Player Matchup

Nemesis
Nemesis
ELITE_FREELANCER
Nemesis
Level 64
God Stats
5W - 2L
1,700 SR
Queue Stats
80W - 85L
1,480 Elo+
Solo
Kukulkan
Kukulkan
KARZAK2000
Kukulkan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,450 Elo+
Solo
Amaterasu
Amaterasu
LeftmostShip
Amaterasu
Level 127
God Stats
2W - 3L
1,311 SR
Queue Stats
173W - 167L
1,466 Elo+
Solo
Danzaburou
Danzaburou
MEH PET UNICORN
Danzaburou
Level 122
God Stats
4W - 5L
1,432 SR
Queue Stats
156W - 158L
1,449 Elo+
Party 3
Fafnir
Fafnir
SGL 3312
Fafnir
Level 160
God Stats
13W - 12L
1,437 SR
Queue Stats
765W - 745L
1,460 Elo+
Party 3
Team Averages
Level 116
1,476 SR
1,461 Elo+

VS

Team Averages
Level 112
1,510 SR
1,404 Elo+
Neith
Neith
Cmillz_Ballin
Neith
Level 109
God Stats
27W - 46L
1,424 SR
Queue Stats
167W - 221L
1,406 Elo+
Party 1
King Arthur
King Arthur
GrandMastaChubbz
King Arthur
Level 92
God Stats
2W - 9L
1,339 SR
Queue Stats
16W - 39L
1,232 Elo+
Party 1
Thanatos
Thanatos
Hazzird
Thanatos
Level 130
God Stats
2W - 5L
1,582 SR
Queue Stats
188W - 182L
1,413 Elo+
Party 2
Fafnir
Fafnir
KAMiKAZEMP1
Fafnir
Level 89
God Stats
32W - 30L
1,544 SR
Queue Stats
173W - 147L
1,531 Elo+
Solo
Olorun
Olorun
Nerweil
Olorun
Level 141
God Stats
12W - 7L
1,662 SR
Queue Stats
95W - 113L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 5
8,880
634
9,481
9,946
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
KARZAK2000
Kukulkan
13
3 / 4 / 7
7,735
553
8,179
7,378
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
LeftmostShip
Amaterasu
13
3 / 1 / 6
8,049
575
8,200
9,279
6,981
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
MEH PET UNICORN
Danzaburou
15
3 / 2 / 0
8,614
615
7,335
11,156
3,750
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
SGL 3312
Fafnir
12
1 / 2 / 5
7,034
502
4,101
11,309
8,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,227
516
9,821
11,566
3,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
GrandMastaChubbz
King Arthur
12
0 / 2 / 2
6,393
457
4,016
10,071
6,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Hazzird
Thanatos
12
3 / 4 / 3
7,181
513
5,127
10,383
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
11
2 / 3 / 6
7,545
539
6,532
12,452
13,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Nerweil
Olorun
13
3 / 5 / 1
8,022
573
5,543
13,207
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
17
Kills
10
10
Deaths
18
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
7
1
5
9.5
L
King Arthur
GrandMastaChubbz
King Arthur
0
2
2
0.5
L
Thanatos
Hazzird
Thanatos
3
4
3
1.13
L
Fafnir
2
3
6
1.67
W
Kukulkan
KARZAK2000
Kukulkan
3
4
7
1.63
W
Amaterasu
LeftmostShip
Amaterasu
3
1
6
6
W
Danzaburou
MEH PET UNICORN
Danzaburou
3
2
0
1.5
L
Olorun
Nerweil
Olorun
3
5
1
0.7
W
Fafnir
SGL 3312
Fafnir
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,296
Damage
31,039
49,068
Taken
57,679
26,213
Mitigated
30,545
15,047
Healing
26,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,821
4,293
252
5,257
11,566
3,288
72
1,020
10,546
0
49,123
W
9,481
5,034
0
877
9,946
3,985
616
2,669
7,277
0
57,511
L
King Arthur
GrandMastaChubbz
King Arthur
4,016
305
0
3,710
10,071
6,091
0
1,515
8,556
0
31,363
L
Thanatos
Hazzird
Thanatos
5,127
718
0
5,995
10,383
3,936
29
1,994
8,389
0
34,630
L
Fafnir
6,532
1,067
0
4,083
12,452
13,227
1
4,273
8,179
17,408
0
W
Kukulkan
KARZAK2000
Kukulkan
8,179
984
0
364
7,378
2,764
0
3,629
3,749
41,830
0
W
Amaterasu
LeftmostShip
Amaterasu
8,200
4,032
0
3,593
9,279
6,981
0
1,394
7,885
0
40,718
W
Danzaburou
MEH PET UNICORN
Danzaburou
7,335
2,619
252
5,269
11,156
3,750
1,676
1,609
9,547
0
63,317
L
Olorun
Nerweil
Olorun
5,543
2,387
604
6,117
13,207
4,003
492
3,478
9,729
50,653
0
W
Fafnir
SGL 3312
Fafnir
4,101
1,306
525
4,167
11,309
8,733
0
2,774
8,535
17,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,312
Gold Earned
36,368
399
Minions Killed
322
0
Camps Cleared
0
1,303,475
Distance Traveled
1,272,395
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,227
516
87
6
0
229,778
4
W
Nemesis
8,880
634
95
7
0
279,959
2
L
King Arthur
6,393
457
51
4
0
259,413
3
L
Thanatos
7,181
513
65
5
0
279,287
0
L
Fafnir
7,545
539
23
2
0
271,273
0
W
Kukulkan
7,735
553
78
6
0
247,083
1
W
Amaterasu
8,049
575
80
6
0
250,427
4
W
Danzaburou
8,614
615
120
9
0
262,717
4
L
Olorun
8,022
573
96
7
0
232,644
4
W
Fafnir
7,034
502
26
2
0
263,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role