Player Matchup

Izanami
Izanami
Gold IV
GUPP_MOONMAN
Izanami
Gold IV
Level 148
God Stats
12W - 5L
1,682 SR
Queue Stats
71W - 71L
1,393 MMR
Party 2
Nike
Nike
Silver II
Lublubb420
Nike
Silver II
Level 67
God Stats
7W - 4L
1,677 SR
Queue Stats
18W - 21L
1,524 MMR
Party 1
Sol
Sol
Gold V
OGeez man
Sol
Gold V
Level 93
God Stats
8W - 8L
1,578 SR
Queue Stats
26W - 30L
1,504 MMR
Party 1
Awilix
Awilix
Gold V
USxHuNtErPR
Awilix
Gold V
Level 160
God Stats
45W - 37L
1,547 SR
Queue Stats
448W - 457L
1,340 MMR
Solo
Artio
Artio
Gold I
wally_62300
Artio
Gold I
Level 135
God Stats
3W - 1L
1,720 SR
Queue Stats
60W - 59L
1,493 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,641 SR
1,451 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,630 SR
1,454 MMR
Odin
Odin
Gold IV
 
Odin
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Dragonelement12
Cthulhu
Bronze III
Level 156
God Stats
0W - 2L
1,789 SR
Queue Stats
13W - 23L
1,339 MMR
Solo
Fenrir
Fenrir
Silver I
FonderToaster78
Fenrir
Silver I
Level 83
God Stats
8W - 4L
1,852 SR
Queue Stats
68W - 55L
1,511 MMR
Solo
Heimdallr
Heimdallr
Platinum V
Good Fruit3685
Heimdallr
Platinum V
Level 118
God Stats
155W - 191L
1,503 SR
Queue Stats
634W - 645L
1,440 MMR
Solo
Merlin
Merlin
Gold I
TheRealAvatar1
Merlin
Gold I
Level 148
God Stats
33W - 43L
1,506 SR
Queue Stats
618W - 616L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GUPP_MOONMAN
Izanami
11
2 / 1 / 3
6,404
640
2,985
4,773
1,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 0 / 1
6,305
631
3,798
5,599
2,002
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 1
6,306
631
3,201
4,317
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
8
2 / 1 / 3
5,346
535
3,099
6,366
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
4 / 0 / 3
5,668
567
5,203
9,799
4,401
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Morgan Le FayTiamatGilgameshAthenaSobek

VS

Bans
LokiCerberusYmirSetDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 1 / 0
4,919
492
2,221
5,959
3,118
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 3 / 0
4,852
485
3,455
7,056
4,110
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
0 / 0 / 0
4,948
495
2,363
5,419
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Good Fruit3685
Heimdallr
7
0 / 7 / 2
4,408
441
3,574
7,666
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 1 / 0
5,776
578
5,379
3,322
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
3
3
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
0
0
L
0
3
0
0
L
0
0
0
0
W
Izanami
GUPP_MOONMAN
Izanami
2
1
3
3.5
L
Heimdallr
Good Fruit3685
Heimdallr
0
7
2
0.14
W
1
0
1
1.5
W
3
1
1
3.5
L
3
1
0
3
W
Awilix
2
1
3
3.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,286
Damage
16,992
30,854
Taken
29,422
10,860
Mitigated
12,066
12,083
Healing
6,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,221
346
0
1,670
5,959
3,118
0
218
5,715
0
23,483
L
3,455
670
0
1,356
7,056
4,110
0
1,699
5,357
23,101
0
L
2,363
615
0
2,648
5,419
1,518
0
1,239
4,068
0
24,150
W
Izanami
GUPP_MOONMAN
Izanami
2,985
1,688
0
1,844
4,773
1,654
598
1,375
3,398
0
48,104
L
Heimdallr
Good Fruit3685
Heimdallr
3,574
2,108
0
767
7,666
2,341
0
3,897
3,705
0
13,499
W
3,798
766
0
1,000
5,599
2,002
0
0
5,599
0
31,369
W
3,201
663
0
1,651
4,317
1,103
910
831
3,486
38,703
0
L
5,379
382
0
125
3,322
979
0
1,121
2,173
28,973
0
W
Awilix
3,099
1,129
0
2,364
6,366
1,700
0
1,789
4,577
0
19,683
W
5,203
1,366
839
4,385
9,799
4,401
0
4,839
4,960
13,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,029
Gold Earned
24,903
327
Minions Killed
224
0
Camps Cleared
0
935,224
Distance Traveled
898,888
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,919
492
51
5
0
203,859
1
L
Cthulhu
4,852
485
47
5
0
178,550
0
L
Fenrir
4,948
495
59
6
0
200,301
1
W
Izanami
6,404
640
107
11
0
172,236
0
L
Heimdallr
4,408
441
18
2
0
157,356
3
W
Nike
6,305
631
68
7
0
184,076
0
W
Sol
6,306
631
96
10
0
188,324
3
L
Merlin
5,776
578
49
5
0
158,822
5
W
Awilix
5,346
535
41
4
0
200,886
4
W
Artio
5,668
567
15
2
0
189,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role