Player Matchup

Hou Yi
Hou Yi
EmperorHolHorse
Hou Yi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,502 Elo+
Party 1
Ao Kuang
Ao Kuang
The Quaad
Ao Kuang
Level 109
God Stats
3W - 15L
1,200 SR
Queue Stats
355W - 332L
1,472 Elo+
Solo
Hercules
Hercules
liddle river
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,251 Elo+
Party 1
Jing Wei
Jing Wei
suicidemaster78
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,502 Elo+
Party 1
Cernunnos
Cernunnos
xShAkAx 216
Cernunnos
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 82L
1,347 Elo+
Solo
Team Averages
Level 89
1,440 SR
1,415 Elo+

VS

Team Averages
Level 97
1,554 SR
1,479 Elo+
Khepri
Khepri
Amberlink
Khepri
Level 33
God Stats
2W - 5L
1,500 SR
Queue Stats
100W - 122L
1,459 Elo+
Party 2
Geb
Geb
DBrody
Geb
Level 112
God Stats
4W - 1L
1,588 SR
Queue Stats
55W - 45L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
DeviantHero
Nu Wa
Level 144
God Stats
2W - 1L
1,298 SR
Queue Stats
137W - 141L
1,494 Elo+
Party 2
Jing Wei
Jing Wei
Gunblazer42
Jing Wei
Level 68
God Stats
2W - 0L
1,714 SR
Queue Stats
101W - 106L
1,430 Elo+
Party 2
Sobek
Sobek
The5Virtues
Sobek
Level 128
God Stats
2W - 1L
1,672 SR
Queue Stats
128W - 136L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
8,841
632
14,133
10,276
3,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
The Quaad
Ao Kuang
17
5 / 4 / 5
9,724
695
13,760
12,783
5,536
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
liddle river
Hercules
16
2 / 4 / 7
9,606
686
5,688
20,673
9,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
16
0 / 3 / 10
8,931
638
13,685
13,284
4,865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
xShAkAx 216
Cernunnos
16
2 / 3 / 7
9,807
701
10,883
10,007
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Amberlink
Khepri
16
1 / 3 / 12
10,174
727
4,986
13,592
19,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Geb
DBrody
Geb
18
3 / 2 / 13
11,067
791
10,737
16,330
22,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
6 / 1 / 10
10,657
761
21,914
9,405
5,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Gunblazer42
Jing Wei
18
5 / 2 / 9
11,106
793
9,857
8,865
5,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 9
10,610
758
11,526
18,470
30,057
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
70
11
Kills
17
18
Deaths
11
32
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Khepri
Amberlink
Khepri
1
3
12
2.33
W
Geb
DBrody
Geb
3
2
13
4.75
W
6
1
10
11
L
2
4
3
0.88
W
Jing Wei
Gunblazer42
Jing Wei
5
2
9
4.75
L
Ao Kuang
The Quaad
Ao Kuang
5
4
5
1.88
W
2
3
9
2.17
L
Hercules
liddle river
Hercules
2
4
7
1.38
L
Jing Wei
0
3
10
1.67
L
Cernunnos
xShAkAx 216
Cernunnos
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,149
Damage
59,020
67,023
Taken
66,662
26,974
Mitigated
84,239
29,129
Healing
20,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Amberlink
Khepri
4,986
160
283
105
13,592
19,823
190
2,544
11,048
8,187
0
W
Geb
DBrody
Geb
10,737
1,569
1,025
4,519
16,330
22,607
368
4,118
12,212
20,470
0
W
21,914
5,841
474
2,046
9,405
5,771
1,770
3,034
6,371
42,449
0
L
14,133
4,175
1,518
1,647
10,276
3,633
0
8,799
1,477
0
34,548
W
Jing Wei
Gunblazer42
Jing Wei
9,857
9,002
0
2,762
8,865
5,981
2,612
1,852
7,013
0
34,045
L
Ao Kuang
The Quaad
Ao Kuang
13,760
4,557
2,758
4,604
12,783
5,536
0
8,176
4,607
17,718
0
W
11,526
505
2,136
6,766
18,470
30,057
287
2,212
16,258
22,930
0
L
Hercules
liddle river
Hercules
5,688
1,587
531
8,622
20,673
9,906
154
13,341
7,332
0
13,719
L
Jing Wei
13,685
6,165
2,062
4,814
13,284
4,865
0
9,868
3,416
0
35,296
L
Cernunnos
xShAkAx 216
Cernunnos
10,883
4,041
32
2,541
10,007
3,034
790
8,979
1,028
0
29,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,909
Gold Earned
53,614
145
Minions Killed
131
0
Camps Cleared
0
1,180,035
Distance Traveled
1,229,777
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,174
727
9
1
0
184,579
0
W
Geb
11,067
791
19
1
0
280,402
0
W
Nu Wa
10,657
761
29
2
0
266,590
1
L
Hou Yi
8,841
632
36
3
0
224,832
1
W
Jing Wei
11,106
793
58
4
0
227,487
0
L
Ao Kuang
9,724
695
13
1
0
256,651
1
W
Sobek
10,610
758
16
1
0
270,719
0
L
Hercules
9,606
686
12
1
0
268,188
0
L
Jing Wei
8,931
638
49
4
0
232,660
1
L
Cernunnos
9,807
701
35
3
0
197,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role