Player Matchup

Charybdis
Charybdis
Djs309
Charybdis
Level 140
God Stats
5W - 5L
1,803 SR
Queue Stats
445W - 423L
1,572 Elo+
Party 2
Tiamat
Tiamat
GetWr3kedKid
Tiamat
Level 43
God Stats
1W - 8L
1,142 SR
Queue Stats
315W - 321L
1,559 Elo+
Solo
Odin
Odin
K1ngClockWork
Odin
Level 46
God Stats
4W - 6L
1,983 SR
Queue Stats
120W - 81L
1,610 Elo+
Solo
Danzaburou
Danzaburou
Rugbymanz
Danzaburou
Level 86
God Stats
29W - 21L
1,626 SR
Queue Stats
162W - 140L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
TastyDonut4me
Cthulhu
Level 121
God Stats
38W - 37L
1,593 SR
Queue Stats
316W - 294L
1,559 Elo+
Party 2
Team Averages
Level 87
1,629 SR
1,559 Elo+

VS

Team Averages
Level 74
1,701 SR
1,666 Elo+
Izanami
Izanami
D-KryptoKnight
Izanami
Level 107
God Stats
8W - 6L
1,671 SR
Queue Stats
320W - 230L
1,639 Elo+
Party 1
Danzaburou
Danzaburou
KingJayVee_
Danzaburou
Level 88
God Stats
18W - 12L
1,613 SR
Queue Stats
161W - 135L
1,650 Elo+
Party 1
Gilgamesh
Gilgamesh
LegendOfHawjs
Gilgamesh
Level 26
God Stats
10W - 2L
1,915 SR
Queue Stats
33W - 13L
1,777 Elo+
Party 1
Hachiman
Hachiman
Okita1323
Hachiman
Level 83
God Stats
9W - 8L
1,522 SR
Queue Stats
340W - 251L
1,643 Elo+
Party 1
Zhong Kui
Zhong Kui
crunchstick
Zhong Kui
Level 66
God Stats
4W - 1L
1,785 SR
Queue Stats
231W - 166L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Djs309
Charybdis
14
3 / 5 / 0
8,698
544
7,613
12,299
5,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
14
2 / 5 / 0
7,950
497
4,751
9,827
7,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 1 / 1
8,570
536
11,838
12,573
9,796
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Rugbymanz
Danzaburou
11
0 / 7 / 1
6,505
407
4,780
11,193
3,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
12
0 / 3 / 2
6,995
437
5,312
12,001
9,806
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 3
11,674
730
13,430
8,952
3,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
KingJayVee_
Danzaburou
15
8 / 2 / 2
10,278
642
10,513
13,230
5,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
LegendOfHawjs
Gilgamesh
16
2 / 0 / 0
9,757
610
5,306
11,877
9,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Okita1323
Hachiman
16
0 / 1 / 3
9,537
596
4,410
11,381
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
crunchstick
Zhong Kui
13
3 / 2 / 8
8,657
541
9,931
13,508
11,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
21
21
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
L
Charybdis
Djs309
Charybdis
3
5
0
0.6
L
Tiamat
2
5
0
0.4
L
1
1
1
1.5
W
Danzaburou
KingJayVee_
Danzaburou
8
2
2
4.5
W
Gilgamesh
LegendOfHawjs
Gilgamesh
2
0
0
2
W
Hachiman
Okita1323
Hachiman
0
1
3
1.5
L
Danzaburou
Rugbymanz
Danzaburou
0
7
1
0.07
L
Cthulhu
0
3
2
0.33
W
Zhong Kui
crunchstick
Zhong Kui
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,294
Damage
43,590
57,893
Taken
58,948
35,036
Mitigated
33,338
16,827
Healing
23,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,430
7,967
0
1,879
8,952
3,178
5,190
2,814
6,138
0
90,298
L
Charybdis
Djs309
Charybdis
7,613
4,261
0
3,840
12,299
5,044
76
429
11,828
0
57,740
L
Tiamat
4,751
316
0
1,534
9,827
7,042
72
1,588
8,153
49,119
0
L
11,838
2,814
0
4,471
12,573
9,796
0
2,114
10,390
7,722
51,647
W
Danzaburou
KingJayVee_
Danzaburou
10,513
4,604
0
6,710
13,230
5,180
746
2,693
10,537
0
63,827
W
Gilgamesh
LegendOfHawjs
Gilgamesh
5,306
1,371
0
4,381
11,877
9,714
0
1,646
9,276
0
59,746
W
Hachiman
Okita1323
Hachiman
4,410
1,947
0
7,203
11,381
3,888
0
1,129
10,110
0
70,106
L
Danzaburou
Rugbymanz
Danzaburou
4,780
1,983
373
2,331
11,193
3,348
0
2,476
8,452
0
40,592
L
Cthulhu
5,312
134
372
3,906
12,001
9,806
0
2,723
8,975
33,765
0
W
Zhong Kui
crunchstick
Zhong Kui
9,931
782
0
3,402
13,508
11,378
52
4,137
9,081
34,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,718
Gold Earned
49,903
447
Minions Killed
606
0
Camps Cleared
0
1,450,602
Distance Traveled
1,542,401
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,674
730
183
11
0
321,609
2
L
Charybdis
8,698
544
102
6
0
276,990
0
L
Tiamat
7,950
497
97
6
0
293,825
6
L
Odin
8,570
536
120
8
0
305,088
4
W
Danzaburou
10,278
642
105
7
0
291,485
3
W
Gilgamesh
9,757
610
126
8
0
295,177
5
W
Hachiman
9,537
596
126
8
0
346,452
6
L
Danzaburou
6,505
407
64
4
0
250,447
1
L
Cthulhu
6,995
437
64
4
0
324,252
1
W
Zhong Kui
8,657
541
66
4
0
287,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role