Player Matchup

Scylla
Scylla
Krazygamer2474
Scylla
Level 114
God Stats
11W - 6L
1,571 SR
Queue Stats
739W - 754L
1,405 Elo+
Solo
Chiron
Chiron
NoloRocks18
Chiron
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 81L
1,324 Elo+
Solo
Artio
Artio
PockieSkull
Artio
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
219W - 217L
1,504 Elo+
Party 3
Ra
Ra
Violent Narwhal
Ra
Level 116
God Stats
4W - 2L
1,803 SR
Queue Stats
182W - 192L
1,420 Elo+
Party 3
Skadi
Skadi
mickeypooh93
Skadi
Level 25
God Stats
1W - 5L
1,293 SR
Queue Stats
143W - 153L
1,403 Elo+
Party 3
Team Averages
Level 86
1,534 SR
1,411 Elo+

VS

Team Averages
Level 61
1,507 SR
1,439 Elo+
Terra
Terra
Noni342
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
SpaCemaNJeRa
Cernunnos
Level 62
God Stats
0W - 2L
1,438 SR
Queue Stats
7W - 26L
1,252 Elo+
Party 2
Scylla
Scylla
Xultrageox
Scylla
Level 108
God Stats
1W - 1L
1,727 SR
Queue Stats
83W - 67L
1,446 Elo+
Party 2
Rama
Rama
awarafaka
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
dariocolman25
Da Ji
Level 106
God Stats
0W - 1L
1,369 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 15
10,619
885
10,625
8,063
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
16
9 / 1 / 15
10,013
834
15,464
9,687
3,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 3 / 15
9,740
812
5,815
18,988
20,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
9 / 1 / 11
10,456
871
16,154
10,200
4,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
2 / 2 / 13
8,832
736
5,507
9,117
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Noni342
Terra
14
1 / 6 / 3
7,800
650
3,738
16,044
18,124
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
SpaCemaNJeRa
Cernunnos
14
1 / 6 / 4
7,586
632
6,358
9,983
4,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Xultrageox
Scylla
18
4 / 3 / 3
9,898
825
13,322
8,080
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
13
1 / 8 / 5
7,686
641
5,784
12,756
5,744
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 7 / 3
7,143
595
6,010
11,044
4,659
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
26
30
Kills
8
8
Deaths
30
69
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
1
15
14.5
W
Chiron
9
1
15
16.5
L
Terra
Noni342
Terra
1
6
3
0.42
W
3
3
15
3.5
L
Cernunnos
SpaCemaNJeRa
Cernunnos
1
6
4
0.5
W
9
1
11
14.5
L
Scylla
Xultrageox
Scylla
4
3
3
1.83
L
Rama
1
8
5
0.44
L
1
7
3
0.36
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,565
Damage
35,212
56,055
Taken
57,907
35,771
Mitigated
36,416
25,477
Healing
10,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,625
724
1,288
972
8,063
3,289
1,144
2,225
5,719
26,964
0
W
Chiron
15,464
7,087
3,885
3,273
9,687
3,932
2,263
3,245
6,314
0
29,497
L
Terra
Noni342
Terra
3,738
416
1,578
2,158
16,044
18,124
0
8,393
7,651
7,031
0
W
5,815
756
1,501
3,666
18,988
20,386
362
4,403
14,179
10,232
0
L
Cernunnos
SpaCemaNJeRa
Cernunnos
6,358
3,715
0
155
9,983
4,581
0
5,743
4,240
0
12,420
W
16,154
1,027
6,063
3,320
10,200
4,692
1,402
3,902
6,181
35,709
0
L
Scylla
Xultrageox
Scylla
13,322
700
1,076
2,542
8,080
3,308
0
4,569
3,511
38,789
0
L
Rama
5,784
4,443
0
1,110
12,756
5,744
0
6,770
5,986
0
13,846
L
6,010
1,732
0
2,093
11,044
4,659
0
7,119
3,925
0
7,243
W
5,507
2,588
384
1,125
9,117
3,472
389
2,395
6,602
0
10,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,660
Gold Earned
40,113
119
Minions Killed
77
0
Camps Cleared
0
1,223,657
Distance Traveled
971,515
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,619
885
48
4
0
234,665
0
W
Chiron
10,013
834
21
2
0
243,378
1
L
Terra
7,800
650
3
0
0
201,735
0
W
Artio
9,740
812
6
1
0
242,892
1
L
Cernunnos
7,586
632
18
2
0
192,578
1
W
Ra
10,456
871
37
3
0
260,083
2
L
Scylla
9,898
825
42
4
0
220,940
0
L
Rama
7,686
641
12
1
0
169,069
2
L
Da Ji
7,143
595
2
0
0
187,193
1
W
Skadi
8,832
736
7
1
0
242,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role