Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Brandontyb
Achilles
Level 45
God Stats
9W - 4L
1,755 SR
Queue Stats
10W - 8L
1,495 Elo+
Party 1
Janus
Janus
Worst Ult
Janus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,300 Elo+
Party 1
Team Averages
Level 68
1,585 SR
1,432 Elo+

VS

Team Averages
Level 8
1,500 SR
1,379 Elo+
Danzaburou
Danzaburou
CFC MacksDamage
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,331 Elo+
Solo
Neith
Neith
Curtisnation
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,668 Elo+
Solo
Fenrir
Fenrir
sebask08
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
14 / 2 / 9
10,827
984
13,557
9,298
4,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Brandontyb
Achilles
13
7 / 2 / 12
9,529
866
5,086
8,665
11,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Worst Ult
Janus
12
4 / 6 / 12
9,058
823
12,502
8,254
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CFC MacksDamage
Danzaburou
13
6 / 8 / 3
9,898
900
9,903
14,635
4,441
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 8 / 4
7,765
706
3,688
11,362
3,288
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
sebask08
Fenrir
10
2 / 9 / 3
8,121
738
4,298
11,210
3,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
25
Kills
9
10
Deaths
25
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
14
2
9
9.25
W
Achilles
Brandontyb
Achilles
7
2
12
6.5
L
Danzaburou
CFC MacksDamage
Danzaburou
6
8
3
0.94
L
1
8
4
0.38
W
Janus
Worst Ult
Janus
4
6
12
1.67
L
Fenrir
sebask08
Fenrir
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,145
Damage
17,889
26,217
Taken
37,207
18,259
Mitigated
10,998
5,231
Healing
2,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,557
8,142
0
3,175
9,298
4,562
1,341
198
9,100
0
38,669
W
Achilles
Brandontyb
Achilles
5,086
1,133
0
1,491
8,665
11,432
185
0
8,665
0
16,141
L
Danzaburou
CFC MacksDamage
Danzaburou
9,903
4,156
0
778
14,635
4,441
0
4,712
9,334
0
20,255
L
3,688
1,517
0
788
11,362
3,288
0
5,671
5,344
0
17,959
W
Janus
Worst Ult
Janus
12,502
1,141
0
565
8,254
2,265
340
281
7,973
29,427
0
L
Fenrir
sebask08
Fenrir
4,298
1,871
0
1,043
11,210
3,269
0
2,423
8,335
0
7,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
25,784
119
Minions Killed
51
6
Camps Cleared
2
571,654
Distance Traveled
445,038
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,827
984
48
4
4
187,790
0
W
Achilles
9,529
866
23
2
0
172,570
0
L
Danzaburou
9,898
900
21
2
2
164,085
1
L
Neith
7,765
706
26
2
0
152,748
1
W
Janus
9,058
823
48
4
2
211,294
2
L
Fenrir
8,121
738
4
0
0
128,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role