Player Matchup

Ullr
Ullr
Morbid_Lancer
Ullr
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 70L
1,080 Elo+
Party 1
Merlin
Merlin
NeuOdin
Merlin
Level 78
God Stats
2W - 0L
1,790 SR
Queue Stats
79W - 85L
1,065 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xXNiallOfTheNine
Cu Chulainn
Level 88
God Stats
6W - 16L
1,346 SR
Queue Stats
96W - 171L
1,275 Elo+
Solo
Team Averages
Level 68
1,545 SR
1,140 Elo+

VS

Team Averages
Level 24
1,411 SR
1,314 Elo+
Kukulkan
Kukulkan
adam000222
Kukulkan
Level 14
God Stats
9W - 12L
1,483 SR
Queue Stats
10W - 18L
1,262 Elo+
Party 2
Tiamat
Tiamat
purgartorio
Tiamat
Level 29
God Stats
0W - 2L
1,301 SR
Queue Stats
4W - 10L
1,346 Elo+
Solo
Ganesha
Ganesha
tommy2020
Ganesha
Level 29
God Stats
11W - 13L
1,450 SR
Queue Stats
17W - 22L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 5
11,922
596
14,288
18,719
6,946
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
NeuOdin
Merlin
17
6 / 1 / 6
13,335
667
24,467
12,775
10,137
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
xXNiallOfTheNine
Cu Chulainn
16
2 / 6 / 9
12,305
615
13,599
23,496
18,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
adam000222
Kukulkan
17
11 / 5 / 1
13,408
670
20,466
25,530
12,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
13
0 / 6 / 9
11,194
560
8,254
12,284
6,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
tommy2020
Ganesha
15
1 / 1 / 8
11,572
579
9,733
23,216
28,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
12
Kills
12
13
Deaths
12
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
6
5
1.08
W
Merlin
NeuOdin
Merlin
6
1
6
9
L
Kukulkan
adam000222
Kukulkan
11
5
1
2.3
L
Tiamat
0
6
9
0.75
L
Ganesha
tommy2020
Ganesha
1
1
8
5
W
Cu Chulainn
xXNiallOfTheNine
Cu Chulainn
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,354
Damage
38,453
54,990
Taken
61,030
35,871
Mitigated
47,745
11,749
Healing
8,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,288
11,565
0
3,375
18,719
6,946
1,823
13,162
5,557
0
26,094
W
Merlin
NeuOdin
Merlin
24,467
1,850
510
865
12,775
10,137
80
9,965
2,810
72,123
0
L
Kukulkan
adam000222
Kukulkan
20,466
4,501
0
4,060
25,530
12,367
487
12,734
12,796
69,449
0
L
Tiamat
8,254
745
943
1,043
12,284
6,487
0
5,474
6,810
29,991
0
L
Ganesha
tommy2020
Ganesha
9,733
937
1,356
1,581
23,216
28,891
202
7,329
15,887
27,851
0
W
Cu Chulainn
xXNiallOfTheNine
Cu Chulainn
13,599
5,097
57
6,942
23,496
18,788
1,012
15,958
7,538
0
46,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,562
Gold Earned
36,174
207
Minions Killed
210
4
Camps Cleared
4
981,722
Distance Traveled
961,699
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,922
596
35
2
0
290,591
0
W
Merlin
13,335
667
103
5
0
364,164
6
L
Kukulkan
13,408
670
151
8
0
299,862
0
L
Tiamat
11,194
560
57
3
4
267,746
0
L
Ganesha
11,572
579
2
0
0
394,091
0
W
Cu Chulainn
12,305
615
69
3
4
326,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role