Player Matchup

Bellona
Bellona
Bullzane
Bellona
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
1,817 Elo+
Party 2
Thoth
Thoth
Calyptic
Thoth
Level 153
God Stats
3W - 0L
1,670 SR
Queue Stats
21W - 10L
1,795 Elo+
Party 2
Vulcan
Vulcan
Rip kobe249725
Vulcan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
expired_alien__
Kuzenbo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,295 Elo+
Solo
Charybdis
Charybdis
yungdaddyratz
Charybdis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,720 Elo+
Party 2
Team Averages
Level 91
1,534 SR
1,625 Elo+

VS

Team Averages
Level 46
1,539 SR
1,618 Elo+
Arachne
Arachne
BoREYY
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,721 Elo+
Party 1
Da Ji
Da Ji
InfamousBurr
Da Ji
Level 120
God Stats
0W - 1L
1,725 SR
Queue Stats
28W - 13L
1,725 Elo+
Party 1
Kukulkan
Kukulkan
RockLeeee
Kukulkan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,559 Elo+
Party 1
Fafnir
Fafnir
SenpaiUWUSenpai
Fafnir
Level 18
God Stats
0W - 1L
1,670 SR
Queue Stats
10W - 6L
1,721 Elo+
Party 1
Jing Wei
Jing Wei
zeplayername
Jing Wei
Level 26
God Stats
0W - 1L
1,302 SR
Queue Stats
17W - 24L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bullzane
Bellona
18
6 / 1 / 13
10,159
847
14,916
23,893
19,181
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Calyptic
Thoth
18
14 / 4 / 4
11,018
918
18,405
13,815
4,583
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 4 / 8
8,827
736
7,622
8,436
3,072
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 4 / 10
10,034
836
6,635
20,143
21,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
yungdaddyratz
Charybdis
14
1 / 6 / 10
8,736
728
6,494
9,025
3,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BoREYY
Arachne
15
5 / 8 / 6
8,950
746
7,797
14,884
7,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 7 / 9
8,480
707
13,538
12,303
5,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
RockLeeee
Kukulkan
15
2 / 6 / 4
8,557
713
19,288
11,063
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 9
10,230
853
10,858
16,742
26,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
zeplayername
Jing Wei
16
4 / 5 / 8
9,448
787
10,651
9,254
3,533
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
55
28
Kills
19
19
Deaths
28
45
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Arachne
BoREYY
Arachne
5
8
6
1
W
Bellona
Bullzane
Bellona
6
1
13
12.5
W
Thoth
Calyptic
Thoth
14
4
4
4
L
2
7
9
0.93
W
2
4
8
1.5
L
Kukulkan
RockLeeee
Kukulkan
2
6
4
0.67
L
6
2
9
5.25
W
5
4
10
2.5
W
Charybdis
yungdaddyratz
Charybdis
1
6
10
1
L
Jing Wei
zeplayername
Jing Wei
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,072
Damage
62,132
75,312
Taken
64,246
51,373
Mitigated
47,942
32,043
Healing
16,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BoREYY
Arachne
7,797
4,491
0
2,810
14,884
7,351
362
7,925
6,959
0
14,521
W
Bellona
Bullzane
Bellona
14,916
2,777
1,575
12,919
23,893
19,181
353
8,939
14,692
0
23,203
W
Thoth
Calyptic
Thoth
18,405
640
694
3,960
13,815
4,583
1,298
5,142
8,543
34,126
0
L
13,538
2,705
716
2,777
12,303
5,973
0
5,060
7,243
0
19,653
W
7,622
3,749
592
1,875
8,436
3,072
363
3,671
4,651
23,163
0
L
Kukulkan
RockLeeee
Kukulkan
19,288
1,357
734
2,004
11,063
4,631
124
6,603
4,460
33,595
0
L
10,858
3,860
1,014
4,416
16,742
26,454
45
7,125
9,617
21,985
0
W
6,635
2,130
505
7,698
20,143
21,239
474
6,318
13,472
14,032
0
W
Charybdis
yungdaddyratz
Charybdis
6,494
3,363
1,013
1,212
9,025
3,298
608
5,023
3,808
0
13,580
L
Jing Wei
zeplayername
Jing Wei
10,651
9,386
1,127
679
9,254
3,533
179
5,949
3,305
0
22,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,774
Gold Earned
45,665
138
Minions Killed
120
0
Camps Cleared
0
1,122,465
Distance Traveled
1,040,317
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,950
746
10
1
0
214,540
0
W
Bellona
10,159
847
28
2
0
280,083
1
W
Thoth
11,018
918
40
3
0
226,546
0
L
Da Ji
8,480
707
13
1
0
210,985
0
W
Vulcan
8,827
736
30
3
0
209,413
0
L
Kukulkan
8,557
713
54
5
0
187,794
0
L
Fafnir
10,230
853
15
1
0
238,774
0
W
Kuzenbo
10,034
836
15
1
0
216,436
1
W
Charybdis
8,736
728
25
2
0
189,987
0
L
Jing Wei
9,448
787
28
2
0
188,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role