Player Matchup

Merlin
Merlin
BrainMunch3r622
Merlin
Level 8
God Stats
5W - 4L
1,521 SR
Queue Stats
10W - 8L
1,575 Elo+
Party 4
Hachiman
Hachiman
MastaMilkman
Hachiman
Level 121
God Stats
1W - 8L
1,213 SR
Queue Stats
661W - 659L
1,529 Elo+
Party 3
Fafnir
Fafnir
Tornado922
Fafnir
Level 21
God Stats
5W - 9L
1,500 SR
Queue Stats
67W - 75L
1,460 Elo+
Party 3
Charybdis
Charybdis
WeGreedyBoyz
Charybdis
Level 101
God Stats
4W - 4L
1,489 SR
Queue Stats
62W - 62L
1,519 Elo+
Party 4
Hercules
Hercules
WeMoistBoyZ
Hercules
Level 116
God Stats
10W - 4L
1,698 SR
Queue Stats
104W - 92L
1,514 Elo+
Party 4
Team Averages
Level 73
1,484 SR
1,519 Elo+

VS

Team Averages
Level 89
1,534 SR
1,547 Elo+
Amaterasu
Amaterasu
FrenchCroc
Amaterasu
Level 25
God Stats
11W - 14L
1,411 SR
Queue Stats
200W - 123L
1,607 Elo+
Party 1
Chiron
Chiron
MARCUZDEAD
Chiron
Level 140
God Stats
4W - 2L
1,709 SR
Queue Stats
519W - 523L
1,558 Elo+
Solo
Loki
Loki
ThatCupOfJoe
Loki
Level 146
God Stats
4W - 4L
1,548 SR
Queue Stats
67W - 60L
1,513 Elo+
Party 2
Fenrir
Fenrir
XxChefAronxX
Fenrir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,478 Elo+
Party 2
Zhong Kui
Zhong Kui
playfulMurderer
Zhong Kui
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
267W - 188L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 6
10,082
840
3,088
14,549
4,301
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
MastaMilkman
Hachiman
18
8 / 11 / 8
13,482
1,124
23,570
21,482
6,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Tornado922
Fafnir
17
0 / 7 / 6
10,792
899
4,607
28,819
27,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
WeGreedyBoyz
Charybdis
19
8 / 12 / 6
13,397
1,116
26,317
22,447
6,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
WeMoistBoyZ
Hercules
18
2 / 2 / 8
11,561
963
12,071
27,755
25,190
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FrenchCroc
Amaterasu
20
6 / 2 / 26
12,945
1,079
18,499
17,566
18,398
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
MARCUZDEAD
Chiron
19
3 / 2 / 26
12,468
1,039
16,619
9,251
4,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
24 / 4 / 9
16,281
1,357
39,952
16,693
8,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
19
3 / 8 / 17
11,228
936
10,613
16,757
8,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
playfulMurderer
Zhong Kui
19
5 / 2 / 21
12,733
1,061
22,441
15,239
11,290
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
140
18
Kills
41
41
Deaths
18
34
Assists
99
Player
Kills
Deaths
Assists
KDA
L
0
9
6
0.33
W
Amaterasu
FrenchCroc
Amaterasu
6
2
26
9.5
W
Chiron
MARCUZDEAD
Chiron
3
2
26
8
L
Hachiman
MastaMilkman
Hachiman
8
11
8
1.09
W
24
4
9
7.13
L
Fafnir
Tornado922
Fafnir
0
7
6
0.43
L
Charybdis
WeGreedyBoyz
Charybdis
8
12
6
0.92
L
Hercules
WeMoistBoyZ
Hercules
2
2
8
3
W
Fenrir
3
8
17
1.44
W
Zhong Kui
playfulMurderer
Zhong Kui
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,653
Damage
108,124
115,052
Taken
75,506
69,791
Mitigated
50,801
16,084
Healing
13,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,088
153
0
0
14,549
4,301
0
2,261
12,288
12,357
0
W
Amaterasu
FrenchCroc
Amaterasu
18,499
8,142
0
4,131
17,566
18,398
0
1,166
16,271
925
23,371
W
Chiron
MARCUZDEAD
Chiron
16,619
8,045
1,716
2,834
9,251
4,235
0
1,942
7,309
0
50,632
L
Hachiman
MastaMilkman
Hachiman
23,570
14,542
0
758
21,482
6,521
0
3,885
17,597
0
36,799
W
39,952
10,691
0
472
16,693
8,175
0
1,060
15,633
0
64,456
L
Fafnir
Tornado922
Fafnir
4,607
2,082
0
4,871
28,819
27,083
0
4,151
24,668
9,013
0
L
Charybdis
WeGreedyBoyz
Charybdis
26,317
14,676
0
1,044
22,447
6,696
0
5,536
16,911
0
72,748
L
Hercules
WeMoistBoyZ
Hercules
12,071
3,159
0
9,411
27,755
25,190
0
6,939
20,816
0
31,748
W
Fenrir
10,613
2,827
0
528
16,757
8,703
0
1,583
15,174
0
17,176
W
Zhong Kui
playfulMurderer
Zhong Kui
22,441
5,563
0
3,897
15,239
11,290
0
1,815
13,424
47,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,314
Gold Earned
65,655
200
Minions Killed
225
5
Camps Cleared
5
1,006,630
Distance Traveled
1,144,761
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,082
840
23
2
0
166,365
0
W
Amaterasu
12,945
1,079
11
1
0
261,562
0
W
Chiron
12,468
1,039
80
7
1
206,736
0
L
Hachiman
13,482
1,124
16
1
3
212,698
0
W
Loki
16,281
1,357
47
4
3
259,045
0
L
Fafnir
10,792
899
5
0
0
189,651
0
L
Charybdis
13,397
1,116
108
9
0
191,824
0
L
Hercules
11,561
963
48
4
2
246,092
1
W
Fenrir
11,228
936
6
1
1
197,800
0
W
Zhong Kui
12,733
1,061
81
7
0
219,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role