Player Matchup

Charybdis
Charybdis
CASG-01
Charybdis
Level 145
God Stats
34W - 44L
1,548 SR
Queue Stats
999W - 1,123L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ChiefBadAtGames
Morgan Le Fay
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 35L
1,596 Elo+
Party 1
Anhur
Anhur
CrazeTitan
Anhur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 77L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
Diobrandon-
Cthulhu
Level 136
God Stats
3W - 4L
1,579 SR
Queue Stats
216W - 218L
1,540 Elo+
Solo
Chiron
Chiron
OOhippo
Chiron
Level 160
God Stats
19W - 10L
1,551 SR
Queue Stats
486W - 452L
1,534 Elo+
Party 1
Team Averages
Level 134
1,536 SR
1,536 Elo+

VS

Team Averages
Level 110
1,596 SR
1,521 Elo+
Tsukuyomi
Tsukuyomi
BRETTON OP
Tsukuyomi
Level 126
God Stats
0W - 1L
1,516 SR
Queue Stats
58W - 47L
1,601 Elo+
Party 2
Charybdis
Charybdis
IRushToPullOutt
Charybdis
Level 98
God Stats
2W - 2L
1,506 SR
Queue Stats
5W - 7L
1,413 Elo+
Party 2
Fenrir
Fenrir
SLINTDEATHNINJA
Fenrir
Level 109
God Stats
32W - 19L
1,855 SR
Queue Stats
132W - 132L
1,553 Elo+
Solo
Kuzenbo
Kuzenbo
STeeLeMOHustlin
Kuzenbo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,511 Elo+
Solo
Ra
Ra
ericmd892
Ra
Level 67
God Stats
9W - 11L
1,603 SR
Queue Stats
138W - 158L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CASG-01
Charybdis
20
5 / 2 / 4
12,422
654
10,934
13,323
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
ChiefBadAtGames
Morgan Le Fay
17
3 / 3 / 6
10,673
562
7,673
12,961
5,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
18
8 / 2 / 4
11,678
615
9,972
15,154
5,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Diobrandon-
Cthulhu
15
3 / 0 / 13
10,966
577
10,727
11,043
11,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
OOhippo
Chiron
18
5 / 3 / 5
11,724
617
9,480
11,013
4,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BRETTON OP
Tsukuyomi
17
6 / 6 / 3
10,676
562
12,260
17,065
6,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
IRushToPullOutt
Charybdis
14
0 / 7 / 2
8,413
443
4,466
12,746
4,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 4 / 2
10,670
562
6,440
18,116
8,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 3 / 2
7,291
384
3,921
14,318
11,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 4 / 2
8,393
442
5,921
7,197
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
24
Kills
10
10
Deaths
24
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BRETTON OP
Tsukuyomi
6
6
3
1.25
W
Charybdis
CASG-01
Charybdis
5
2
4
3.5
W
Morgan Le Fay
ChiefBadAtGames
Morgan Le Fay
3
3
6
2
W
Anhur
8
2
4
5
W
Cthulhu
Diobrandon-
Cthulhu
3
0
13
9.5
L
Charybdis
IRushToPullOutt
Charybdis
0
7
2
0.14
W
Chiron
OOhippo
Chiron
5
3
5
2.5
L
3
4
2
1
L
0
3
2
0.33
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,786
Damage
33,008
63,494
Taken
69,442
34,273
Mitigated
33,064
26,189
Healing
17,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BRETTON OP
Tsukuyomi
12,260
2,971
0
5,052
17,065
6,304
0
4,976
12,089
0
58,225
W
Charybdis
CASG-01
Charybdis
10,934
6,519
0
7,950
13,323
6,120
3,776
1,424
11,899
0
92,218
W
Morgan Le Fay
ChiefBadAtGames
Morgan Le Fay
7,673
918
104
3,218
12,961
5,812
1,071
1,105
11,856
66,555
0
W
Anhur
9,972
3,247
0
8,421
15,154
5,975
1,719
2,073
13,081
0
86,060
W
Cthulhu
Diobrandon-
Cthulhu
10,727
798
1,286
1,934
11,043
11,618
0
4,091
6,952
31,732
0
L
Charybdis
IRushToPullOutt
Charybdis
4,466
1,670
0
1,526
12,746
4,022
683
1,729
11,017
0
42,017
W
Chiron
OOhippo
Chiron
9,480
3,580
333
2,943
11,013
4,748
3,512
1,262
9,751
0
74,759
L
6,440
1,692
0
6,892
18,116
8,871
0
5,338
12,778
0
57,834
L
3,921
1,649
0
2,500
14,318
11,752
0
4,237
10,058
24,584
0
L
5,921
0
358
1,221
7,197
2,115
0
2,013
5,100
47,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,463
Gold Earned
45,443
594
Minions Killed
432
0
Camps Cleared
0
1,714,461
Distance Traveled
1,645,324
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,676
562
103
5
0
368,810
5
W
Charybdis
12,422
654
170
9
0
309,688
0
W
Morgan Le Fay
10,673
562
113
6
0
361,207
0
W
Anhur
11,678
615
128
7
0
331,826
1
W
Cthulhu
10,966
577
37
2
0
395,013
0
L
Charybdis
8,413
443
93
5
0
309,678
0
W
Chiron
11,724
617
146
8
0
316,727
3
L
Fenrir
10,670
562
110
6
0
349,472
2
L
Kuzenbo
7,291
384
26
1
0
330,789
4
L
Ra
8,393
442
100
5
0
286,575
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role