja
 
Yemoja
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Parexe
Hachiman
Level 29
God Stats
0W - 3L
1,159 SR
Queue Stats
108W - 92L
1,546 Elo+
Party 1
Artemis
Artemis
astromankickin
Artemis
Level 14
God Stats
45W - 53L
1,255 SR
Queue Stats
158W - 174L
1,235 Elo+
Solo
Nox
Nox
sparrei
Nox
Level 11
God Stats
3W - 2L
1,788 SR
Queue Stats
6W - 7L
1,460 Elo+
Party 1
Da Ji
Da Ji
warpstargazer
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 67L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Godgrog
Kukulkan
20
9 / 2 / 18
13,588
1,235
28,263
7,945
3,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Kaelik
Fenrir
20
10 / 5 / 16
13,327
1,212
8,094
12,348
9,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Kenowa
Izanami
20
15 / 4 / 22
15,153
1,378
37,385
10,854
4,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
TFBugha
Hun Batz
20
7 / 7 / 24
13,402
1,218
18,704
16,283
10,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
20
3 / 6 / 29
12,195
1,109
13,097
15,254
20,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
0 / 4 / 20
10,934
994
4,854
20,420
23,424
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Parexe
Hachiman
19
10 / 9 / 12
13,852
1,259
20,241
23,135
9,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 11 / 14
11,071
1,006
10,108
21,291
9,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
18
8 / 8 / 12
12,863
1,169
12,638
19,203
8,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
4 / 12 / 14
11,994
1,090
9,486
27,554
12,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
96
44
Kills
24
24
Deaths
44
109
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
20
2.5
W
Kukulkan
Godgrog
Kukulkan
9
2
18
9
W
Fenrir
Kaelik
Fenrir
10
5
16
3.6
W
Izanami
Kenowa
Izanami
15
4
22
6.5
L
Hachiman
Parexe
Hachiman
10
9
12
1.78
W
Hun Batz
TFBugha
Hun Batz
7
7
24
2.71
L
2
11
14
0.82
W
Ymir
3
6
29
2.92
L
Nox
8
8
12
1.75
L
4
12
14
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,543
Damage
57,327
62,684
Taken
111,603
48,738
Mitigated
62,232
5,499
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,854
1,032
2,431
1,565
20,420
23,424
0
9,149
11,271
18,505
0
W
Kukulkan
Godgrog
Kukulkan
28,263
2,307
0
707
7,945
3,857
0
1,607
6,258
63,162
0
W
Fenrir
Kaelik
Fenrir
8,094
1,189
0
1,344
12,348
9,453
0
3,129
9,040
0
17,155
W
Izanami
Kenowa
Izanami
37,385
23,338
0
1,841
10,854
4,768
0
2,931
7,854
0
68,415
L
Hachiman
Parexe
Hachiman
20,241
15,889
383
2,075
23,135
9,227
0
7,503
15,632
0
46,492
W
Hun Batz
TFBugha
Hun Batz
18,704
3,697
0
1,047
16,283
10,258
0
5,142
10,692
0
38,159
L
10,108
4,785
0
969
21,291
9,373
0
7,040
14,251
0
27,552
W
Ymir
13,097
1,289
0
560
15,254
20,402
0
3,702
11,348
21,879
0
L
Nox
12,638
1,072
0
1,255
19,203
8,112
0
8,922
10,281
29,435
0
L
9,486
1,779
492
1,704
27,554
12,096
0
8,746
18,808
0
23,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,665
Gold Earned
60,714
236
Minions Killed
174
6
Camps Cleared
6
995,365
Distance Traveled
965,512
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,934
994
21
2
1
180,843
0
W
Kukulkan
13,588
1,235
91
8
0
205,910
0
W
Fenrir
13,327
1,212
15
1
1
236,145
0
W
Izanami
15,153
1,378
72
7
2
178,009
0
L
Hachiman
13,852
1,259
47
4
4
198,226
0
W
Hun Batz
13,402
1,218
33
3
3
193,983
0
L
Artemis
11,071
1,006
26
2
0
181,936
0
W
Ymir
12,195
1,109
25
2
0
181,318
0
L
Nox
12,863
1,169
52
5
0
200,764
0
L
Da Ji
11,994
1,090
28
3
1
203,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role