Player Matchup

Neith
Neith
Alice_Wundrland
Neith
Level 22
God Stats
0W - 1L
1,645 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hera
Hera
Doctor_Zombi
Hera
Level 129
God Stats
0W - 1L
1,763 SR
Queue Stats
20W - 23L
1,497 Elo+
Party 1
Bastet
Bastet
Jjizzles15
Bastet
Level 147
God Stats
2W - 2L
1,830 SR
Queue Stats
605W - 609L
1,501 Elo+
Party 3
Charybdis
Charybdis
jbird2384
Charybdis
Level 28
God Stats
0W - 2L
1,292 SR
Queue Stats
77W - 78L
1,542 Elo+
Party 3
Cthulhu
Cthulhu
suspencer4859
Cthulhu
Level 41
God Stats
6W - 6L
1,575 SR
Queue Stats
103W - 120L
1,471 Elo+
Party 1
Team Averages
Level 73
1,621 SR
1,502 Elo+

VS

Team Averages
Level 66
1,607 SR
1,562 Elo+
Horus
Horus
Chody_Big
Horus
Level 106
God Stats
7W - 3L
1,643 SR
Queue Stats
175W - 122L
1,596 Elo+
Party 4
Aphrodite
Aphrodite
Fool4youx
Aphrodite
Level 24
God Stats
73W - 40L
1,717 SR
Queue Stats
73W - 41L
1,686 Elo+
Party 2
Ah Puch
Ah Puch
HyperAntic
Ah Puch
Level 41
God Stats
8W - 6L
1,494 SR
Queue Stats
115W - 124L
1,474 Elo+
Solo
Chaac
Chaac
Pug Life360
Chaac
Level 145
God Stats
12W - 4L
1,718 SR
Queue Stats
246W - 194L
1,565 Elo+
Party 2
Chang'e
Chang'e
riceapplez
Chang'e
Level 12
God Stats
15W - 15L
1,462 SR
Queue Stats
23W - 21L
1,489 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 1
10,118
843
7,756
15,268
5,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 4 / 2
10,527
877
18,075
11,844
4,892
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Jjizzles15
Bastet
16
2 / 1 / 2
10,450
871
16,014
17,313
9,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charybdis
jbird2384
Charybdis
16
1 / 4 / 3
10,263
855
20,271
15,798
8,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
17
1 / 4 / 4
10,905
909
20,795
25,658
40,356
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

141

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chody_Big
Horus
19
5 / 1 / 15
13,110
1,093
14,768
21,396
35,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Fool4youx
Aphrodite
18
2 / 1 / 15
11,232
936
9,497
13,876
12,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
HyperAntic
Ah Puch
19
7 / 2 / 9
12,366
1,031
22,604
13,122
6,971
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 0 / 10
12,117
1,010
24,567
23,941
37,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
riceapplez
Chang'e
18
1 / 1 / 12
10,700
892
9,674
16,973
8,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
5
Kills
21
21
Deaths
5
12
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Horus
Chody_Big
Horus
5
1
15
12.5
L
1
4
2
0.5
W
Aphrodite
Fool4youx
Aphrodite
2
1
15
9.5
W
Ah Puch
HyperAntic
Ah Puch
7
2
9
5.75
L
Bastet
Jjizzles15
Bastet
2
1
2
3
W
6
0
10
11
L
Charybdis
jbird2384
Charybdis
1
4
3
0.63
W
Chang'e
riceapplez
Chang'e
1
1
12
7
L
Cthulhu
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,911
Damage
81,110
85,881
Taken
89,308
69,692
Mitigated
100,693
8,208
Healing
44,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,756
3,805
50
1,620
15,268
5,988
0
7,642
7,351
0
26,193
W
Horus
Chody_Big
Horus
14,768
6,576
2,208
4,706
21,396
35,186
0
9,178
12,011
0
18,841
L
18,075
5,785
151
618
11,844
4,892
0
3,505
8,147
51,561
0
W
Aphrodite
Fool4youx
Aphrodite
9,497
706
8,192
6,491
13,876
12,626
0
7,613
6,263
33,993
0
W
Ah Puch
HyperAntic
Ah Puch
22,604
1,727
0
2,548
13,122
6,971
0
5,540
7,582
40,311
0
L
Bastet
Jjizzles15
Bastet
16,014
5,347
0
0
17,313
9,703
0
8,560
8,252
0
27,776
W
24,567
3,875
0
7,382
23,941
37,368
0
9,054
14,887
702
53,647
L
Charybdis
jbird2384
Charybdis
20,271
6,247
440
2,598
15,798
8,753
0
7,394
7,889
0
32,072
W
Chang'e
riceapplez
Chang'e
9,674
436
6,125
6,437
16,973
8,542
0
7,485
9,488
29,408
0
L
Cthulhu
20,795
1,702
1,520
1,211
25,658
40,356
0
15,376
9,918
42,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,263
Gold Earned
59,525
226
Minions Killed
226
4
Camps Cleared
4
1,128,936
Distance Traveled
1,180,972
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,118
843
51
4
2
186,597
0
W
Horus
13,110
1,093
9
1
0
212,535
0
L
Hera
10,527
877
76
6
0
219,230
0
W
Aphrodite
11,232
936
61
5
1
253,056
0
W
Ah Puch
12,366
1,031
43
4
3
199,380
0
L
Bastet
10,450
871
26
2
2
285,654
0
W
Chaac
12,117
1,010
63
5
0
275,136
0
L
Charybdis
10,263
855
29
2
0
199,236
1
W
Chang'e
10,700
892
50
4
0
240,865
0
L
Cthulhu
10,905
909
44
4
0
238,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role