Player Matchup

Zhong Kui
Zhong Kui
Conf1q_s7
Zhong Kui
Level 65
God Stats
1W - 0L
1,270 SR
Queue Stats
3W - 2L
1,853 Elo+
Party 1
Sylvanus
Sylvanus
DontWorry_Im_Pro
Sylvanus
Level 16
God Stats
1W - 0L
1,699 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bastet
Bastet
Golden_Carrot_69
Bastet
Level 69
God Stats
1W - 0L
1,492 SR
Queue Stats
3W - 2L
1,853 Elo+
Party 1
Team Averages
Level 50
1,487 SR
1,735 Elo+

VS

Team Averages
Level 62
1,540 SR
1,502 Elo+
Ares
Ares
Elite King 1997
Ares
Level 155
God Stats
7W - 7L
1,611 SR
Queue Stats
336W - 351L
1,496 Elo+
Solo
Kukulkan
Kukulkan
accweg-_-Kratop
Kukulkan
Level 28
God Stats
5W - 6L
1,508 SR
Queue Stats
144W - 104L
1,510 Elo+
Party 2
Artemis
Artemis
schnippschnapp2
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 59L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Conf1q_s7
Zhong Kui
13
7 / 4 / 8
9,043
822
12,810
12,592
9,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 1 / 14
8,439
767
4,251
9,360
10,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
8 / 2 / 5
9,068
824
10,227
7,582
3,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
8,425
766
5,685
11,458
8,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
11
2 / 5 / 5
7,550
686
9,411
9,940
3,382
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 9 / 3
7,697
700
2,847
10,214
3,057
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
16
Kills
7
7
Deaths
16
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Conf1q_s7
Zhong Kui
7
4
8
2.75
W
1
1
14
8
L
3
2
4
2.5
W
8
2
5
5.25
L
Kukulkan
2
5
5
0.9
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,288
Damage
17,943
29,534
Taken
31,612
23,777
Mitigated
15,305
7,505
Healing
4,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Conf1q_s7
Zhong Kui
12,810
1,375
0
2,851
12,592
9,727
1,747
7,389
5,203
34,288
0
W
4,251
1,322
1,286
1,580
9,360
10,621
279
5,457
3,903
16,219
0
L
5,685
203
67
3,077
11,458
8,866
0
7,302
4,156
11,682
0
W
10,227
2,594
0
1,788
7,582
3,429
1,026
2,889
4,693
0
28,245
L
Kukulkan
9,411
958
525
288
9,940
3,382
0
4,701
5,239
27,626
0
L
2,847
2,424
0
382
10,214
3,057
0
5,058
5,156
0
7,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,550
Gold Earned
23,672
123
Minions Killed
89
8
Camps Cleared
1
593,178
Distance Traveled
499,627
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,043
822
60
5
3
172,549
0
W
Sylvanus
8,439
767
21
2
0
188,229
2
L
Ares
8,425
766
16
1
0
189,579
2
W
Bastet
9,068
824
42
4
5
232,400
0
L
Kukulkan
7,550
686
54
5
1
168,572
0
L
Artemis
7,697
700
19
2
0
141,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role