Player Matchup

Scylla
Scylla
Dacs775
Scylla
Level 15
God Stats
1W - 3L
1,279 SR
Queue Stats
11W - 18L
1,340 Elo+
Solo
Horus
Horus
GunmmyBunS
Horus
Level 27
God Stats
4W - 1L
1,812 SR
Queue Stats
50W - 48L
1,385 Elo+
Solo
Charybdis
Charybdis
Jeff_card
Charybdis
Level 17
God Stats
3W - 3L
1,175 SR
Queue Stats
26W - 24L
1,410 Elo+
Party 1
Guan Yu
Guan Yu
jewgoldthief
Guan Yu
Level 8
God Stats
1W - 2L
1,129 SR
Queue Stats
2W - 5L
1,154 Elo+
Solo
Heimdallr
Heimdallr
oAzazel666
Heimdallr
Level 7
God Stats
5W - 5L
1,383 SR
Queue Stats
17W - 13L
1,402 Elo+
Party 1
Team Averages
Level 15
1,356 SR
1,338 Elo+

VS

Team Averages
Level 20
1,493 SR
1,422 Elo+
Merlin
Merlin
CoNMaN234
Merlin
Level 16
God Stats
8W - 9L
1,355 SR
Queue Stats
44W - 46L
1,385 Elo+
Solo
Fenrir
Fenrir
FishBlow
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,315 Elo+
Solo
Neith
Neith
ThePrevailing
Neith
Level 7
God Stats
13W - 15L
1,435 SR
Queue Stats
23W - 28L
1,444 Elo+
Party 2
Olorun
Olorun
danjaykay
Olorun
Level 9
God Stats
2W - 1L
1,777 SR
Queue Stats
2W - 3L
1,449 Elo+
Solo
Jormungandr
Jormungandr
poisonedMango
Jormungandr
Level 62
God Stats
3W - 6L
1,398 SR
Queue Stats
267W - 251L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dacs775
Scylla
20
15 / 7 / 21
16,306
1,165
35,837
17,063
6,270
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
20
3 / 4 / 25
13,674
977
9,603
35,409
33,793
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
Jeff_card
Charybdis
20
11 / 6 / 24
15,955
1,140
21,621
18,923
7,319
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
jewgoldthief
Guan Yu
20
2 / 7 / 33
14,388
1,028
11,094
28,099
32,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
oAzazel666
Heimdallr
20
14 / 7 / 27
16,745
1,196
47,133
24,916
9,679
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

77

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CoNMaN234
Merlin
20
6 / 5 / 20
14,657
1,047
26,773
20,394
7,516
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
FishBlow
Fenrir
20
2 / 16 / 17
12,875
920
14,261
30,539
17,115
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 6 / 18
13,786
985
24,984
21,309
8,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
danjaykay
Olorun
20
5 / 13 / 18
14,288
1,021
20,879
23,747
9,387
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
poisonedMango
Jormungandr
20
13 / 6 / 17
18,065
1,290
29,674
37,069
52,193
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
121
45
Kills
31
31
Deaths
46
130
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Merlin
CoNMaN234
Merlin
6
5
20
3.2
W
Scylla
Dacs775
Scylla
15
7
21
3.64
L
Fenrir
FishBlow
Fenrir
2
16
17
0.66
W
Horus
3
4
25
3.88
W
Charybdis
Jeff_card
Charybdis
11
6
24
3.83
L
5
6
18
2.33
L
Olorun
danjaykay
Olorun
5
13
18
1.08
W
Guan Yu
jewgoldthief
Guan Yu
2
7
33
2.64
W
Heimdallr
oAzazel666
Heimdallr
14
7
27
3.93
L
Jormungandr
poisonedMango
Jormungandr
13
6
17
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,288
Damage
116,571
124,410
Taken
133,058
89,782
Mitigated
94,340
32,307
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CoNMaN234
Merlin
26,773
2,554
0
415
20,394
7,516
0
6,885
13,509
62,928
0
W
Scylla
Dacs775
Scylla
35,837
1,976
0
2,229
17,063
6,270
0
12,292
4,771
54,479
0
L
Fenrir
FishBlow
Fenrir
14,261
5,981
0
499
30,539
17,115
0
8,316
22,223
0
23,517
W
Horus
9,603
3,066
4,090
11,706
35,409
33,793
0
18,340
17,069
7,674
16,499
W
Charybdis
Jeff_card
Charybdis
21,621
16,008
0
0
18,923
7,319
0
13,357
5,566
0
43,877
L
24,984
17,616
0
1,499
21,309
8,129
0
8,224
13,085
0
38,139
L
Olorun
danjaykay
Olorun
20,879
12,848
95
4,155
23,747
9,387
0
5,780
17,967
54,992
0
W
Guan Yu
jewgoldthief
Guan Yu
11,094
1,999
4,004
4,692
28,099
32,721
0
16,543
11,556
0
25,239
W
Heimdallr
oAzazel666
Heimdallr
47,133
36,611
0
5,586
24,916
9,679
0
16,794
8,122
0
91,149
L
Jormungandr
poisonedMango
Jormungandr
29,674
5,847
0
3,281
37,069
52,193
0
9,273
27,796
51,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,068
Gold Earned
73,671
204
Minions Killed
229
8
Camps Cleared
6
1,247,340
Distance Traveled
1,246,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,657
1,047
79
6
1
240,249
0
W
Scylla
16,306
1,165
36
3
3
257,601
0
L
Fenrir
12,875
920
17
1
0
258,550
0
W
Horus
13,674
977
29
2
1
263,354
0
W
Charybdis
15,955
1,140
34
2
2
234,494
0
L
Neith
13,786
985
27
2
2
278,920
0
L
Olorun
14,288
1,021
72
5
2
196,642
0
W
Guan Yu
14,388
1,028
28
2
0
266,669
0
W
Heimdallr
16,745
1,196
77
6
2
225,222
0
L
Jormungandr
18,065
1,290
34
2
1
271,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role