Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
xAserijox
Thor
Level 146
God Stats
1W - 2L
1,448 SR
Queue Stats
62W - 45L
1,716 Elo+
Party 1
Team Averages
Level 152
1,487 SR
1,554 Elo+

VS

Team Averages
Level 120
1,483 SR
1,540 Elo+
Skadi
Skadi
DarcMagicianGirl
Skadi
Level 101
God Stats
47W - 48L
1,562 SR
Queue Stats
100W - 118L
1,532 Elo+
Party 3
Zhong Kui
Zhong Kui
DarkmagicianQ8
Zhong Kui
Level 96
God Stats
12W - 19L
1,417 SR
Queue Stats
754W - 752L
1,536 Elo+
Party 3
Susano
Susano
IMBWillis
Susano
Level 138
God Stats
0W - 1L
1,362 SR
Queue Stats
27W - 22L
1,569 Elo+
Party 2
Sylvanus
Sylvanus
ReyDeSantos
Sylvanus
Level 144
God Stats
1W - 2L
1,592 SR
Queue Stats
20W - 19L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
17 / 3 / 3
9,366
1,338
16,413
9,919
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
 
Danzaburou
12
5 / 1 / 9
7,859
1,123
6,141
5,571
1,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
 
Ymir
12
3 / 2 / 16
7,641
1,092
4,198
8,955
6,856
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thor
12
0 / 3 / 15
7,379
1,054
7,345
8,202
2,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 4
5,716
817
3,190
9,843
3,237
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
DarkmagicianQ8
Zhong Kui
11
2 / 3 / 1
6,214
888
6,530
8,423
6,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
IMBWillis
Susano
10
2 / 7 / 4
5,850
836
5,203
7,177
2,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
ReyDeSantos
Sylvanus
11
3 / 7 / 4
6,779
968
3,885
11,583
6,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
25
Kills
7
9
Deaths
25
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
17
3
3
6.17
W
Danzaburou
 
Danzaburou
5
1
9
9.5
W
Ymir
 
Ymir
3
2
16
5.5
L
0
8
4
0.25
L
Zhong Kui
DarkmagicianQ8
Zhong Kui
2
3
1
0.83
L
Susano
IMBWillis
Susano
2
7
4
0.57
L
Sylvanus
ReyDeSantos
Sylvanus
3
7
4
0.71
W
Thor
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,097
Damage
18,808
32,647
Taken
37,026
15,081
Mitigated
18,212
9,586
Healing
6,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,413
9,205
0
5,454
9,919
3,475
3,264
2,421
6,875
30,277
4,437
W
Danzaburou
 
Danzaburou
6,141
3,098
0
1,897
5,571
1,949
3,108
1,935
3,627
0
21,563
W
Ymir
 
Ymir
4,198
1,132
0
90
8,955
6,856
690
2,303
6,595
8,620
0
L
3,190
2,052
0
671
9,843
3,237
39
4,376
5,426
0
10,982
L
Zhong Kui
DarkmagicianQ8
Zhong Kui
6,530
125
0
3,333
8,423
6,160
0
2,637
5,786
21,985
0
L
Susano
IMBWillis
Susano
5,203
1,462
0
165
7,177
2,650
0
4,443
2,734
0
13,096
L
Sylvanus
ReyDeSantos
Sylvanus
3,885
724
572
1,743
11,583
6,165
0
7,222
4,270
6,293
0
W
Thor
7,345
2,889
0
2,145
8,202
2,801
399
3,679
4,392
0
20,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,245
Gold Earned
24,559
120
Minions Killed
82
7
Camps Cleared
2
590,967
Distance Traveled
404,480
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,366
1,338
43
6
3
128,004
0
W
Danzaburou
7,859
1,123
28
4
1
136,450
0
W
Ymir
7,641
1,092
13
2
1
170,115
3
L
Skadi
5,716
817
16
2
1
81,337
2
L
Zhong Kui
6,214
888
36
5
1
110,364
1
L
Susano
5,850
836
18
3
0
111,982
0
L
Sylvanus
6,779
968
12
2
0
100,797
0
W
Thor
7,379
1,054
36
5
2
156,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role