Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Kenvas
Odin
Level 62
God Stats
11W - 11L
1,604 SR
Queue Stats
1,048W - 876L
1,597 Elo+
Party 1
Cerberus
Cerberus
gucciglenn
Cerberus
Level 24
God Stats
79W - 41L
1,833 SR
Queue Stats
273W - 168L
1,582 Elo+
Party 1
Ymir
Ymir
thebigdig11
Ymir
Level 87
God Stats
102W - 48L
1,730 SR
Queue Stats
480W - 263L
1,596 Elo+
Party 1
Yemoja
Yemoja
trisexualpanda
Yemoja
Level 106
God Stats
1W - 1L
1,305 SR
Queue Stats
223W - 80L
1,742 Elo+
Party 1
Team Averages
Level 77
1,594 SR
1,603 Elo+

VS

Team Averages
Level 51
1,605 SR
1,537 Elo+
Ymir
Ymir
AlphaGr3y
Ymir
Level 4
God Stats
2W - 2L
1,761 SR
Queue Stats
19W - 23L
1,642 Elo+
Party 2
Bastet
Bastet
ApeX Confusion
Bastet
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,444 Elo+
Solo
Hercules
Hercules
Pebner
Hercules
Level 88
God Stats
7W - 4L
1,644 SR
Queue Stats
66W - 61L
1,602 Elo+
Party 2
Merlin
Merlin
Sohard3D
Merlin
Level 68
God Stats
14W - 15L
1,570 SR
Queue Stats
441W - 533L
1,531 Elo+
Party 2
Izanami
Izanami
Zonqd
Izanami
Level 48
God Stats
19W - 15L
1,550 SR
Queue Stats
52W - 61L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
17
5 / 0 / 12
9,838
984
3,856
7,471
4,274
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
Kenvas
Odin
17
4 / 0 / 15
10,140
1,014
6,778
5,894
5,267
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
gucciglenn
Cerberus
16
2 / 0 / 15
9,366
937
4,991
7,926
8,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 0 / 20
9,671
967
5,147
7,494
8,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 0 / 12
11,201
1,120
16,312
4,660
3,256
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

286

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 5 / 0
8,296
830
1,687
10,881
6,812
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 6 / 0
8,566
857
5,678
9,336
2,862
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Pebner
Hercules
15
0 / 2 / 0
8,457
846
4,636
5,597
6,234
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Sohard3D
Merlin
15
0 / 2 / 0
8,568
857
10,437
6,052
2,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Zonqd
Izanami
15
0 / 6 / 0
8,927
893
6,870
8,698
2,685
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
0
21
Kills
0
0
Deaths
21
74
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
5
0
12
11
L
Ymir
0
5
0
0
L
0
6
0
0
W
Odin
Kenvas
Odin
4
0
15
11.5
L
Hercules
Pebner
Hercules
0
2
0
0
L
Merlin
Sohard3D
Merlin
0
2
0
0
L
Izanami
Zonqd
Izanami
0
6
0
0
W
Cerberus
gucciglenn
Cerberus
2
0
15
9.5
W
1
0
20
11
W
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,084
Damage
29,308
33,445
Taken
40,564
29,998
Mitigated
20,765
7,509
Healing
1,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,856
246
0
901
7,471
4,274
0
1,340
6,131
10,569
0
L
Ymir
1,687
0
0
0
10,881
6,812
0
7,836
2,617
5,434
0
L
5,678
1,127
0
0
9,336
2,862
0
6,941
2,198
0
17,308
W
Odin
Kenvas
Odin
6,778
1,312
0
185
5,894
5,267
0
2,477
3,417
605
26,851
L
Hercules
Pebner
Hercules
4,636
306
0
1,415
5,597
6,234
0
3,643
1,734
0
16,279
L
Merlin
Sohard3D
Merlin
10,437
513
0
0
6,052
2,172
0
4,360
1,640
29,491
0
L
Izanami
Zonqd
Izanami
6,870
4,048
0
323
8,698
2,685
0
6,495
1,864
0
42,296
W
Cerberus
gucciglenn
Cerberus
4,991
181
0
814
7,926
8,375
0
3,793
4,133
9,195
0
W
5,147
965
0
1,725
7,494
8,826
0
3,427
4,067
11,583
0
W
16,312
1,304
2,826
1,058
4,660
3,256
0
1,087
3,573
45,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,216
Gold Earned
42,814
162
Minions Killed
207
6
Camps Cleared
9
1,028,312
Distance Traveled
888,497
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,838
984
16
2
2
211,547
0
L
Ymir
8,296
830
12
1
1
150,089
0
L
Bastet
8,566
857
29
3
0
194,122
0
W
Odin
10,140
1,014
53
5
0
208,263
1
L
Hercules
8,457
846
30
3
1
202,276
0
L
Merlin
8,568
857
47
5
1
178,142
0
L
Izanami
8,927
893
89
9
6
163,868
0
W
Cerberus
9,366
937
14
1
0
201,286
0
W
Ymir
9,671
967
16
2
0
202,194
0
W
Yemoja
11,201
1,120
63
6
4
205,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role