Player Matchup

Charybdis
Charybdis
InsaneHumanity
Charybdis
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 53L
1,554 Elo+
Party 2
Cthulhu
Cthulhu
WithinTwoWorlds
Cthulhu
Level 89
God Stats
7W - 5L
1,676 SR
Queue Stats
265W - 244L
1,502 Elo+
Solo
Achilles
Achilles
Yakikage
Achilles
Level 85
God Stats
16W - 15L
1,592 SR
Queue Stats
112W - 95L
1,566 Elo+
Party 2
Izanami
Izanami
eminemfan225
Izanami
Level 85
God Stats
4W - 6L
1,400 SR
Queue Stats
157W - 149L
1,562 Elo+
Solo
Aphrodite
Aphrodite
howlingfrost
Aphrodite
Level 115
God Stats
3W - 2L
1,699 SR
Queue Stats
12W - 13L
1,494 Elo+
Solo
Team Averages
Level 93
1,573 SR
1,535 Elo+

VS

Team Averages
Level 118
1,494 SR
1,482 Elo+
Tiamat
Tiamat
Arapothus
Tiamat
Level 156
God Stats
15W - 14L
1,538 SR
Queue Stats
491W - 455L
1,484 Elo+
Solo
Cabrakan
Cabrakan
FlashJohnsen
Cabrakan
Level 76
God Stats
3W - 5L
1,428 SR
Queue Stats
114W - 110L
1,508 Elo+
Solo
Charybdis
Charybdis
Krackmouse
Charybdis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 129L
1,538 Elo+
Solo
Arachne
Arachne
Nexryyy
Arachne
Level 109
God Stats
17W - 16L
1,459 SR
Queue Stats
614W - 611L
1,441 Elo+
Party 1
Bellona
Bellona
Solly Watch
Bellona
Level 120
God Stats
14W - 21L
1,544 SR
Queue Stats
732W - 746L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
InsaneHumanity
Charybdis
20
2 / 8 / 14
13,742
491
14,772
19,910
7,820
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 4 / 11
15,640
559
27,689
32,672
19,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Yakikage
Achilles
19
9 / 5 / 16
15,151
541
15,165
25,737
33,983
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
eminemfan225
Izanami
20
23 / 4 / 7
19,249
687
40,306
20,164
8,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
howlingfrost
Aphrodite
20
2 / 6 / 13
14,063
502
15,542
23,847
17,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arapothus
Tiamat
20
8 / 8 / 7
14,393
514
26,130
23,649
20,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
FlashJohnsen
Cabrakan
19
5 / 11 / 7
13,300
475
20,192
32,829
44,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Krackmouse
Charybdis
19
1 / 13 / 4
12,924
462
12,211
25,234
9,741
Arachne
Nexryyy
Arachne
20
8 / 4 / 4
15,150
541
15,723
30,422
16,522
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Solly Watch
Bellona
20
3 / 7 / 3
13,446
480
14,376
28,960
31,333
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
50
43
Kills
25
27
Deaths
43
61
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Arapothus
Tiamat
8
8
7
1.44
L
Cabrakan
FlashJohnsen
Cabrakan
5
11
7
0.77
W
Charybdis
InsaneHumanity
Charybdis
2
8
14
1.13
L
Charybdis
Krackmouse
Charybdis
1
13
4
0.23
L
Arachne
Nexryyy
Arachne
8
4
4
2.5
L
Bellona
Solly Watch
Bellona
3
7
3
0.64
W
7
4
11
3.13
W
Achilles
Yakikage
Achilles
9
5
16
3.4
W
Izanami
eminemfan225
Izanami
23
4
7
6.63
W
Aphrodite
howlingfrost
Aphrodite
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,474
Damage
88,632
122,330
Taken
141,094
87,574
Mitigated
122,129
39,283
Healing
28,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Arapothus
Tiamat
26,130
1,187
821
6,015
23,649
20,348
430
4,324
19,325
93,269
0
L
Cabrakan
FlashJohnsen
Cabrakan
20,192
2,085
0
4,150
32,829
44,185
174
5,653
27,176
46,454
0
W
Charybdis
InsaneHumanity
Charybdis
14,772
10,023
0
3,567
19,910
7,820
3,663
12,211
7,699
0
84,788
L
Charybdis
Krackmouse
Charybdis
12,211
6,896
0
2,672
25,234
9,741
3,181
2,420
22,814
0
109,198
L
Arachne
Nexryyy
Arachne
15,723
9,726
0
9,894
30,422
16,522
0
14,365
16,057
0
136,010
L
Bellona
Solly Watch
Bellona
14,376
5,158
0
5,018
28,960
31,333
612
16,548
12,412
5,195
84,081
W
27,689
2,515
760
7,596
32,672
19,576
298
9,047
23,625
122,891
0
W
Achilles
Yakikage
Achilles
15,165
5,264
0
1,721
25,737
33,983
1,146
12,904
12,833
0
39,864
W
Izanami
eminemfan225
Izanami
40,306
24,545
0
5,062
20,164
8,961
12,391
7,509
12,655
0
184,932
W
Aphrodite
howlingfrost
Aphrodite
15,542
1,366
6,731
13,846
23,847
17,234
748
6,057
17,790
71,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,845
Gold Earned
69,213
740
Minions Killed
725
0
Camps Cleared
0
2,586,705
Distance Traveled
2,364,740
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,393
514
157
6
0
465,395
5
L
Cabrakan
13,300
475
42
2
0
457,070
8
W
Charybdis
13,742
491
144
5
0
459,090
0
L
Charybdis
12,924
462
174
6
0
390,106
0
L
Arachne
15,150
541
171
6
0
632,934
6
L
Bellona
13,446
480
181
6
0
419,235
3
W
Cthulhu
15,640
559
161
6
0
586,652
5
W
Achilles
15,151
541
38
1
0
512,508
3
W
Izanami
19,249
687
269
10
0
509,651
2
W
Aphrodite
14,063
502
128
5
0
518,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role