Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
B0bbll
Vamana
Level 101
God Stats
1W - 1L
1,611 SR
Queue Stats
34W - 31L
1,516 Elo+
Solo
Set
Set
Gonzix1992
Set
Level 118
God Stats
2W - 4L
1,508 SR
Queue Stats
785W - 767L
1,415 Elo+
Solo
Geb
Geb
KrwawyWilk
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo
Team Averages
Level 81
1,524 SR
1,437 Elo+

VS

Team Averages
Level 85
1,604 SR
1,545 Elo+
He Bo
He Bo
 
He Bo
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FridgelessLemon
Zeus
Level 67
God Stats
1W - 1L
1,794 SR
Queue Stats
70W - 42L
1,618 Elo+
Party 1
Sun Wukong
Sun Wukong
LordDangleberry
Sun Wukong
Level 62
God Stats
1W - 0L
1,706 SR
Queue Stats
57W - 33L
1,625 Elo+
Party 1
Xing Tian
Xing Tian
josedota123
Xing Tian
Level 120
God Stats
12W - 12L
1,520 SR
Queue Stats
332W - 333L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 3 / 3
8,076
808
9,686
12,361
7,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fafnir
 
Fafnir
13
1 / 3 / 6
7,322
732
3,733
13,746
16,015
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
B0bbll
Vamana
14
2 / 3 / 6
7,243
724
9,062
17,542
16,727
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 8 / 2
6,751
675
3,829
10,610
4,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 6 / 1
6,760
676
3,372
10,282
8,556
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
3 / 3 / 10
8,401
840
6,387
5,914
2,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
 
Sol
12
0 / 2 / 13
7,743
774
5,401
5,656
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 1 / 13
9,885
989
22,781
4,888
1,989
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
LordDangleberry
Sun Wukong
17
9 / 1 / 14
10,222
1,022
15,952
13,299
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
josedota123
Xing Tian
15
4 / 1 / 16
9,490
949
5,266
11,509
14,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
8
Kills
23
23
Deaths
8
18
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
3
3
1.5
L
Fafnir
 
Fafnir
1
3
6
1.33
W
He Bo
 
He Bo
3
3
10
2.67
W
Sol
 
Sol
0
2
13
3.25
L
Vamana
B0bbll
Vamana
2
3
6
1.67
W
7
1
13
13.5
L
1
8
2
0.25
L
1
6
1
0.25
W
Sun Wukong
LordDangleberry
Sun Wukong
9
1
14
16
W
Xing Tian
josedota123
Xing Tian
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,682
Damage
55,787
64,541
Taken
41,266
53,158
Mitigated
31,047
26,438
Healing
18,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
9,686
1,207
7,228
6,268
12,361
7,485
0
9,087
3,274
24,211
0
L
Fafnir
 
Fafnir
3,733
1,159
1,326
2,919
13,746
16,015
29
7,520
6,226
12,401
0
W
He Bo
 
He Bo
6,387
138
832
569
5,914
2,380
849
1,965
3,949
14,960
0
W
Sol
 
Sol
5,401
1,244
1,052
1,869
5,656
2,259
592
1,731
3,925
12,263
0
L
Vamana
B0bbll
Vamana
9,062
3,495
817
4,880
17,542
16,727
0
12,363
5,179
0
15,253
W
22,781
3,076
0
810
4,888
1,989
1,556
2,322
2,566
37,906
0
L
3,829
1,110
1,295
810
10,610
4,375
0
5,671
4,939
0
12,815
L
3,372
310
480
415
10,282
8,556
0
5,194
5,088
5,684
0
W
Sun Wukong
LordDangleberry
Sun Wukong
15,952
3,197
854
4,700
13,299
9,571
1,233
5,703
7,596
0
27,108
W
Xing Tian
josedota123
Xing Tian
5,266
382
3,872
4,140
11,509
14,848
312
5,070
6,439
9,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,152
Gold Earned
45,741
75
Minions Killed
101
0
Camps Cleared
0
887,887
Distance Traveled
1,047,300
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,076
808
35
4
0
186,150
0
L
Fafnir
7,322
732
12
1
0
193,025
3
W
He Bo
8,401
840
10
1
0
196,957
0
W
Sol
7,743
774
23
2
0
197,883
0
L
Vamana
7,243
724
9
1
0
210,585
0
W
Zeus
9,885
989
35
4
0
199,769
2
L
Set
6,751
675
13
1
0
179,999
0
L
Geb
6,760
676
6
1
0
118,128
0
W
Sun Wukong
10,222
1,022
27
3
0
232,238
0
W
Xing Tian
9,490
949
6
1
0
220,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role