Player Matchup

Neith
Neith
Gold III
DrawnPegasus3
Neith
Gold III
Level 108
God Stats
16W - 7L
1,640 SR
Queue Stats
31W - 23L
1,660 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
Hunterbull360
Kuzenbo
Gold I
Level 97
God Stats
18W - 11L
1,625 SR
Queue Stats
28W - 21L
1,799 MMR
Party 1
Merlin
Merlin
Gold I
Zashl
Merlin
Gold I
Level 109
God Stats
2W - 2L
1,802 SR
Queue Stats
33W - 25L
1,824 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 105
1,689 SR
1,761 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 92
1,607 SR
1,736 MMR
Odin
Odin
Gold III
BL4ZEOFGL0RY
Odin
Gold III
Level 123
God Stats
1W - 1L
1,590 SR
Queue Stats
17W - 11L
1,752 MMR
Party 2
Artio
Artio
Gold III
Baeritto24
Artio
Gold III
Level 67
God Stats
10W - 11L
1,505 SR
Queue Stats
83W - 92L
1,621 MMR
Party 2
Zeus
Zeus
Gold II
Luzife3
Zeus
Gold II
Level 85
God Stats
1W - 0L
1,728 SR
Queue Stats
18W - 4L
1,833 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,860
586
4,074
5,871
1,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
7
0 / 3 / 0
5,552
555
3,806
9,640
7,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Zashl
Merlin
10
0 / 1 / 0
5,972
597
3,714
3,966
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AphroditeTiamatHerculesMorgan Le FayGilgamesh

VS

Bans
PersephoneChironChaacArtemisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,387
639
4,525
5,988
2,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artio
10
1 / 0 / 4
7,043
704
4,601
10,008
7,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Luzife3
Zeus
11
3 / 0 / 2
6,966
697
8,552
3,696
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
5
5
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Artio
1
0
4
3
L
0
1
0
0
L
Kuzenbo
0
3
0
0
W
Zeus
Luzife3
Zeus
3
0
2
4
L
Merlin
Zashl
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,594
Damage
17,678
19,477
Taken
19,692
10,511
Mitigated
11,407
5,109
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,525
96
0
1,225
5,988
2,618
0
2,371
3,498
0
20,148
W
Artio
4,601
327
627
4,100
10,008
7,533
0
2,708
6,980
12,417
0
L
4,074
1,001
0
1,998
5,871
1,825
0
4,652
1,053
0
19,045
L
Kuzenbo
3,806
1,705
0
2,562
9,640
7,476
0
5,914
3,382
6,378
0
W
Zeus
Luzife3
Zeus
8,552
611
0
1,471
3,696
1,256
652
2,295
1,277
32,902
0
L
Merlin
Zashl
Merlin
3,714
354
0
549
3,966
1,210
0
2,435
1,465
22,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,384
Gold Earned
20,396
99
Minions Killed
123
2
Camps Cleared
7
513,759
Distance Traveled
584,096
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,387
639
37
4
3
208,948
3
W
Artio
7,043
704
14
1
0
195,285
2
L
Neith
5,860
586
55
6
2
187,637
3
L
Kuzenbo
5,552
555
7
1
0
162,255
2
W
Zeus
6,966
697
72
7
4
179,863
2
L
Merlin
5,972
597
37
4
0
163,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role