Player Matchup

Baron Samedi
Baron Samedi
BLINDJUST1C3
Baron Samedi
Level 144
God Stats
76W - 72L
1,544 SR
Queue Stats
185W - 198L
1,480 Elo+
Party 2
Ra
Ra
XGNFenrir
Ra
Level 87
God Stats
0W - 1L
1,837 SR
Queue Stats
51W - 47L
1,522 Elo+
Party 2
Cupid
Cupid
aagron9900
Cupid
Level 107
God Stats
1W - 1L
1,595 SR
Queue Stats
178W - 181L
1,583 Elo+
Party 2
Team Averages
Level 113
1,659 SR
1,528 Elo+

VS

Team Averages
Level 46
1,511 SR
1,453 Elo+
Hades
Hades
DUCKYBELl
Hades
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
31W - 29L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
Urraxes
Gilgamesh
Level 48
God Stats
34W - 31L
1,557 SR
Queue Stats
232W - 244L
1,444 Elo+
Party 1
Freya
Freya
vMawd--
Freya
Level 74
God Stats
10W - 14L
1,477 SR
Queue Stats
240W - 269L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLINDJUST1C3
Baron Samedi
14
4 / 7 / 0
10,123
675
7,297
13,096
9,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 7 / 3
8,602
573
8,343
8,438
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
13
1 / 3 / 4
9,632
642
11,257
12,825
4,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DUCKYBELl
Hades
15
8 / 3 / 7
11,212
747
16,121
15,967
9,118
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Urraxes
Gilgamesh
15
4 / 0 / 13
12,180
812
9,553
16,542
18,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
vMawd--
Freya
15
5 / 2 / 10
10,624
708
6,646
13,744
6,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
17
17
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BLINDJUST1C3
Baron Samedi
4
7
0
0.57
W
Hades
DUCKYBELl
Hades
8
3
7
3.83
W
Gilgamesh
Urraxes
Gilgamesh
4
0
13
10.5
L
0
7
3
0.21
L
Cupid
1
3
4
1
W
Freya
vMawd--
Freya
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,897
Damage
32,320
34,359
Taken
46,253
17,464
Mitigated
34,050
8,413
Healing
20,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BLINDJUST1C3
Baron Samedi
7,297
327
765
3,165
13,096
9,879
0
7,902
5,006
21,837
0
W
Hades
DUCKYBELl
Hades
16,121
743
812
7,286
15,967
9,118
1,302
6,339
9,343
40,536
0
W
Gilgamesh
Urraxes
Gilgamesh
9,553
2,135
0
6,101
16,542
18,284
703
5,185
10,867
0
39,789
L
8,343
258
1,738
743
8,438
3,090
0
5,243
3,195
30,047
0
L
Cupid
11,257
6,160
68
1,934
12,825
4,495
0
9,437
3,339
0
35,344
W
Freya
vMawd--
Freya
6,646
2,087
0
6,084
13,744
6,648
1,593
4,330
9,126
42,134
5,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,357
Gold Earned
34,016
160
Minions Killed
178
5
Camps Cleared
9
713,907
Distance Traveled
846,916
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,123
675
31
2
2
226,764
1
W
Hades
11,212
747
55
4
2
242,765
3
W
Gilgamesh
12,180
812
54
4
1
324,866
4
L
Ra
8,602
573
62
4
1
237,166
5
L
Cupid
9,632
642
67
4
2
249,977
2
W
Freya
10,624
708
69
5
6
279,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role