Player Matchup

Hachiman
Hachiman
Doctor DMs
Hachiman
Level 16
God Stats
15W - 14L
1,520 SR
Queue Stats
17W - 14L
1,450 Elo+
Solo
Ares
Ares
Falaxia
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,132 Elo+
Solo
Da Ji
Da Ji
HellHoundx5
Da Ji
Level 13
God Stats
1W - 1L
1,217 SR
Queue Stats
5W - 4L
1,488 Elo+
Party 1
Tiamat
Tiamat
Otopos11
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,312 Elo+
Solo
Thanatos
Thanatos
ZettaDaTrap
Thanatos
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,488 Elo+
Party 1
Team Averages
Level 12
1,447 SR
1,374 Elo+

VS

Team Averages
Level 20
1,500 SR
1,514 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
EpicAsa1
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,636 Elo+
Party 2
Zhong Kui
Zhong Kui
NinjaPenguinNinj
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,659 Elo+
Party 2
Charybdis
Charybdis
clayboy692006
Charybdis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,529 Elo+
Party 2
Horus
Horus
ぜったいかつ
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Doctor DMs
Hachiman
20
19 / 2 / 23
15,679
1,206
36,313
10,734
5,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ares
Falaxia
Ares
20
5 / 4 / 28
13,751
1,058
17,379
18,700
25,380
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 6 / 15
13,332
1,026
20,407
15,454
8,123
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Tiamat
Otopos11
Tiamat
20
6 / 3 / 25
13,812
1,062
26,867
15,143
12,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ZettaDaTrap
Thanatos
20
11 / 4 / 16
14,105
1,085
15,177
15,361
10,602
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
7 / 7 / 7
14,141
1,088
23,026
36,841
24,278
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pele
19
4 / 11 / 9
12,898
992
5,958
24,974
12,853
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Zhong Kui
19
1 / 12 / 9
11,943
919
12,068
23,120
12,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
clayboy692006
Charybdis
20
7 / 16 / 7
14,214
1,093
23,002
24,724
8,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 3 / 3
11,106
854
2,393
15,785
11,478
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
54
49
Kills
19
19
Deaths
49
107
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
7
7
7
1.5
W
Hachiman
Doctor DMs
Hachiman
19
2
23
15.25
L
Pele
4
11
9
0.77
W
Ares
Falaxia
Ares
5
4
28
4.75
W
8
6
15
2.58
L
Zhong Kui
1
12
9
0.46
W
Tiamat
Otopos11
Tiamat
6
3
25
6.17
W
Thanatos
ZettaDaTrap
Thanatos
11
4
16
4.75
L
Charybdis
clayboy692006
Charybdis
7
16
7
0.66
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,143
Damage
66,447
75,392
Taken
125,444
61,266
Mitigated
70,337
10,225
Healing
10,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
23,026
5,824
473
525
36,841
24,278
0
14,473
22,368
52,086
0
W
Hachiman
Doctor DMs
Hachiman
36,313
25,598
0
0
10,734
5,075
0
1,739
8,995
0
56,634
L
Pele
5,958
1,398
0
1,212
24,974
12,853
0
8,413
16,561
0
25,210
W
Ares
Falaxia
Ares
17,379
1,099
0
0
18,700
25,380
0
10,986
7,714
27,130
0
W
20,407
5,376
0
0
15,454
8,123
0
7,153
8,301
0
35,707
L
Zhong Kui
12,068
4,462
0
3,377
23,120
12,793
0
9,685
13,435
26,844
0
W
Tiamat
Otopos11
Tiamat
26,867
1,108
0
3,547
15,143
12,086
0
5,569
9,574
50,409
0
W
Thanatos
ZettaDaTrap
Thanatos
15,177
5,395
0
6,678
15,361
10,602
0
9,997
5,364
0
26,647
L
Charybdis
clayboy692006
Charybdis
23,002
15,330
0
847
24,724
8,935
0
7,973
16,751
0
40,341
L
2,393
567
806
3,526
15,785
11,478
0
3,702
12,083
2,309
19,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,679
Gold Earned
64,302
179
Minions Killed
220
7
Camps Cleared
8
1,071,243
Distance Traveled
986,677
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,141
1,088
66
5
0
203,348
0
W
Hachiman
15,679
1,206
55
4
0
205,970
1
L
Pele
12,898
992
38
3
0
192,332
1
W
Ares
13,751
1,058
14
1
0
226,116
0
W
Da Ji
13,332
1,026
26
2
5
189,299
0
L
Zhong Kui
11,943
919
56
4
0
181,566
0
W
Tiamat
13,812
1,062
59
5
2
235,603
0
W
Thanatos
14,105
1,085
25
2
0
214,255
0
L
Charybdis
14,214
1,093
27
2
2
175,077
0
L
Horus
11,106
854
33
3
6
234,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role