Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
InsaneHumanity
Neith
Level 89
God Stats
2W - 0L
1,698 SR
Queue Stats
41W - 42L
1,411 Elo+
Party 3
Anhur
Anhur
Namidae
Anhur
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 113L
1,428 Elo+
Party 2
Tyr
Tyr
Yakikage
Tyr
Level 85
God Stats
1W - 1L
1,502 SR
Queue Stats
16W - 13L
1,552 Elo+
Party 3
Team Averages
Level 110
1,540 SR
1,478 Elo+

VS

Team Averages
Level 90
1,438 SR
1,552 Elo+
Apollo
Apollo
Chaos_monkey619
Apollo
Level 99
God Stats
1W - 1L
1,496 SR
Queue Stats
35W - 24L
1,588 Elo+
Party 1
Hera
Hera
Erentilted
Hera
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
GeneralShave
Yemoja
Level 128
God Stats
0W - 3L
1,156 SR
Queue Stats
398W - 412L
1,456 Elo+
Solo
Discordia
Discordia
KillerQueenX183
Discordia
Level 126
God Stats
0W - 2L
1,538 SR
Queue Stats
48W - 37L
1,616 Elo+
Party 1
Mercury
Mercury
RacsoBackwards
Mercury
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 56L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
4 / 1 / 12
11,375
875
15,223
14,798
6,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
 
Hel
16
2 / 1 / 10
9,352
719
9,783
12,255
5,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 2 / 9
10,884
837
9,913
13,445
5,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
Namidae
Anhur
15
2 / 4 / 7
9,194
707
4,785
12,254
5,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 2 / 13
9,982
768
6,812
20,318
16,471
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
8,948
688
9,145
12,199
5,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 4 / 5
9,155
704
14,777
11,269
4,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
14
1 / 5 / 6
8,238
634
4,343
13,657
12,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
KillerQueenX183
Discordia
14
0 / 3 / 5
8,137
626
24,003
7,419
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 5
8,714
670
7,913
7,323
3,127
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
19
Kills
10
10
Deaths
19
51
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
12
10
W
Hel
 
Hel
2
1
10
7
L
2
4
2
0.75
L
4
4
5
1.63
L
Yemoja
1
5
6
0.8
W
8
2
9
6.25
L
Discordia
KillerQueenX183
Discordia
0
3
5
0.83
W
Anhur
Namidae
Anhur
2
4
7
1.38
L
3
3
5
1.83
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,516
Damage
60,181
73,070
Taken
51,867
39,835
Mitigated
29,338
49,634
Healing
18,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,223
1,176
1,541
3,829
14,798
6,442
1,048
9,429
5,369
50,267
0
W
Hel
 
Hel
9,783
580
22,352
9,030
12,255
5,845
831
7,102
5,153
15,116
0
L
9,145
3,999
258
1,305
12,199
5,583
29
6,694
5,505
0
27,346
L
14,777
2,321
298
1,749
11,269
4,718
0
6,380
4,889
30,754
0
L
Yemoja
4,343
1,031
7,688
2,829
13,657
12,865
41
5,675
7,982
9,747
0
W
9,913
4,273
1,006
1,889
13,445
5,812
1,951
9,185
4,260
0
24,749
L
Discordia
KillerQueenX183
Discordia
24,003
717
829
1,664
7,419
3,045
0
3,469
3,950
36,670
0
W
Anhur
Namidae
Anhur
4,785
1,992
86
329
12,254
5,265
615
7,881
4,373
0
9,259
L
7,913
1,355
833
903
7,323
3,127
0
3,699
3,624
0
13,587
W
6,812
910
959
8,613
20,318
16,471
222
9,526
10,792
3,803
13,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,787
Gold Earned
43,192
134
Minions Killed
135
0
Camps Cleared
0
1,283,527
Distance Traveled
1,113,562
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,375
875
55
4
0
267,753
10
W
Hel
9,352
719
14
1
0
273,382
0
L
Apollo
8,948
688
54
4
0
192,966
1
L
Hera
9,155
704
36
3
0
226,590
0
L
Yemoja
8,238
634
8
1
0
210,346
0
W
Neith
10,884
837
35
3
0
250,065
0
L
Discordia
8,137
626
27
2
0
207,583
0
W
Anhur
9,194
707
13
1
0
228,654
0
L
Mercury
8,714
670
10
1
0
276,077
0
W
Tyr
9,982
768
17
1
0
263,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role