Player Matchup

Neith
Neith
BabyAngelle
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,213 Elo+
Solo
Charybdis
Charybdis
KuroNoK3nsh1
Charybdis
Level 22
God Stats
1W - 2L
1,649 SR
Queue Stats
15W - 12L
1,617 Elo+
Solo
Olorun
Olorun
ggdg
Olorun
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,427 Elo+
Solo
Kali
Kali
jackblock69420
Kali
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 51L
1,314 Elo+
Solo
Sun Wukong
Sun Wukong
wqwasg
Sun Wukong
Level 4
God Stats
0W - 2L
1,293 SR
Queue Stats
1W - 2L
1,244 Elo+
Solo
Team Averages
Level 18
1,488 SR
1,363 Elo+

VS

Team Averages
Level 21
1,298 SR
1,394 Elo+
Serqet
Serqet
Mayndragona
Serqet
Level 16
God Stats
1W - 0L
1,285 SR
Queue Stats
9W - 9L
1,605 Elo+
Solo
Anubis
Anubis
SAMURAIBB
Anubis
Level 27
God Stats
29W - 27L
1,470 SR
Queue Stats
139W - 210L
1,288 Elo+
Party 1
Ymir
Ymir
Yourlittleegirl
Ymir
Level 14
God Stats
2W - 2L
1,210 SR
Queue Stats
26W - 27L
1,546 Elo+
Solo
Cthulhu
Cthulhu
sephidevil
Cthulhu
Level 23
God Stats
15W - 17L
1,083 SR
Queue Stats
246W - 281L
1,235 Elo+
Party 1
Izanami
Izanami
totpocik
Izanami
Level 27
God Stats
45W - 49L
1,444 SR
Queue Stats
220W - 283L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,156
416
1,526
3,399
806
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
KuroNoK3nsh1
Charybdis
9
0 / 2 / 0
5,028
503
2,250
5,470
993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
ggdg
Olorun
10
1 / 4 / 1
5,364
536
2,743
5,977
2,288
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 0
5,465
547
1,958
6,725
2,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
wqwasg
Sun Wukong
8
0 / 0 / 1
4,837
484
1,230
4,727
1,757
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
3 / 1 / 1
6,157
616
2,673
6,246
2,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
SAMURAIBB
Anubis
11
1 / 0 / 1
5,883
588
4,271
4,764
2,106
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
3 / 1 / 4
5,536
554
1,798
4,685
3,081
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
sephidevil
Cthulhu
9
0 / 0 / 1
5,443
544
1,979
3,940
3,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
totpocik
Izanami
10
4 / 1 / 3
6,270
627
3,724
3,451
853
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
11
11
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Charybdis
KuroNoK3nsh1
Charybdis
0
2
0
0
W
Serqet
3
1
1
3.5
W
Anubis
SAMURAIBB
Anubis
1
0
1
1.5
W
3
1
4
5
L
Olorun
ggdg
Olorun
1
4
1
0.38
L
0
2
0
0
W
Cthulhu
sephidevil
Cthulhu
0
0
1
0.5
W
Izanami
totpocik
Izanami
4
1
3
5.5
L
Sun Wukong
wqwasg
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,707
Damage
14,445
26,298
Taken
23,086
8,106
Mitigated
11,805
7,266
Healing
5,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,526
639
0
408
3,399
806
0
576
2,823
0
11,772
L
Charybdis
KuroNoK3nsh1
Charybdis
2,250
1,207
0
1,240
5,470
993
0
2,886
2,584
0
24,500
W
Serqet
2,673
985
0
1,135
6,246
2,014
371
0
6,246
0
33,424
W
Anubis
SAMURAIBB
Anubis
4,271
440
0
2,504
4,764
2,106
595
0
4,764
30,863
0
W
1,798
529
0
0
4,685
3,081
0
1,521
3,164
6,155
0
L
Olorun
ggdg
Olorun
2,743
1,229
80
1,478
5,977
2,288
0
1,222
4,755
30,014
4,039
L
1,958
660
0
2,728
6,725
2,262
0
2,075
4,524
0
34,521
W
Cthulhu
sephidevil
Cthulhu
1,979
353
0
1,250
3,940
3,751
297
0
3,940
18,501
0
W
Izanami
totpocik
Izanami
3,724
2,787
0
177
3,451
853
241
895
2,556
0
36,321
L
Sun Wukong
wqwasg
Sun Wukong
1,230
182
0
1,332
4,727
1,757
0
1,289
3,285
0
12,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,850
Gold Earned
29,289
230
Minions Killed
249
0
Camps Cleared
0
922,808
Distance Traveled
968,194
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,156
416
11
1
0
203,441
3
L
Charybdis
5,028
503
56
6
0
187,328
2
W
Serqet
6,157
616
69
7
0
215,557
3
W
Anubis
5,883
588
56
6
0
204,659
5
W
Ymir
5,536
554
15
2
0
175,770
5
L
Olorun
5,364
536
65
7
0
152,622
3
L
Kali
5,465
547
75
8
0
205,119
1
W
Cthulhu
5,443
544
33
3
0
186,540
4
W
Izanami
6,270
627
76
8
0
185,668
1
L
Sun Wukong
4,837
484
23
2
0
174,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role