Player Matchup

Fenrir
Fenrir
KiloOfPepsi
Fenrir
Level 105
God Stats
12W - 2L
1,766 SR
Queue Stats
175W - 128L
1,609 Elo+
Party 2
Jormungandr
Jormungandr
LoneStarBeer
Jormungandr
Level 123
God Stats
8W - 1L
1,759 SR
Queue Stats
134W - 99L
1,603 Elo+
Party 2
Odin
Odin
Mr MAYO 512
Odin
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 1L
1,677 Elo+
Party 2
Team Averages
Level 92
1,675 SR
1,630 Elo+

VS

Team Averages
Level 120
1,488 SR
1,583 Elo+
Cthulhu
Cthulhu
DJxPhrost
Cthulhu
Level 109
God Stats
0W - 1L
1,590 SR
Queue Stats
22W - 17L
1,601 Elo+
Party 1
Poseidon
Poseidon
WolfLeigh31
Poseidon
Level 104
God Stats
4W - 5L
1,550 SR
Queue Stats
100W - 66L
1,574 Elo+
Party 1
Charybdis
Charybdis
Wolfman1021
Charybdis
Level 147
God Stats
0W - 1L
1,325 SR
Queue Stats
160W - 140L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
9 / 6 / 12
13,371
704
15,672
20,564
15,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
LoneStarBeer
Jormungandr
18
10 / 3 / 11
13,729
723
18,773
20,810
12,464
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 14
11,913
627
7,003
14,331
6,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJxPhrost
Cthulhu
15
4 / 9 / 6
11,762
619
10,168
23,398
29,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
WolfLeigh31
Poseidon
13
2 / 5 / 4
10,681
562
14,793
11,374
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Wolfman1021
Charybdis
15
6 / 8 / 3
12,325
649
13,161
15,935
4,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
21
Kills
12
12
Deaths
22
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DJxPhrost
Cthulhu
4
9
6
0.78
W
Fenrir
9
6
12
2.5
W
Jormungandr
LoneStarBeer
Jormungandr
10
3
11
5.17
W
2
3
14
3
L
Poseidon
WolfLeigh31
Poseidon
2
5
4
0.8
L
Charybdis
Wolfman1021
Charybdis
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,448
Damage
38,122
55,705
Taken
50,707
34,859
Mitigated
37,507
14,242
Healing
2,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DJxPhrost
Cthulhu
10,168
280
12
947
23,398
29,773
0
7,487
15,354
28,775
0
W
Fenrir
15,672
3,992
0
6,326
20,564
15,461
659
7,868
11,711
623
39,172
W
Jormungandr
LoneStarBeer
Jormungandr
18,773
4,161
0
6,706
20,810
12,464
490
10,437
9,520
72,969
0
W
7,003
2,994
0
1,210
14,331
6,934
1,062
5,037
8,968
0
28,891
L
Poseidon
WolfLeigh31
Poseidon
14,793
1,850
188
1,129
11,374
3,023
194
5,159
6,022
40,058
0
L
Charybdis
Wolfman1021
Charybdis
13,161
7,316
0
306
15,935
4,711
485
7,133
8,489
0
35,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,013
Gold Earned
34,768
213
Minions Killed
153
12
Camps Cleared
4
1,067,365
Distance Traveled
875,138
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,762
619
31
2
1
296,101
4
W
Fenrir
13,371
704
44
2
6
350,431
4
W
Jormungandr
13,729
723
110
6
4
363,519
7
W
Odin
11,913
627
59
3
2
353,415
0
L
Poseidon
10,681
562
75
4
2
305,855
9
L
Charybdis
12,325
649
47
2
1
273,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role