Player Matchup

Bacchus
Bacchus
Alvinator3000
Bacchus
Level 134
God Stats
3W - 1L
1,296 SR
Queue Stats
138W - 115L
1,557 Elo+
Party 3
Izanami
Izanami
M0mmyBeatsme
Izanami
Level 29
God Stats
14W - 12L
1,542 SR
Queue Stats
156W - 143L
1,535 Elo+
Party 4
Cerberus
Cerberus
OnMUMS
Cerberus
Level 9
God Stats
13W - 8L
1,745 SR
Queue Stats
149W - 137L
1,551 Elo+
Party 3
Loki
Loki
thedrivingking4
Loki
Level 99
God Stats
10W - 11L
1,596 SR
Queue Stats
456W - 413L
1,553 Elo+
Party 4
Charybdis
Charybdis
Ódysseus
Charybdis
Level 63
God Stats
2W - 0L
1,799 SR
Queue Stats
132W - 122L
1,456 Elo+
Party 3
Team Averages
Level 67
1,596 SR
1,530 Elo+

VS

Team Averages
Level 42
1,506 SR
1,472 Elo+
Thanatos
Thanatos
Deadweightnewb
Thanatos
Level 40
God Stats
96W - 85L
1,522 SR
Queue Stats
281W - 279L
1,523 Elo+
Party 2
Olorun
Olorun
Kebueno
Olorun
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 103L
1,453 Elo+
Party 1
Rama
Rama
ORxIxON
Rama
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
245W - 276L
1,460 Elo+
Solo
Cu Chulainn
Cu Chulainn
cptrexsex
Cu Chulainn
Level 28
God Stats
38W - 54L
1,389 SR
Queue Stats
294W - 330L
1,451 Elo+
Party 2
Xing Tian
Xing Tian
kebueno
Xing Tian
Level 27
God Stats
4W - 3L
1,620 SR
Queue Stats
68W - 78L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
9 / 1 / 8
10,591
623
14,578
11,794
14,518
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
M0mmyBeatsme
Izanami
16
2 / 1 / 4
9,548
562
6,578
7,665
2,486
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
OnMUMS
Cerberus
14
4 / 3 / 11
9,366
551
7,319
14,699
12,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
17 / 2 / 4
11,893
700
12,898
9,488
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Ódysseus
Charybdis
13
1 / 7 / 9
8,869
522
8,799
11,693
3,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
10 / 9 / 3
10,085
593
11,258
16,656
6,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Kebueno
Olorun
13
2 / 7 / 2
7,940
467
4,751
13,818
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
ORxIxON
Rama
14
2 / 4 / 1
8,547
503
4,029
9,244
2,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
cptrexsex
Cu Chulainn
13
0 / 9 / 1
7,875
463
5,477
14,362
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
kebueno
Xing Tian
12
0 / 4 / 5
7,448
438
7,738
13,360
10,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
33
Kills
14
14
Deaths
33
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
9
1
8
13
L
Thanatos
10
9
3
1.28
L
Olorun
Kebueno
Olorun
2
7
2
0.43
W
Izanami
M0mmyBeatsme
Izanami
2
1
4
4
L
Rama
ORxIxON
Rama
2
4
1
0.63
W
Cerberus
OnMUMS
Cerberus
4
3
11
3.17
L
Cu Chulainn
cptrexsex
Cu Chulainn
0
9
1
0.06
L
Xing Tian
kebueno
Xing Tian
0
4
5
0.63
W
17
2
4
9.5
W
Charybdis
Ódysseus
Charybdis
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,172
Damage
33,253
55,339
Taken
67,440
37,806
Mitigated
28,249
13,664
Healing
17,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
14,578
2,364
0
3,978
11,794
14,518
270
2,471
9,323
62,004
0
L
Thanatos
11,258
3,821
0
9,537
16,656
6,302
341
2,621
13,968
0
56,041
L
Olorun
Kebueno
Olorun
4,751
1,723
88
2,798
13,818
3,824
402
4,997
8,686
41,931
0
W
Izanami
M0mmyBeatsme
Izanami
6,578
4,061
0
3,384
7,665
2,486
3,033
1,313
6,352
0
76,628
L
Rama
ORxIxON
Rama
4,029
3,466
0
1,948
9,244
2,139
1,099
1,147
8,097
0
50,717
W
Cerberus
OnMUMS
Cerberus
7,319
556
0
4,345
14,699
12,801
307
4,112
10,587
19,711
0
L
Cu Chulainn
cptrexsex
Cu Chulainn
5,477
1,835
0
2,411
14,362
5,372
1,152
8,876
5,372
0
44,453
L
Xing Tian
kebueno
Xing Tian
7,738
962
0
844
13,360
10,612
0
3,940
9,420
46,614
0
W
12,898
4,398
0
1,539
9,488
4,384
0
2,345
7,143
0
77,942
W
Charybdis
Ódysseus
Charybdis
8,799
5,455
0
418
11,693
3,617
1,494
2,248
9,445
0
43,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,267
Gold Earned
41,895
497
Minions Killed
414
0
Camps Cleared
0
1,609,762
Distance Traveled
1,487,139
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,591
623
105
6
0
333,911
6
L
Thanatos
10,085
593
86
5
0
305,003
13
L
Olorun
7,940
467
81
5
0
272,407
2
W
Izanami
9,548
562
160
9
0
309,051
1
L
Rama
8,547
503
103
6
0
291,755
4
W
Cerberus
9,366
551
25
1
0
304,579
2
L
Cu Chulainn
7,875
463
87
5
0
288,617
2
L
Xing Tian
7,448
438
57
3
0
329,357
4
W
Loki
11,893
700
127
7
0
383,918
2
W
Charybdis
8,869
522
80
5
0
278,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role