Player Matchup

Cerberus
Cerberus
MänK
Cerberus
Level 82
God Stats
5W - 2L
1,935 SR
Queue Stats
88W - 65L
1,644 Elo+
Party 2
Danzaburou
Danzaburou
Thranth
Danzaburou
Level 106
God Stats
9W - 2L
1,894 SR
Queue Stats
115W - 88L
1,662 Elo+
Party 2
Vulcan
Vulcan
zeon03
Vulcan
Level 146
God Stats
6W - 7L
1,353 SR
Queue Stats
69W - 75L
1,593 Elo+
Solo
Team Averages
Level 111
1,727 SR
1,633 Elo+

VS

Team Averages
Level 118
1,389 SR
1,377 Elo+
Danzaburou
Danzaburou
Splinterfinger
Danzaburou
Level 106
God Stats
16W - 8L
1,500 SR
Queue Stats
66W - 54L
1,326 Elo+
Party 1
Anubis
Anubis
SteamFrog
Anubis
Level 100
God Stats
2W - 6L
1,355 SR
Queue Stats
35W - 37L
1,477 Elo+
Solo
Fafnir
Fafnir
ToxicAnibal
Fafnir
Level 148
God Stats
11W - 10L
1,312 SR
Queue Stats
74W - 68L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MänK
Cerberus
14
1 / 5 / 12
11,452
674
5,876
19,100
19,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Thranth
Danzaburou
15
5 / 6 / 8
12,253
721
17,614
15,352
6,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
zeon03
Vulcan
17
10 / 1 / 7
12,710
748
20,029
7,052
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Splinterfinger
Danzaburou
15
4 / 5 / 6
10,640
626
15,106
15,138
5,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
SteamFrog
Anubis
13
4 / 9 / 6
10,856
639
10,407
16,253
7,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
14
4 / 3 / 6
11,837
696
7,986
18,231
23,874
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
16
Kills
12
12
Deaths
17
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
MänK
Cerberus
1
5
12
1.4
L
Danzaburou
Splinterfinger
Danzaburou
4
5
6
1.4
L
Anubis
SteamFrog
Anubis
4
9
6
0.78
W
Danzaburou
Thranth
Danzaburou
5
6
8
1.5
L
Fafnir
4
3
6
2.33
W
Vulcan
zeon03
Vulcan
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,519
Damage
33,499
41,504
Taken
49,622
28,104
Mitigated
37,198
8,893
Healing
11,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
MänK
Cerberus
5,876
211
449
4,777
19,100
19,271
317
7,412
11,688
22,417
0
L
Danzaburou
Splinterfinger
Danzaburou
15,106
5,964
0
3,026
15,138
5,924
147
6,389
8,471
0
49,272
L
Anubis
SteamFrog
Anubis
10,407
36
0
2,898
16,253
7,400
193
10,930
4,859
27,304
0
W
Danzaburou
Thranth
Danzaburou
17,614
7,693
0
3,155
15,352
6,226
1,548
6,664
8,688
0
54,716
L
Fafnir
7,986
2,379
659
5,217
18,231
23,874
54
7,641
10,264
21,025
0
W
Vulcan
zeon03
Vulcan
20,029
3,591
0
512
7,052
2,607
978
4,721
2,331
69,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,415
Gold Earned
33,333
226
Minions Killed
174
10
Camps Cleared
4
852,948
Distance Traveled
822,063
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,452
674
54
3
0
290,601
2
L
Danzaburou
10,640
626
83
5
1
275,022
0
L
Anubis
10,856
639
56
3
2
239,894
3
W
Danzaburou
12,253
721
81
5
4
240,724
0
L
Fafnir
11,837
696
35
2
1
307,147
4
W
Vulcan
12,710
748
91
5
6
321,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role