Player Matchup

Ares
Ares
Draco Uchiha720
Ares
Level 46
God Stats
0W - 3L
1,273 SR
Queue Stats
49W - 62L
1,418 Elo+
Party 1
Thoth
Thoth
FudgeySlaps
Thoth
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 189L
1,433 Elo+
Solo
Ra
Ra
NahuelZuita
Ra
Level 53
God Stats
14W - 18L
1,432 SR
Queue Stats
118W - 147L
1,357 Elo+
Solo
Ne Zha
Ne Zha
SerenityLove818
Ne Zha
Level 101
God Stats
1W - 5L
1,156 SR
Queue Stats
316W - 314L
1,386 Elo+
Party 1
Discordia
Discordia
That1chik7964
Discordia
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,456 Elo+
Solo
Team Averages
Level 63
1,372 SR
1,410 Elo+

VS

Team Averages
Level 104
1,496 SR
1,401 Elo+
Baron Samedi
Baron Samedi
Dino-Dills
Baron Samedi
Level 88
God Stats
12W - 9L
1,387 SR
Queue Stats
201W - 230L
1,373 Elo+
Solo
Hades
Hades
LordBMarley
Hades
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,215 Elo+
Solo
Apollo
Apollo
SpartanRick1177
Apollo
Level 100
God Stats
43W - 40L
1,496 SR
Queue Stats
90W - 77L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Wicked Reaper F
Cthulhu
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 24L
1,500 Elo+
Solo
Ne Zha
Ne Zha
bestevaer
Ne Zha
Level 160
God Stats
18W - 14L
1,599 SR
Queue Stats
364W - 375L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
9,825
819
2,875
15,630
8,217
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 4 / 2
10,231
853
12,694
13,090
4,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 11 / 2
10,778
898
7,611
22,021
8,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 4 / 2
10,543
879
7,620
12,142
4,741
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
That1chik7964
Discordia
16
0 / 3 / 2
9,361
780
412
2,930
998
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dino-Dills
Baron Samedi
18
8 / 2 / 11
11,825
985
17,334
8,837
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 1 / 19
11,982
999
9,537
7,017
3,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 0 / 13
12,777
1,065
15,364
6,294
2,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 0 / 15
11,306
942
8,785
15,108
18,094
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
bestevaer
Ne Zha
18
3 / 1 / 13
10,885
907
8,637
6,782
3,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
97
4
Kills
26
26
Deaths
4
10
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dino-Dills
Baron Samedi
8
2
11
6.75
L
0
4
2
0.25
L
1
4
2
0.5
W
5
1
19
14.5
L
1
11
2
0.18
L
2
4
2
0.75
W
7
0
13
13.5
L
Discordia
That1chik7964
Discordia
0
3
2
0.33
W
3
0
15
10.5
W
Ne Zha
bestevaer
Ne Zha
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,212
Damage
59,657
65,813
Taken
44,038
26,549
Mitigated
31,571
4,000
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dino-Dills
Baron Samedi
17,334
1,828
2,522
3,822
8,837
3,880
0
5,976
2,861
37,915
0
L
2,875
173
0
1,162
15,630
8,217
0
7,033
8,597
13,491
0
L
12,694
666
172
366
13,090
4,150
0
8,473
4,617
30,734
0
W
9,537
852
197
1,576
7,017
3,240
0
3,853
1,831
18,582
0
L
7,611
495
292
913
22,021
8,443
0
13,205
8,816
34,418
1,454
L
7,620
1,759
0
1,012
12,142
4,741
0
5,488
6,654
0
17,680
W
15,364
12,089
181
2,646
6,294
2,899
0
4,065
2,229
0
49,375
L
Discordia
That1chik7964
Discordia
412
135
0
83
2,930
998
0
1,457
1,473
3,854
0
W
8,785
986
345
1,583
15,108
18,094
0
6,536
8,572
17,077
0
W
Ne Zha
bestevaer
Ne Zha
8,637
1,286
0
667
6,782
3,458
0
3,001
3,781
0
24,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,738
Gold Earned
58,775
135
Minions Killed
230
8
Camps Cleared
4
738,603
Distance Traveled
1,145,118
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,825
985
58
5
1
218,009
0
L
Ares
9,825
819
10
1
3
142,912
3
L
Thoth
10,231
853
45
4
2
207,272
0
W
Hades
11,982
999
20
2
0
220,315
0
L
Ra
10,778
898
62
5
2
185,454
6
L
Ne Zha
10,543
879
15
1
1
167,290
0
W
Apollo
12,777
1,065
105
9
3
227,990
2
L
Discordia
9,361
780
3
0
0
35,675
1
W
Cthulhu
11,306
942
23
2
0
241,217
2
W
Ne Zha
10,885
907
24
2
0
237,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role